Chris Danford
299ae15e6f
set time cleanup
2004-04-18 21:32:36 +00:00
Chris Danford
795e39f239
sort by Z
2004-04-18 20:37:48 +00:00
Chris Danford
1e58f4b115
reload metrics on F2, write scores on Shift+F2
2004-04-18 20:37:18 +00:00
Chris Danford
049a251ebb
save time, machineGuid in HighScore
2004-04-18 19:49:45 +00:00
Chris Danford
d62369baf1
don't throw away Course scores for Courses that aren't currently loaded on the machine
2004-04-18 19:36:42 +00:00
Chris Danford
3bc5943a9e
don't throw away Song scores for Songs/Steps that aren't currently loaded on the machine
2004-04-18 18:42:42 +00:00
Chris Danford
0a40998859
replace C-style typedefs with C++ structs for easier forward declarations of XNode
2004-04-18 10:41:54 +00:00
Chris Danford
68e2315224
move Course sorts to CourseUtil, add CourseID
2004-04-18 08:36:04 +00:00
Chris Danford
e285500f27
don't allow autogen match when reloading in the editor
2004-04-18 08:32:45 +00:00
Chris Danford
b217774f88
create SongID, StepsID
2004-04-18 08:06:14 +00:00
Chris Danford
ca4fee519e
move Song/Steps sorting into Song/StepsUtil.h/cpp
2004-04-18 08:05:18 +00:00
Chris Danford
1920634135
move Song/Steps sorting into Song/StepsUtil.h/cpp
2004-04-18 07:34:37 +00:00
Chris Danford
ad9e710766
save guid as string
2004-04-18 05:46:43 +00:00
Chris Danford
dfba0c0c46
move screen flow logic into branches, not PlayMode specific metrics
2004-04-18 05:15:22 +00:00
Chris Danford
ec0258a73b
simplify branching metrics for ScreenSelectMusic
2004-04-18 03:45:25 +00:00
Chris Danford
854252d7ce
don't blink pad lights during gameplay on an unjoined side
2004-04-18 03:09:37 +00:00
Charles Lohr
87b5df67a6
Removed extra LOG->Info that wasn't needed.
2004-04-18 00:32:03 +00:00
Glenn Maynard
5dee44f989
slight unification of crash apis; better .vdi searching
2004-04-18 00:08:37 +00:00
Chris Danford
2f88fb8e04
fix GCC compile errors
2004-04-17 23:09:15 +00:00
Chris Danford
905b0a2201
add memory card level matching to disallow deep USB devices
2004-04-17 22:57:15 +00:00
Chris Danford
2531bc9a84
add memory card level matching to disallow deep USB devices
2004-04-17 22:41:34 +00:00
Glenn Maynard
f7b18deff3
fix driver root creation
2004-04-17 22:37:40 +00:00
Charles Lohr
3f63f6c60e
Added --Course command, and a command to send all songs to server
...
so the server can index them for gameplay for SMOnline.
I am not sure if I did the Course setup properly. If I did not, feel free to fix
it or... if you don't feel like it, I'm sure I'll figure it out after a while.
I left a lot of notes in... I am not sure what style of code you want,
at what point you want me to submit, if I am doing any of this wrong
please just tell me, and I'll try to be more useful.
2004-04-17 22:26:37 +00:00
Chris Danford
b5ec124e28
theme mod names in ActiveAttackList
2004-04-17 22:21:40 +00:00
Chris Danford
aec7f829b3
SDLK_Pause to toggle "mute"
2004-04-17 20:14:59 +00:00
Chris Danford
3df5082068
send normals if texture gen is on
2004-04-17 20:07:39 +00:00
Chris Danford
6ae9e6b035
fix card readers with removable media fail to mount, but were used anyway
2004-04-17 19:03:12 +00:00
Chris Danford
9591bb93e3
send normals if texture gen is on
2004-04-17 18:11:03 +00:00
Chris Danford
ce0590684c
per-player "don't forget" graphics
2004-04-17 18:00:43 +00:00
Steve Checkoway
e7f1e50af6
Fix bug where useSMserver always equals true.
2004-04-17 03:36:17 +00:00
Steve Checkoway
ef57dd5dd4
Too noisy.
2004-04-17 03:28:31 +00:00
Steve Checkoway
4e44e575bb
add SignalHandler.*
2004-04-17 03:09:59 +00:00
Glenn Maynard
e9070532fa
Only slide duplicate difficulties when loading BMS files; in other cases,
...
just move the duplicates to EDIT. This should fix the common glitch
of users with eg. two beginner steps for a song having all difficulties
bumped up; instead, just move the extra step to an edit.
2004-04-17 01:47:55 +00:00
Glenn Maynard
85688f9afc
remove devices with no matched mountpoint
2004-04-17 01:02:54 +00:00
Glenn Maynard
de3a48cb54
on edit "revert from disk", if the reverted file has no steps of the current
...
type, exit to menu instead of crashing
2004-04-17 00:07:59 +00:00
Glenn Maynard
7bd4ce0445
remove old hack
2004-04-17 00:04:28 +00:00
Glenn Maynard
ce23a1d712
edits: set m_LoadedFromProfile, force m_Difficulty to DIFFICULTY_EDIT
2004-04-16 23:48:31 +00:00
Glenn Maynard
b3e627f968
cleanup
...
add SetLoadedFromProfile()
2004-04-16 23:47:24 +00:00
Glenn Maynard
293d0fa52a
when reverting out of the editor, not being able to match steps* is not
...
a fatal error
use GetID so reverting from disk menu option can try to match for edits
2004-04-16 23:42:13 +00:00
Glenn Maynard
688f76c5ac
rename SongID to StepsID; add Song::GetStepsByID (with caveats); use it in StepsID
2004-04-16 23:40:48 +00:00
Glenn Maynard
bae39968ed
add Steps::GetID; this should be a unique identifier within a song and
...
difficulty (but it's not unique yet)
2004-04-16 23:28:20 +00:00
Glenn Maynard
0cf7715dfd
working on fixing crash after revert from editor
2004-04-16 23:02:39 +00:00
Glenn Maynard
2312b3a1c3
pack info output more
2004-04-16 22:59:59 +00:00
Glenn Maynard
fadbe25ae9
cleanup
2004-04-16 22:52:30 +00:00
Glenn Maynard
82e8261d30
reenable dir fsync
2004-04-16 22:31:40 +00:00
Glenn Maynard
c8f1fc31d3
locks in pos_map aren't needed anymore (we do it in RageSound)
2004-04-16 22:28:57 +00:00
Glenn Maynard
b925b61654
fix lock ordering
...
all sounds are now deleted in the main thread
2004-04-16 22:28:01 +00:00
Glenn Maynard
63735fe781
fix crash on empty model due to meshInfo.iVertexStart+meshInfo.iVertexCount-1 < meshInfo.iVertexStart
2004-04-16 22:10:25 +00:00
Glenn Maynard
29af57002c
fix crash after context invalidation in Windows
...
fix AssertNoGLError
2004-04-16 21:34:58 +00:00
Chris Danford
28d7037126
oops
2004-04-16 18:39:34 +00:00