fix compile error

This commit is contained in:
Chris Danford
2004-11-01 06:30:35 +00:00
parent bf9af176a0
commit 8c1c2d0095
+3 -2
View File
@@ -767,10 +767,11 @@ void ScreenEdit::Input( const DeviceInput& DeviceI, const InputEventType type, c
if( m_In.IsTransitioning() || m_Out.IsTransitioning() )
return;
const DeviceInput& di =
#if defined(XBOX)
DeviceInput di = TranslateInput(DeviceI, type);
TranslateInput(DeviceI, type);
#else
DeviceInput& di = DeviceI;
DeviceI;
#endif
switch( m_EditMode )