fix warnings
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@@ -48,7 +48,7 @@ void NoteData::SetNumTracks( int iNewNumTracks )
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void NoteData::ClearRange( int iNoteIndexBegin, int iNoteIndexEnd )
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{
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this->ConvertHoldNotesTo4s();
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for( unsigned t=0; t<GetNumTracks(); t++ )
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for( int t=0; t<GetNumTracks(); t++ )
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{
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FOREACH_NONEMPTY_ROW_IN_TRACK_RANGE( *this, t, i, iNoteIndexBegin, iNoteIndexEnd )
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SetTapNote(t, i, TAP_EMPTY);
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@@ -58,7 +58,7 @@ void NoteData::ClearRange( int iNoteIndexBegin, int iNoteIndexEnd )
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void NoteData::ClearAll()
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{
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for( unsigned t=0; t<GetNumTracks(); t++ )
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for( int t=0; t<GetNumTracks(); t++ )
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m_TapNotes[t].clear();
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m_HoldNotes.clear();
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}
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@@ -334,7 +334,7 @@ int NoteData::GetFirstRow() const
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{
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int iEarliestRowFoundSoFar = -1;
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for( unsigned t=0; t < GetNumTracks(); t++ )
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for( int t=0; t < GetNumTracks(); t++ )
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{
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const TrackMap &trackMap = m_TapNotes[t];
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TrackMap::const_iterator iter = trackMap.begin();
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@@ -363,7 +363,7 @@ int NoteData::GetLastRow() const
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{
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int iOldestRowFoundSoFar = 0;
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for( unsigned t=0; t < GetNumTracks(); t++ )
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for( int t=0; t < GetNumTracks(); t++ )
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{
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const TrackMap &trackMap = m_TapNotes[t];
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const TrackMap::const_reverse_iterator iter = trackMap.rbegin();
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@@ -581,7 +581,6 @@ void NoteData::Convert2sAnd3sToHoldNotes()
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// Any note will end a hold (not just a TAP_HOLD_TAIL). This makes parsing DWIs much easier.
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// Plus, allowing tap notes in the middle of a hold doesn't make sense!
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int rows = GetLastRow();
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for( int t=0; t<GetNumTracks(); t++ ) // foreach column
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{
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FOREACH_NONEMPTY_ROW_IN_TRACK( *this, t, i )
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@@ -751,7 +750,7 @@ void NoteData::SetTapNote( int track, int row, TapNote t )
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{
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TrackMap &trackMap = m_TapNotes[track];
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// remove the element at this position (if any). This will return either 0 or 1.
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unsigned numDeleted = trackMap.erase( row );
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trackMap.erase( row );
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}
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else
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{
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@@ -141,7 +141,7 @@ void NoteDataUtil::LoadFromSMNoteDataString( NoteData &out, CString sSMNoteData,
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if( 1 == sscanf( p, "%u]", &uKeysoundIndex ) ) // not fatal if this fails due to malformed data
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{
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tn.bKeysound = true;
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tn.keysoundIndex = uKeysoundIndex;
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tn.keysoundIndex = (uint16_t)uKeysoundIndex;
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}
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// skip past the ']'
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@@ -282,7 +282,7 @@ bool BMSLoader::LoadFromBMSFile( const CString &sPath, Steps &out, const map<CSt
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if( it != mapWavIdToKeysoundIndex.end() )
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{
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tn.bKeysound = true;
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tn.keysoundIndex = it->second;
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tn.keysoundIndex = (uint16_t)it->second;
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}
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vTapNotes.push_back( tn );
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}
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@@ -28,6 +28,7 @@
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#include "NetworkSyncManager.h" //used for sending timing offset
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#include "DancingCharacters.h"
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#include "ScreenDimensions.h"
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#include "RageSoundManager.h"
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CachedThemeMetricF GRAY_ARROWS_Y_STANDARD ("Player","ReceptorArrowsYStandard");
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CachedThemeMetricF GRAY_ARROWS_Y_REVERSE ("Player","ReceptorArrowsYReverse");
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@@ -216,8 +217,7 @@ void PlayerMinus::Load( PlayerNumber pn, const NoteData* pNoteData, LifeMeter* p
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m_Combo.Command( g_NoteFieldMode[pn].m_ComboCmd );
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m_AttackDisplay.Command( g_NoteFieldMode[pn].m_AttackDisplayCmd );
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int c;
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for( c=0; c<pStyle->m_iColsPerPlayer; c++ )
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for( int c=0; c<pStyle->m_iColsPerPlayer; c++ )
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{
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NoteFieldMode &mode = g_NoteFieldMode[pn];
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m_HoldJudgment[c].Command( mode.m_HoldJudgmentCmd[c] );
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