Handle lift.
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@@ -1068,9 +1068,9 @@ static void SuperShuffleTaps( NoteData &inout, int iStartIndex, int iEndIndex )
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case TapNote::tap:
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case TapNote::mine:
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case TapNote::attack:
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case TapNote::lift;
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break; // shuffle this
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default:
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ASSERT(0);
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DEFAULT_FAIL( tn1.type );
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}
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DEBUG_ASSERT_M( !inout.IsHoldNoteAtRow(t1,r), ssprintf("There is a tap.type = %d inside of a hold at row %d", tn1.type, r) );
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@@ -1099,9 +1099,9 @@ static void SuperShuffleTaps( NoteData &inout, int iStartIndex, int iEndIndex )
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case TapNote::tap:
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case TapNote::mine:
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case TapNote::attack:
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case TapNote::lift;
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break; // ok to swap with this
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default:
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ASSERT(0);
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DEFAULT_FAIL( tn2.type );
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}
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// don't swap into the middle of a hold note
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