Commit Graph

514 Commits

Author SHA1 Message Date
Glenn Maynard 0deee30dc6 More fallback code. 2002-09-06 10:15:00 +00:00
Glenn Maynard d0ac7e9068 trivial 2002-09-06 10:13:46 +00:00
Glenn Maynard 747e32f8dc fixes. 2002-09-06 09:10:55 +00:00
Glenn Maynard 13d6d5f116 Couples stuff. Not complete, but functional; more coming and this
stuff needs testing.
2002-09-06 08:56:28 +00:00
Glenn Maynard fa0916e1e0 Make Convert2sAnd3sToHoldNotes delete 2s and 3s. 2002-09-06 05:24:59 +00:00
Glenn Maynard 504cc93ac5 dur. 2002-09-06 03:03:02 +00:00
Glenn Maynard 9e2b308da2 simplify 2002-09-06 02:54:28 +00:00
Glenn Maynard 87cd2f5495 simplify 2002-09-06 02:43:13 +00:00
Glenn Maynard 0d9bed6c51 Add missing consts. 2002-09-06 01:52:27 +00:00
Glenn Maynard 981da81f93 Move ez2 actors out of m_frameStage; only use that for the
stage number actors.

Remove the m_frameStage ez2 special case; just put m_frameStage
on top.
2002-09-06 01:42:25 +00:00
Glenn Maynard ed0819d7cd Lots of variables. Let's try to scope them better, so it's easier to
tell (looking at less code) what's going on.
2002-09-06 01:21:32 +00:00
Glenn Maynard 0f5bc90e9c Simplify a little, add a couple traces 2002-09-06 00:33:51 +00:00
Glenn Maynard cea7ce4a73 /* ... */ 2002-09-06 00:32:19 +00:00
Glenn Maynard f762dccbae turn off some noisy debugs 2002-09-06 00:31:25 +00:00
Glenn Maynard b11f38ef7c bump cache, for previous '4' fix 2002-09-06 00:22:44 +00:00
Glenn Maynard 215d2ac87f Fix '4's showing up in autogen data; fixes bogus grades. 2002-09-06 00:21:49 +00:00
Andrew Livy 6fb0ba3c7e Fixes: ScreenStage Ez2dancer Fonts and Things. 2002-09-05 22:25:14 +00:00
Glenn Maynard ee0649400d fix warning 2002-09-05 20:42:49 +00:00
Andrew Livy 44c73fe02a Feature Modification: BLINK mode blinks as it does on EZ2 2002-09-05 20:08:43 +00:00
Andrew Livy 53f78e97fa Bugfix: BGAnimation Sprites not loading in properly 2002-09-05 19:03:33 +00:00
Andrew Livy 8c1d27b85f Redir Bugfix: Font's not redirecting correctly. 2002-09-05 18:49:23 +00:00
Chris Danford d7626f6004 Fixed missing/wrong theme elements 2002-09-05 03:45:07 +00:00
Glenn Maynard 41d4db5e6f Fix assert fail. (Found this one by letting autoplay go for a while with
the debug console paused; might normally happen in a fast song after
losing a bunch of frames.)
2002-09-05 01:16:57 +00:00
Glenn Maynard 28e837e242 add ScreenManager::LoadPreppedScreen. 2002-09-04 23:40:01 +00:00
Glenn Maynard c6f6a8c409 HowToPlay pref. 2002-09-04 22:58:14 +00:00
Glenn Maynard b9f5a8ec99 Add non-breaking-space to menu. 2002-09-04 22:57:40 +00:00
Glenn Maynard 8e3c978640 Use MenuElements::ImmedOffScreenToMenu. 2002-09-04 22:56:35 +00:00
Glenn Maynard cc3a35eeba Add MenuElements::ImmedOffScreenToMenu. 2002-09-04 22:56:19 +00:00
Glenn Maynard 313359c2d7 bump tween update into a separate function 2002-09-04 21:53:43 +00:00
Glenn Maynard c8f5c0812c add HowToPlay toggle (I know how to play, and there are too many
startup screens ... probably another coming for the warning screen.)
2002-09-04 21:08:52 +00:00
Andrew Livy 1a1abeaf3d Some Ez2 Theme Changes 2002-09-04 20:09:56 +00:00
Chris Danford c998bb33ab added support for danger animation through BGAnimations or Movie 2002-09-04 08:09:57 +00:00
Chris Danford 1c90b8236f added MAX-style options navigation and moved more constants into theme metrics 2002-09-04 03:49:08 +00:00
Glenn Maynard 1e6faf12a6 Instead of choosing random songs in Endless, pre-shuffle them to
avoid repetition.
2002-09-04 03:29:42 +00:00
Glenn Maynard df7a03cd56 Abort tweens, to make sure everything has a chance to tween off
if the difficulty screen is rushed through.

Make sure all elements go completely off-screen; they weren't if the
tween-off started while an element was over the left edge of the screen
due to bounce.
2002-09-04 03:28:02 +00:00
Glenn Maynard 94a809e022 Abort tweens, to make sure everything has a chance to tween off
if the difficulty screen is rushed through.
2002-09-04 02:42:05 +00:00
Glenn Maynard b55843f919 Fix "ghosts" (stray glow) at the "press start for options" screen. 2002-09-04 02:17:40 +00:00
Glenn Maynard 4038786541 Fix assert fail. 2002-09-04 02:00:25 +00:00
Glenn Maynard 16a5971040 Fix assert fail in endless: reset the background number on reset. 2002-09-04 01:58:15 +00:00
Glenn Maynard 8b2b70dd1a Fix assert fail when mashing the course list. 2002-09-04 01:32:52 +00:00
Glenn Maynard 6ba291a058 update 2002-09-04 00:59:04 +00:00
Glenn Maynard af2426ba18 Load the gameplay screen while we're sitting at the stage screen; don't
sit around for four seconds, fade out and *then* load.
2002-09-04 00:27:36 +00:00
Glenn Maynard 1bf1f3e040 Don't cap update deltas. 2002-09-04 00:26:22 +00:00
Glenn Maynard 7b3491a7e9 Skip first update for each screen. (Explanation in comments.)
Add ScreenManager::PrepNewScreen.
2002-09-04 00:25:30 +00:00
Glenn Maynard a04d55438b Add Screen::FirstUpdate(). 2002-09-04 00:17:51 +00:00
Chris Danford 1ad9214a53 fixes for missing/incorrectly named theme elements 2002-09-03 22:59:53 +00:00
Glenn Maynard f666a157d5 simplify 2002-09-03 22:49:11 +00:00
Chris Danford c9a5fae807 no message 2002-09-03 22:32:04 +00:00
Chris Danford 7ab487072f option icons working, new font format, more theme metrics cleanup 2002-09-03 22:31:06 +00:00
Glenn Maynard 106531a0f8 Remove unneccessary ez2 stage_mode hack.
(Well, it looks unneccessary: stage_mode is a local, and it's never
referenced in the period where it's hacked to NORMAL, and the
screen looks the same after this change ...)
2002-09-03 22:26:51 +00:00