Tab cleanup.

This commit is contained in:
Jason Felds
2006-08-18 03:02:46 +00:00
parent 3e55081847
commit e0a28fa996
2 changed files with 9 additions and 9 deletions
+2 -2
View File
@@ -397,9 +397,9 @@ public:
static int playcommandonleaves( T* p, lua_State *L ) { p->PlayCommandOnLeaves(SArg(1)); return 0; }
static int propagate( T* p, lua_State *L ) { p->SetPropagateCommands( !!IArg(1) ); return 0; }
static int fov( T* p, lua_State *L ) { p->SetFOV( FArg(1) ); return 0; }
static int SetUpdateRate( T* p, lua_State *L ) { p->SetUpdateRate( FArg(1) ); return 0; }
static int SetUpdateRate( T* p, lua_State *L ) { p->SetUpdateRate( FArg(1) ); return 0; }
static int SetFOV( T* p, lua_State *L ) { p->SetFOV( FArg(1) ); return 0; }
static int vanishpoint( T* p, lua_State *L ) { p->SetVanishPoint( FArg(1), FArg(2) ); return 0; }
static int vanishpoint( T* p, lua_State *L ) { p->SetVanishPoint( FArg(1), FArg(2) ); return 0; }
static int GetChild( T* p, lua_State *L )
{
Actor *pChild = p->GetChild( SArg(1) );
+7 -7
View File
@@ -291,14 +291,14 @@ public:
static int PositionItems( T* p, lua_State *L ) { p->PositionItems(); return 0; }
static int SetTransformFromExpression( T* p, lua_State *L ) { p->SetTransformFromExpression(SArg(1)); return 0; }
static int SetTransformFromHeight( T* p, lua_State *L ) { p->SetTransformFromHeight(FArg(1)); return 0; }
static int SetTransformFromHeight( T* p, lua_State *L ) { p->SetTransformFromHeight(FArg(1)); return 0; }
static int SetCurrentAndDestinationItem( T* p, lua_State *L ) { p->SetCurrentAndDestinationItem( FArg(1) ); return 0; }
static int getsecondtodestination( T* p, lua_State *L ) { lua_pushnumber( L, p->GetSecondsToDestination() ); return 1; }
static int setsecondsperitem( T* p, lua_State *L ) { p->SetSecondsPerItem(FArg(1)); return 0; }
static int setnumsubdivisions( T* p, lua_State *L ) { p->SetNumSubdivisions(IArg(1)); return 0; }
static int scrollthroughallitems( T* p, lua_State *L ) { p->ScrollThroughAllItems(); return 0; }
static int scrollwithpadding( T* p, lua_State *L ) { p->ScrollWithPadding(FArg(1),FArg(2)); return 0; }
static int setfastcatchup( T* p, lua_State *L ) { p->SetFastCatchup(BArg(1)); return 0; }
static int getsecondtodestination( T* p, lua_State *L ) { lua_pushnumber( L, p->GetSecondsToDestination() ); return 1; }
static int setsecondsperitem( T* p, lua_State *L ) { p->SetSecondsPerItem(FArg(1)); return 0; }
static int setnumsubdivisions( T* p, lua_State *L ) { p->SetNumSubdivisions(IArg(1)); return 0; }
static int scrollthroughallitems( T* p, lua_State *L ) { p->ScrollThroughAllItems(); return 0; }
static int scrollwithpadding( T* p, lua_State *L ) { p->ScrollWithPadding(FArg(1),FArg(2)); return 0; }
static int setfastcatchup( T* p, lua_State *L ) { p->SetFastCatchup(BArg(1)); return 0; }
static void Register(lua_State *L)
{