Commit Graph
100 Commits
Author SHA1 Message Date
Chris Danford a862f62b4f minor cleanup 2004-11-26 17:37:09 +00:00
Chris Danford 7f336c2ce6 self-registering screen classes 2004-11-26 17:28:47 +00:00
Chris Danford db04a5e89a move ScreenSystemLayer to a separate file 2004-11-25 19:16:46 +00:00
Chris Danford 0c55fd0684 fix some stale StepsID entries hang around after unloading edits 2004-11-24 16:59:57 +00:00
Chris Danford 243d63094f StepsID cache needs both Song and Steps 2004-11-24 16:42:05 +00:00
Chris Danford 8e476b97c0 bug fix: HighScores for edits don't match correctly because the hash is ignored 2004-11-24 16:32:21 +00:00
Chris Danford 8fe7c75a9a cleanup
Don't use GetSteps with the really long parameter list absolutely necessary.
2004-11-24 16:25:47 +00:00
Chris Danford 0b64a246f9 add checkpoints 2004-11-24 03:49:17 +00:00
Chris Danford 7cfa03acc7 metrics cleanup 2004-11-09 07:02:25 +00:00
Chris Danford ec4090a3eb fix VC7 warnings 2004-11-08 06:16:22 +00:00
Chris Danford 64c68bda6f Don't Lua_pcall if loading the statement string failed. 2004-11-07 18:07:54 +00:00
Chris Danford d08e8b9d96 metrics cleanup 2004-11-07 10:38:20 +00:00
Chris Danford 936dfd4d9d warn, don't throw on Lua errors 2004-11-07 10:36:59 +00:00
Chris Danford df87e9794b fix metric.ini.new writer 2004-11-07 07:14:30 +00:00
Chris Danford eae951f9bf use SCREEN_* in metrics 2004-11-07 07:13:40 +00:00
Chris Danford 6d8412c7e6 restore comments 2004-11-07 06:51:00 +00:00
Chris Danford b10395f163 no widescreen for you 2004-11-07 06:18:10 +00:00
Chris Danford 1fd7de648d fix Lua errors 2004-11-07 06:07:34 +00:00
Chris Danford b8259d7af9 move player positions from Style into metrics 2004-11-07 05:49:06 +00:00
Chris Danford 65fd0e3755 add comment 2004-11-07 00:19:55 +00:00
Chris Danford 8ead6559c2 revert 2004-11-07 00:19:01 +00:00
Chris Danford 7d8fbcc52f use screen dimension constants so that alignment is good at resolutions other than 640x480 2004-11-06 23:58:35 +00:00
Chris Danford 406a2d1085 cleanup 2004-11-06 23:54:34 +00:00
Chris Danford 4c4bdacf10 don't even choose a tutorial song in random 2004-11-06 23:53:57 +00:00
Chris Danford bcbe615c0d Pass ActorCommand structures to Actor instead of unparsed command strings.
This way, we can potentially do the parsing early and not parse inside of Actor as the command is executing.
2004-11-06 23:13:47 +00:00
Chris Danford 6a84b15d3d const fixes 2004-11-06 21:32:28 +00:00
Chris Danford 6c855f0c93 "ParsedCommand" -> "ActorCommand" 2004-11-06 20:42:09 +00:00
Chris Danford 5127ceef4d remove CachedThemeMetrics in favor of ThemeMetric<T>
fix "CachedThemeMetrics don't read HTML colors and don't evaluate Lua expressions"
2004-11-06 20:36:04 +00:00
Chris Danford 3594cc345e write "metrics.ini.new" that automatically converts absolute screen positions to use the SCREEN_* constants 2004-11-06 19:47:23 +00:00
Chris Danford 222f6d67b0 fix Lua choking on invalid number values 2004-11-06 18:57:15 +00:00
Chris Danford e2a537668a strip HTML colors so Lua doesn't choke 2004-11-06 18:56:39 +00:00
Chris Danford 0f7a5c873d absolute coordinate check: constants with no offset are ok 2004-11-06 06:54:04 +00:00
Chris Danford b50eb9399d add debug-only checks for absolute position metrics and command params 2004-11-06 06:46:43 +00:00
Chris Danford 8df7954d2d const fixes 2004-11-06 06:34:21 +00:00
Chris Danford 51a3563cbc not widescreen... 2004-11-06 06:08:33 +00:00
Chris Danford 6b1281a09d use screen dimensions constants 2004-11-06 06:04:13 +00:00
Chris Danford 7e17fd9615 strip invalid characters when evaluating Actor command parameters 2004-11-06 06:00:58 +00:00
Chris Danford 4b29db0667 case convert only the first parameter of a command (so that contstants in the 2nd and later params don't get munged) 2004-11-06 03:51:06 +00:00
Chris Danford 2c314df898 HandleParams -> BeginHandleParams 2004-11-06 03:09:29 +00:00
Chris Danford 40e692a32c const fixes 2004-11-06 03:00:10 +00:00
Chris Danford 8bead07713 disable ScreenEndlessBreak 2004-11-05 08:23:42 +00:00
Chris Danford b9a6e00c1e update metrics to obey ScreenWidth, ScreenHeight 2004-11-05 06:45:34 +00:00
Chris Danford bc184683ca allow Lua expressions in ActorCommand parameters 2004-11-05 06:43:12 +00:00
Chris Danford 012ead80fd fix compile error 2004-11-05 06:40:08 +00:00
Chris Danford b46bd4f9da fix crash if no songs loaded 2004-11-05 06:36:49 +00:00
Chris Danford 72bd480883 CENTER_* -> SCREEN_CENTER 2004-11-05 06:35:10 +00:00
Chris Danford 8c1c2d0095 fix compile error 2004-11-01 06:30:35 +00:00
Chris Danford 0a6acd94ae fix centering matrix + perspective projections 2004-10-24 22:59:10 +00:00
Chris Danford ce4780559f froundf -> Quantize 2004-10-24 17:44:51 +00:00
Chris Danford bb0da6a289 quantize rows when reading from BMSs so that we don't end up with 2MB cache files 2004-10-24 17:36:13 +00:00
Chris Danford eff1dc9695 play auto keysounds 2004-10-24 10:45:30 +00:00
Chris Danford 1b3c786213 cleanup: variable name and const 2004-10-24 10:20:24 +00:00
Chris Danford 584189a10c naming cleanup: iNoteIndex -> row 2004-10-24 00:17:15 +00:00
Chris Danford 3ac1dba044 simplify TapAttack storage:
store attack info in TapNote
  in the SMNoteData string, store the attack params inline (like with keysounds)
play keysounds when hit
  still doesn't play keysounds on a miss
  still doesn't play autoKeysounds
2004-10-23 23:41:49 +00:00
Chris Danford 09193d9e4b cleanup:
use references when passing NoteData
  Have player own a NoteDataWithScoring, not derive from it
2004-10-23 17:43:49 +00:00
Chris Danford 095be05925 default to ignore 2004-10-23 17:05:51 +00:00
Chris Danford 0634c55431 fix rounding error in displaying percent score 2004-10-18 03:00:12 +00:00
Chris Danford 722941a646 add monkey scripting input driver for longevity testing 2004-10-16 15:04:10 +00:00
Chris Danford a9fb4cc62a don't blink menu lights 2004-10-15 14:37:33 +00:00
Chris Danford c23c0bec17 improve mapping from scsi index to scsi device 2004-10-15 13:47:54 +00:00
Chris Danford caab80f188 call PlayersFinalized only after applying the mode choice to both players, or else P2's preferred difficulty gets clobbered by the mode choice. 2004-10-13 02:56:29 +00:00
Chris Danford bb5ea1f864 fix leap year 2004-10-13 02:11:01 +00:00
Chris Danford d906bc83e7 don't allow Iomega micro drives 2004-10-12 01:36:37 +00:00
Chris Danford 79beff5e26 revert timeout length 2004-10-09 16:56:29 +00:00
Chris Danford 299ab2cf1a whoops. Unpause the mount thread after resetting. 2004-10-09 10:36:28 +00:00
Chris Danford f4f02e23a2 show a different string for "card inserted, but we don't yet know the name on the card" 2004-10-09 09:57:12 +00:00
Chris Danford 269768f856 HACK: Don't do the temp mount and the write test in the mount thread. 2004-10-09 09:34:30 +00:00
Chris Danford 47e2e2d48d increase mutex timeout 2004-10-09 09:00:24 +00:00
Chris Danford bc39cb5079 serialize all memory card operations since mount operations hang if we're doing lsusb or reading USB mass storage descriptors in another thread 2004-10-09 08:16:48 +00:00
Chris Danford e1a8aa0fbb add more to whitelist 2004-10-08 07:29:51 +00:00
Chris Danford 332dd17b41 fix compile error 2004-10-07 23:44:12 +00:00
Chris Danford 68fcb42954 add more devices to whitelist 2004-10-07 23:17:16 +00:00
Chris Danford eb1d517cc9 don't hard-code course colors 2004-10-07 22:20:52 +00:00
Chris Danford c37df8cc69 readability 2004-10-07 22:16:04 +00:00
Chris Danford 5c5ac50b82 Load from LastGood if the main profile is tampered/corrupt.
Don't write new data on a load fail - it doesn't give the user a change to correct the load failure.
2004-10-07 19:57:51 +00:00
Chris Danford c47b7fb124 clean up whitelist, add entry for Creative Labs MuVo 2004-10-07 19:48:24 +00:00
Chris Danford 44e46c74de const 2004-10-07 19:24:22 +00:00
Chris Danford e4cb07f1d5 FileCopy instead of Save 2004-10-06 08:54:37 +00:00
Chris Danford ebb9e730a4 Show message when a Profile load fails so that the player doesn't accidentally save over their possibly-good data.
Save a copy of Stats.xml to the memory card after a successful load.  I have seen one instance where the digital signature on save is bogus, and there's no way for the player to recover their data.
Update Stats.xsl text help text.
2004-10-06 08:39:38 +00:00
Chris Danford 322b40e1f6 fix change I reverted. Oops. 2004-10-06 03:28:33 +00:00
Chris Danford 13efeb31b2 fix typo 2004-10-04 08:28:20 +00:00
Chris Danford 952fef50c6 disallow Rio Carbon 2004-10-03 21:10:18 +00:00
Chris Danford dc0ef1fe63 add USB device whitelist 2004-10-03 20:58:12 +00:00
Chris Danford ffca2c6ae5 fix mounting of devices that are slow to initialize 2004-10-03 08:06:47 +00:00
Chris Danford f65c1d3fbb only remount cards that were in use 2004-10-03 06:21:16 +00:00
Chris Danford 5d954e5659 don't mount unless the profile was loaded from a memory card 2004-10-03 05:49:10 +00:00
Chris Danford 9fe9b0884a Add hack to not leave cards mounted 2004-10-03 05:27:52 +00:00
Chris Danford b76949e1a9 fix warnings 2004-10-02 05:08:59 +00:00
Chris Danford b20eaeb60b Parse and maintain keysound data, but don't play the keysounds yet. 2004-09-29 07:19:44 +00:00
Chris Danford 0f6ed81faf Use a associative arrays instead of normal vectors to hold TapNotes.
More places NoteDataUtil, NoteDataWithScoring need to be converted to use the new row iteration macros.
2004-09-29 06:43:57 +00:00
Chris Danford aadc33ef04 PC 2004-09-27 01:49:18 +00:00
Chris Danford d5e2eb3044 clean up BMS parsing
fix BM data detected as dance-double then autogen'd to bm-single7
2004-09-27 01:46:57 +00:00
Chris Danford 190b7c1493 merge bm with iidx
eliminate duplicate styles and unnecesary edit styles
2004-09-25 17:41:31 +00:00
Chris Danford 83d1a6a504 clean up bm/iidx default key mappings 2004-09-25 17:03:34 +00:00
Chris Danford b3493e25b8 fix crash when reading 14 key BMS data 2004-09-25 08:00:18 +00:00
Chris Danford 3e140b0af9 remove hard-coded track limit in NoteData 2004-09-25 07:59:56 +00:00
Chris Danford 6fd5183134 more "for" scope fixes 2004-09-25 05:10:10 +00:00
Chris Danford 81b7695c7e whoops. Move the Lua comment hack to the right place. 2004-09-24 04:55:28 +00:00
Chris Danford f8d3996b35 remove unused metrics 2004-09-24 04:52:14 +00:00
Chris Danford f8c7005829 replace C style comments in metrics with Lua style. Yuck. 2004-09-24 04:49:37 +00:00