Add hack to not leave cards mounted

This commit is contained in:
Chris Danford
2004-10-03 05:27:52 +00:00
parent d19c0bbe0a
commit 9fe9b0884a
6 changed files with 44 additions and 2 deletions
+6 -1
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@@ -234,7 +234,6 @@ void GameState::PlayersFinalized()
MEMCARDMAN->LockCards( true );
// apply saved default modifiers if any
FOREACH_HumanPlayer( pn )
{
@@ -270,6 +269,9 @@ void GameState::PlayersFinalized()
if( !IsHumanPlayer(pn) )
ApplyModifiers( pn, DEFAULT_CPU_MODIFIERS );
}
if( PREFSMAN->m_bMemoryCardsMountOnlyWhenNecessary )
MEMCARDMAN->UnmountAllCards();
}
/* This data is added to each player profile, and to the machine profile per-player. */
@@ -342,6 +344,9 @@ void GameState::EndGame()
}
if( PREFSMAN->m_bMemoryCardsMountOnlyWhenNecessary )
MEMCARDMAN->MountAllCards();
BOOKKEEPER->WriteToDisk();
PROFILEMAN->SaveAllProfiles();
+23
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@@ -233,6 +233,29 @@ void MemoryCardManager::MountAllCards()
}
}
void MemoryCardManager::UnmountAllCards()
{
FOREACH_PlayerNumber( p )
{
if( m_Device[p].IsBlank() ) // they don't have an assigned card
continue;
m_pDriver->Unmount(&m_Device[p], MEM_CARD_MOUNT_POINT[p]);
}
}
void MemoryCardManager::MountCard( PlayerNumber pn )
{
ASSERT( !m_Device[pn].IsBlank() );
m_pDriver->MountAndTestWrite(&m_Device[pn], MEM_CARD_MOUNT_POINT[pn]);
}
void MemoryCardManager::UnmountCard( PlayerNumber pn )
{
ASSERT( !m_Device[pn].IsBlank() );
m_pDriver->Unmount(&m_Device[pn], MEM_CARD_MOUNT_POINT[pn]);
}
void MemoryCardManager::FlushAndReset()
{
FOREACH_PlayerNumber( p )
+3
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@@ -28,6 +28,9 @@ public:
void LockCards( bool bLock ); // prevent removing or changing of memory cards
void MountAllCards();
void UnmountAllCards();
void MountCard( PlayerNumber pn );
void UnmountCard( PlayerNumber pn );
void PauseMountingThread(); // call this before reading or writing to memory card
void UnPauseMountingThread(); // call this when done reading or writing to memory card
+4 -1
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@@ -311,7 +311,8 @@ void PrefsManager::Init()
m_iMemoryCardUsbPort[p] = -1;
m_iMemoryCardUsbLevel[p] = -1;
}
m_bMemoryCardsMountOnlyWhenNecessary = false;
m_sMemoryCardProfileSubdir = PRODUCT_NAME;
m_iProductID = 1;
@@ -547,6 +548,7 @@ void PrefsManager::ReadPrefsFromFile( CString sIni )
ini.GetValue( "Options", ssprintf("MemoryCardUsbPortP%d",p+1), m_iMemoryCardUsbPort[p] );
ini.GetValue( "Options", ssprintf("MemoryCardUsbLevelP%d",p+1), m_iMemoryCardUsbLevel[p] );
}
ini.GetValue( "Options", "MemoryCardsMountOnlyWhenNecessary", m_bMemoryCardsMountOnlyWhenNecessary );
ini.GetValue( "Options", "CenterImageTranslateX", m_iCenterImageTranslateX );
ini.GetValue( "Options", "CenterImageTranslateY", m_iCenterImageTranslateY );
@@ -777,6 +779,7 @@ void PrefsManager::SaveGlobalPrefsToDisk() const
ini.SetValue( "Options", ssprintf("MemoryCardUsbPortP%d",p+1), m_iMemoryCardUsbPort[p] );
ini.SetValue( "Options", ssprintf("MemoryCardUsbLevelP%d",p+1), m_iMemoryCardUsbLevel[p] );
}
ini.SetValue( "Options", "MemoryCardsMountOnlyWhenNecessary", m_bMemoryCardsMountOnlyWhenNecessary );
ini.SetValue( "Options", "CenterImageTranslateX", m_iCenterImageTranslateX );
ini.SetValue( "Options", "CenterImageTranslateY", m_iCenterImageTranslateY );
+1
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@@ -189,6 +189,7 @@ public:
int m_iMemoryCardUsbBus[NUM_PLAYERS]; // look for this bus when assigning cards. -1 = match any
int m_iMemoryCardUsbPort[NUM_PLAYERS]; // look for this port when assigning cards. -1 = match any
int m_iMemoryCardUsbLevel[NUM_PLAYERS]; // look for this level when assigning cards. -1 = match any
bool m_bMemoryCardsMountOnlyWhenNecessary;
int m_iCenterImageTranslateX;
int m_iCenterImageTranslateY;
float m_fCenterImageScaleX;
+7
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@@ -27,6 +27,7 @@
#include "StepMania.h"
#include "CryptManager.h"
#include "Style.h"
#include "MemoryCardManager.h"
const int NUM_SCORE_DIGITS = 9;
@@ -1352,12 +1353,18 @@ void ScreenEvaluation::Input( const DeviceInput& DeviceI, const InputEventType t
if( !m_bSavedScreenshot[pn] && // only allow one screenshot
PROFILEMAN->IsUsingProfile(pn) )
{
if( PREFSMAN->m_bMemoryCardsMountOnlyWhenNecessary )
MEMCARDMAN->MountCard( pn );
Profile* pProfile = PROFILEMAN->GetProfile(pn);
CString sDir = PROFILEMAN->GetProfileDir((ProfileSlot)pn) + "Screenshots/";
int iScreenshotIndex = pProfile->GetNextScreenshotIndex();
CString sFileName = SaveScreenshot( sDir, true, true, iScreenshotIndex );
CString sPath = sDir+sFileName;
if( PREFSMAN->m_bMemoryCardsMountOnlyWhenNecessary )
MEMCARDMAN->UnmountCard( pn );
if( !sFileName.empty() )
{
Screenshot screenshot;