Steve Checkoway
24ebef5e78
Comment.
2006-08-19 21:54:16 +00:00
Steve Checkoway
1095b06e57
Key bindings.
2006-08-19 21:17:58 +00:00
Steve Checkoway
ba1a57b15d
Bindings.
2006-08-19 20:49:16 +00:00
Steve Checkoway
df9d1f13b1
Allow calculation of a better estimator (still not quite unbiased) for the population standard deviation from a sample. The result will be slightly too low still, but not by very much.
2006-08-19 20:43:43 +00:00
Jason Felds
3c71fbb5c3
Temporarily disable the attack sounds until we get new, nicer sounding ones. The old sounds still exist: they now have an x in front of their file name.
2006-08-19 20:20:47 +00:00
Steve Checkoway
5182356808
Time to get a new keyboard?
2006-08-19 20:06:31 +00:00
Steve Checkoway
a491752dba
The shift key is an important one.
2006-08-19 20:05:43 +00:00
Steve Checkoway
03c0f2f5e4
Handle lift.
2006-08-19 19:59:56 +00:00
Steve Checkoway
0de6c71e96
Simplify.
2006-08-19 19:58:48 +00:00
Steve Checkoway
330d9ef714
Fix crash.
2006-08-19 19:55:05 +00:00
Jason Felds
3c3c1ca896
General cleanup.
2006-08-19 19:44:23 +00:00
Steve Checkoway
65b2022445
No options menu for oni.
2006-08-19 09:07:37 +00:00
Steve Checkoway
76a36090db
Update the Begin command.
2006-08-19 09:02:41 +00:00
Steve Checkoway
8439977cfb
Remove debugging.
2006-08-19 09:01:37 +00:00
Steve Checkoway
510a2162fb
Add stage mods for oni.
2006-08-19 09:01:17 +00:00
Steve Checkoway
c6270183c2
Read the metric before it is used.
2006-08-19 09:00:25 +00:00
Steve Checkoway
2d69aa95e6
Binding. Is there a reason that DEFINE_METHOD does not seem to be used much?
2006-08-19 08:59:43 +00:00
Steve Checkoway
eb4b5597bf
Include the note skin.
2006-08-19 08:57:50 +00:00
Glenn Maynard
771691d112
NumSongs in XML
2006-08-19 05:09:18 +00:00
Glenn Maynard
62def4a5e6
bind GetEstimatedNumStages
2006-08-19 05:04:17 +00:00
Jason Felds
08a9d46d7d
Adjust FastDebug intermediate directory..
2006-08-18 15:11:28 +00:00
Thad Ward
b868df5a1c
fix up some of the options for the "fastdebug" configuration.
2006-08-18 09:43:12 +00:00
Chris Danford
8b06ab9b27
fix stale Course pointer crash
2006-08-18 07:11:51 +00:00
Chris Danford
908df1719f
localize "launch"
2006-08-18 05:06:18 +00:00
Chris Danford
cb5ad60bf9
no song sync in courses
2006-08-18 04:47:11 +00:00
Chris Danford
596011f42f
indenting cleanup
2006-08-18 04:44:19 +00:00
Chris Danford
6f20ee99ef
add missing RoomInfoDisplay.*
2006-08-18 04:43:44 +00:00
Chris Danford
4600534519
fix wrong file name in error
2006-08-18 04:42:04 +00:00
Jason Felds
2b7744c937
Tab cleanup.
2006-08-18 03:32:00 +00:00
Jason Felds
dc1e989488
Tab cleanup.
2006-08-18 03:15:48 +00:00
Jason Felds
43bc8400a0
Tab cleanup.
2006-08-18 03:09:42 +00:00
Jason Felds
e0a28fa996
Tab cleanup.
2006-08-18 03:02:46 +00:00
Jason Felds
3e55081847
Tab cleanup.
2006-08-18 02:53:30 +00:00
Jason Felds
bf548b5e89
General cleanup.
2006-08-18 02:41:55 +00:00
Jason Felds
7b003d371a
Tab cleanup.
2006-08-18 02:35:58 +00:00
Jason Felds
07f4c304e3
Tab cleanup.
2006-08-18 02:30:23 +00:00
Steve Checkoway
08c6c242d7
Cleanup.
2006-08-18 01:35:34 +00:00
Steve Checkoway
fa0bc95823
Stage mods.
2006-08-18 01:27:14 +00:00
Steve Checkoway
be1e448cb2
Extra stage isn't the only thing that might want to force stage mods.
2006-08-18 01:26:50 +00:00
Steve Checkoway
86c55da959
Put this in ScreenBeginCommand.
2006-08-18 01:26:22 +00:00
Jason Felds
3fbb839a67
Add ModsGroup.cpp.
2006-08-18 01:23:01 +00:00
Glenn Maynard
2df9b2069b
fix ScreenGameplaySyncMachine
2006-08-18 01:19:20 +00:00
Steve Checkoway
30063f1ade
Move file.
2006-08-18 00:42:00 +00:00
Steve Checkoway
c60bfd436f
Bad Xcode. Bad.
2006-08-18 00:38:58 +00:00
Steve Checkoway
461b2c3a4f
Bah.
2006-08-18 00:38:30 +00:00
Steve Checkoway
547d979061
Set up stage mods.
2006-08-18 00:13:29 +00:00
Steve Checkoway
1f77fa20dc
Set up stage mods in Lua. This can be more than just extra stage mods.
2006-08-18 00:12:58 +00:00
Steve Checkoway
0ab5be64af
Lua bindings.
2006-08-18 00:11:30 +00:00
Steve Checkoway
8c6575ecbb
PlayerOption po1; // Initialize it.
...
PlayerOption po2;
po2.FromString( po1.GetString() );
po2 does not necessarily equal po1 because the note skin might be omitted so po2's note skin will be blank. Passing true to GetString() will include the note skin so po2.FromString( po1.GetString(true) ) will cause po2 to equal po1.
2006-08-18 00:09:09 +00:00
Steve Checkoway
17c16210d1
Cleanup.
2006-08-18 00:05:50 +00:00