Glenn Maynard
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166bb5b451
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If you use code from someone else, list them, not where you got the code from.
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2004-11-26 20:02:01 +00:00 |
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Glenn Maynard
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7caea1f23a
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cleanup (this stuff appears stubbed on xbox)
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2004-11-26 19:58:36 +00:00 |
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Glenn Maynard
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07f7827cec
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typo
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2004-11-26 19:47:26 +00:00 |
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Glenn Maynard
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83da2ee50f
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fix assert output
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2004-11-26 19:45:03 +00:00 |
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Charles Lohr
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a012b208c1
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Fix: Don't use ITOA
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2004-11-26 18:39:43 +00:00 |
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Chris Danford
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a862f62b4f
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minor cleanup
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2004-11-26 17:37:09 +00:00 |
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Chris Danford
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7f336c2ce6
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self-registering screen classes
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2004-11-26 17:28:47 +00:00 |
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Charles Lohr
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b333841085
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OOps, maybe the work around will work this time around.
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2004-11-26 16:17:01 +00:00 |
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Charles Lohr
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7963914c37
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Fix: GCC include, enum type, a work around, and a minor fix.
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2004-11-26 15:55:34 +00:00 |
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Ryan Dortmans
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1f52adc59f
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Xbox: Reset virtual keyboard before taking input
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2004-11-26 14:38:35 +00:00 |
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Ryan Dortmans
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f9e0cfb07c
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StepsID::Invalidate -> StepsID::ClearCache
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2004-11-26 14:26:20 +00:00 |
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Charles Lohr
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f84df92e13
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Add: ScreenPackages
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2004-11-26 07:20:03 +00:00 |
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Charles Lohr
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1f32396aa1
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Cleanup: Move metrics common to all ScreenEvaluation screens to ScreenEvaluation.
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2004-11-26 07:00:42 +00:00 |
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Chris Danford
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db04a5e89a
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move ScreenSystemLayer to a separate file
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2004-11-25 19:16:46 +00:00 |
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Chris Danford
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0c55fd0684
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fix some stale StepsID entries hang around after unloading edits
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2004-11-24 16:59:57 +00:00 |
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Chris Danford
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243d63094f
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StepsID cache needs both Song and Steps
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2004-11-24 16:42:05 +00:00 |
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Chris Danford
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8e476b97c0
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bug fix: HighScores for edits don't match correctly because the hash is ignored
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2004-11-24 16:32:21 +00:00 |
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Chris Danford
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8fe7c75a9a
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cleanup
Don't use GetSteps with the really long parameter list absolutely necessary.
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2004-11-24 16:25:47 +00:00 |
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Chris Danford
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0b64a246f9
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add checkpoints
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2004-11-24 03:49:17 +00:00 |
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Charles Lohr
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2aacb108b7
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OOps. We populate the list, but never show it.
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2004-11-24 02:38:06 +00:00 |
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Glenn Maynard
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2f77f403ef
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unused variable
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2004-11-24 00:51:40 +00:00 |
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Charles Lohr
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70ea342ac1
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Move: Utility from ActorUtil to ScreenNetBase
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2004-11-24 00:00:56 +00:00 |
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Charles Lohr
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4954a4bb8d
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Fix warnings with 0's & fix metrics for SET_QUAD_INIT conversion.
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2004-11-23 22:08:02 +00:00 |
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Charles Lohr
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b43d281b78
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Cleanup; Get rid of nasty repetitive code.
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2004-11-23 22:06:27 +00:00 |
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Charles Lohr
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b125fea899
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Update
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2004-11-23 20:58:30 +00:00 |
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Charles Lohr
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ed038d8a97
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Allow for screen switching.
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2004-11-23 20:54:22 +00:00 |
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Charles Lohr
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619f1ff297
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Add: Anims for new screen.
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2004-11-21 07:10:38 +00:00 |
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Charles Lohr
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478b23e404
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Metrics for the new NetRoom Screen. Also, for general development purposes, I am adding Network Options to the CVS list so that other developers who work with the network can use it, like the XBOX people.
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2004-11-21 07:08:33 +00:00 |
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Charles Lohr
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3b0e39665d
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Add: Most of the Net Room for SMOnline. There's only a little more to add.
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2004-11-21 07:05:18 +00:00 |
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Steve Checkoway
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ed50b079b2
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oops. We do not need this framework.
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2004-11-20 23:23:15 +00:00 |
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Steve Checkoway
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e26cc3d62f
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update
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2004-11-20 22:58:37 +00:00 |
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Steve Checkoway
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55fa9ef592
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Fix warning.
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2004-11-20 20:40:11 +00:00 |
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Ryan Dortmans
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c0b104fc41
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Don't allow a decommitted page to be swapped back in more than once
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2004-11-20 04:42:34 +00:00 |
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Josh Allen
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89a0f37c9f
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SMOnline protocol update
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2004-11-20 03:11:52 +00:00 |
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Ryan Dortmans
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c70542c031
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Make threadsafe
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2004-11-20 01:43:20 +00:00 |
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Ryan Dortmans
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3ecf637e2e
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Xbox: use xboxlibpng.lib and add gray alpha support
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2004-11-19 11:59:41 +00:00 |
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Ryan Dortmans
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b16fb5cd7e
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Fix if statement
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2004-11-18 09:09:29 +00:00 |
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Ryan Dortmans
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d1a1bb4e88
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Xbox: Fix exception handling
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2004-11-18 09:08:48 +00:00 |
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Ryan Dortmans
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72a7b12469
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Fix exception handling
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2004-11-18 09:07:46 +00:00 |
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Ryan Dortmans
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6b3e3a8c78
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Use splash image
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2004-11-18 06:45:31 +00:00 |
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Charles Lohr
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63a8c90cad
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OOps... I forgot to commit this.
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2004-11-17 00:25:32 +00:00 |
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Charles Lohr
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cccf06e7b0
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Add: Abstraction for ScreenNetSelects... And the new room screen.
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2004-11-16 23:12:58 +00:00 |
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Charles Lohr
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ff8101e87d
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Add: Abstraction for ScreenNetSelects... and there's extra stuff that's being changed, but I don't know why... I don't think it'll effect anything.
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2004-11-16 23:11:59 +00:00 |
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Glenn Maynard
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9bc770c83f
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FlushPosMapQueue optimization
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2004-11-15 19:11:57 +00:00 |
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Glenn Maynard
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cca289bcf9
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remove unused stuff
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2004-11-15 18:24:50 +00:00 |
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Glenn Maynard
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ebf9981cfd
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compile fix
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2004-11-15 18:18:07 +00:00 |
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Glenn Maynard
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b89305d958
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call SOUNDMAN->Shutdown
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2004-11-15 05:25:57 +00:00 |
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Glenn Maynard
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ca62f3d94f
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Add optional Shutdown() call, to shut down the driver before deleting
SOUNDMAN.
Remove g_DeletionMutex; no longer needed.
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2004-11-15 05:22:39 +00:00 |
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Glenn Maynard
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9c3a20dfc1
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remove playing_sounds
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2004-11-15 05:19:38 +00:00 |
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Glenn Maynard
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4a615a8d1e
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remove GetPlayingSounds
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2004-11-15 05:18:50 +00:00 |
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