AJ Kelly
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c5620d6c2d
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add DifficultyDisplay StepsType for dance-solo, pump-single, pump-double
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2008-03-29 21:17:10 +00:00 |
|
Chris Danford
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1b4ad9e2ca
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gameplay stage cleanup, stage -> StageDisplay, SWME overlay -> SWME decorations
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2008-03-29 15:19:45 +00:00 |
|
Chris Danford
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78448d207e
|
gameplay cleanup
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2008-03-28 16:31:14 +00:00 |
|
Chris Danford
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c4f6a74a61
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gameplay cleanup
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2008-03-28 12:25:32 +00:00 |
|
Chris Danford
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79bb6f677e
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gameplay cleanup
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2008-03-28 09:36:33 +00:00 |
|
Chris Danford
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1666a53af8
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remove DifficultyIcon (replaced by DifficultyDisplay)
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2008-03-28 09:36:13 +00:00 |
|
Colby Klein
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af4170d632
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Go to the correct select style/difficulty screens when caution is off.
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2008-03-28 02:04:09 +00:00 |
|
Colby Klein
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aab1a891cc
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fix fade out
|
2008-03-28 01:38:30 +00:00 |
|
AJ Kelly
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5c0df088d9
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add missing functionality that would hide balloon
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2008-03-28 00:17:10 +00:00 |
|
Chris Danford
|
2d0d3d9958
|
Move stroke designation into font page name area (better than having 2 png files with identical names except for texture hints). Add FontBaseZoom to allow for double resolution fonts without setting the zoom to 0.5 for every BitmapText.
|
2008-03-27 22:28:42 +00:00 |
|
AJ Kelly
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72ca25cf0f
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change long/marathon banners to bubble, set a maxwidth on artist so it doesn't overflow into the bpm area
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2008-03-27 20:54:42 +00:00 |
|
AJ Kelly
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4e21904e9c
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move up text for OptionIcons
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2008-03-27 20:52:29 +00:00 |
|
Chris Danford
|
6ba7aeefeb
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gameplay difficulty area cleanup
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2008-03-27 10:12:08 +00:00 |
|
Chris Danford
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cf3aec361f
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tweak score number styles
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2008-03-27 05:59:09 +00:00 |
|
Chris Danford
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03755922ce
|
add per Screen TimerMetricsGroup
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2008-03-26 06:06:00 +00:00 |
|
Steve Checkoway
|
4c8ec5c10b
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More show what is being replaced in the warning.
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2008-03-24 13:04:44 +00:00 |
|
Steve Checkoway
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68e181b974
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GAMEMAN: to GameManager.
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2008-03-24 12:50:45 +00:00 |
|
Chris Danford
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2e009a4072
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data-driven pump-style coloring/naming (merge disparate difficulty string/color systems and simplify Lua)
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2008-03-24 12:02:22 +00:00 |
|
Jason Felds
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66c7950726
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Restore old Pump Hold behavior: new behavior requires metric swap.
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2008-03-24 05:14:26 +00:00 |
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Chris Danford
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f6b692823d
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remove DifficultyIcon, use DifficultyDisplay in gameplay, DifficultyListRow -> DifficultyDisplayListRow to make inheritance clear
|
2008-03-24 04:07:46 +00:00 |
|
Josh Allen
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71c8f8b2b2
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Add a branch for use with the new theme and network play. Keep the old around for reference.
|
2008-03-23 22:21:21 +00:00 |
|
Chris Danford
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60874b3743
|
simplify now that we can call zoomto*
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2008-03-22 02:56:30 +00:00 |
|
Chris Danford
|
b83972c6f6
|
cleanup
|
2008-03-22 02:55:55 +00:00 |
|
Jason Felds
|
4d183a1229
|
Add Edit difficulty to en.ini.
|
2008-03-21 20:06:05 +00:00 |
|
Chris Danford
|
8f46ac3edd
|
almost done with gameplay
|
2008-03-19 11:39:06 +00:00 |
|
Chris Danford
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dfb01714c7
|
revamp StreamDisplay: remove zbuffer tricks, replace with Sprite pills that can be used to make arbitrary shapes
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2008-03-17 08:57:43 +00:00 |
|
Chris Danford
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bd9ba6bd48
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positionIndex -> offsetFromCenter, new StreamDisplay
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2008-03-17 08:56:19 +00:00 |
|
Chris Danford
|
b7912fa8bd
|
LifeMeterBar cleanup. StreamDisplay needs modification to fix alignment
|
2008-03-13 13:44:33 +00:00 |
|
Chris Danford
|
bfac29219c
|
add missing
|
2008-03-13 12:15:44 +00:00 |
|
Chris Danford
|
97684a1a88
|
title screen cleanup
|
2008-03-12 09:55:11 +00:00 |
|
Chris Danford
|
de305ce7b7
|
title screen cleanup
|
2008-03-12 09:49:46 +00:00 |
|
Chris Danford
|
7f5657901c
|
better name: DifficultyMeter -> DifficultyDisplay
|
2008-03-11 10:41:11 +00:00 |
|
Chris Danford
|
76732b7254
|
remove DifficultyRating (old ez2 reminant)
|
2008-03-11 10:07:00 +00:00 |
|
Chris Danford
|
6af9a96387
|
rough new theme: title, gameplay
|
2008-03-11 09:59:15 +00:00 |
|
AJ Kelly
|
3e0db665cd
|
move scrollbar thumb, change Beginner to Novice (it was taking up too much space on the DifficultyList)
|
2008-02-23 04:15:14 +00:00 |
|
AJ Kelly
|
fb8709d489
|
fix uneven dimensions
|
2008-02-19 18:54:02 +00:00 |
|
AJ Kelly
|
efeaafebee
|
show number of stages as set by user, make icon glow diffuseshift for the time being, add stroke to * players text
|
2008-02-19 18:36:39 +00:00 |
|
AJ Kelly
|
bfa9f2042a
|
add missing Beginner/Challenge (change as needed)
|
2008-02-19 04:44:59 +00:00 |
|
Chris Danford
|
ffad4d8484
|
new theme in progress
|
2008-02-19 03:13:39 +00:00 |
|
Chris Danford
|
53581e21c4
|
new, in-progress theme
|
2008-02-19 02:15:31 +00:00 |
|
AJ Kelly
|
c49fb47d05
|
remove lines in [SongManager] meant for languages
|
2008-01-14 00:05:17 +00:00 |
|
Steve Checkoway
|
9f24a8bea3
|
All Judgements have a TapNoteScore. Only holds have a HoldNoteScore. This _should_ fix both TNS and HNS judging when the hold finishes. I am having a hard time telling though.
|
2008-01-02 12:40:13 +00:00 |
|
AJ Kelly
|
b145705ce7
|
fix both combo/miss labels being shown at once
|
2008-01-01 19:32:32 +00:00 |
|
AJ Kelly
|
345a5505ed
|
Changed difficulty icons on gameplay to a new design and have them use localized strings instead of baked text
|
2007-12-23 09:05:11 +00:00 |
|
AJ Kelly
|
51c8a86a97
|
always show frames in Rave mode
|
2007-12-22 23:05:33 +00:00 |
|
Steve Checkoway
|
05c9c69fbb
|
Remove debugging.
|
2007-12-08 19:33:03 +00:00 |
|
Chris Danford
|
f935bb9cd1
|
add ExitHideItem to control whether text on the exit row shows
|
2007-10-29 18:29:21 +00:00 |
|
Chris Danford
|
7261a4bfca
|
fix typo that broke navigation of ScreenOptionsService
|
2007-10-29 03:51:54 +00:00 |
|
AJ Kelly
|
c64bcdbb03
|
add missing buttons (Center, DownLeft, DownRight)
|
2007-10-29 00:00:29 +00:00 |
|
Chris Danford
|
4dba7b9bbe
|
EffectColor -> effectcolor, ShadowLength -> shadowlength
|
2007-10-26 21:51:23 +00:00 |
|