Commit Graph

71 Commits

Author SHA1 Message Date
AJ Kelly 7c04c919b9 small comment/cleanup 2011-04-03 01:26:36 -05:00
Thai Pangsakulyanont 22e2c8f625 fix stops bug
on stops longer than 1 seconds, iStepSearchRows is 0.
the fix is to look backwards in addition to looking forwards.
2011-03-31 23:31:13 +07:00
Thai Pangsakulyanont ac336215bd [warps] allow stops inside warps and convert high bpm to warps
+ sometimes there are delays/stops in high BPM sections,
  they have to be handled inside a warp to be able to convert
  it easily.
+ on the stopped / delayed rows with warps, judging become
  enabled for that row.

Issues:

+ the bpm threshould is hardcoded (right now it's 400000.0).
  someone change it please.
+ slight off-sync from conversion. haven't figured out how to
  work around it yet.
2011-03-26 22:07:24 +07:00
Thai Pangsakulyanont e66b0cbf39 [warps] judgement fix
+ iStepSearchRows is now seconds-based.
+ GetClosestNonEmptyRowDirectional and GetClosestNoteDirectional no longer return row in warps.
2011-03-26 13:42:41 +07:00
AJ Kelly 97e9e63d5c revert unneeded code 2011-03-25 23:07:13 -05:00
AJ Kelly 3447567a61 [br:warps] ignore mines if they are within a warp section; untested but should work in theory 2011-03-25 23:04:41 -05:00
Jason Felds 7e59c60944 [warps] Ignore all mines during a warp. 2011-03-25 21:31:47 -04:00
Thai Pangsakulyanont f4ecfd08f9 [warps] Fix IsWarpAtRow. 2011-03-25 23:40:03 +07:00
Thai Pangsakulyanont 4316579e89 [warps] my attempt at making warps work. see commit message.
+ TimingData: rewrote GetBeatAndBPSFromElapsedTimeNoOffset and GetBeatFromElapsedTimeNoOffset
  to make it simpler and compute times correctly, by going through 3 arrays at the same time.
+ TimingData: added TimingData::IsWarpAtRow(int) just in case.
+ The skipping part is now handled by TimingData.

Current issues:

+ the rewritten function does not check if the vectors are sorted.
+ if you press the notes after the skip before the skip is reached, the notes in the warp
  range got hit instead because m_iWarpBeginRow was not set before the warp is reached.
+ the notes after the skipped part are not judged if hit before the warp is reached and
  the warp is big enough.
2011-03-25 23:19:31 +07:00
Jason Felds 92e3ab338d [warps] More consistent naming.
Now to make changes...
2011-03-25 01:52:14 -04:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Thai Pangsakulyanont e3aa689b7d Make it play the right keysound on press. Improvements on hold notes. 2011-03-16 23:50:53 +07:00
Thai Pangsakulyanont 52c2629868 merge+fix NotesLoaderBMS.cpp 2011-03-15 21:57:04 +07:00
Jason Felds d59907e897 The future is now. sm124futures is brought in.
The changelog includes what was done.
2011-03-14 17:09:37 -04:00
Jason Felds d855d8c7e8 Bring light into the shadow...variables.
Yeah, yeah, can't make a good joke at 2:30 AM.
2011-03-14 02:36:48 -04:00
Jason Felds 650653b4d2 Multiple warning fixes dealing with casts.
Yes, I am using static_casts. Generally safer.
2011-03-14 02:09:58 -04:00
Jason Felds cec55f1aed sm124futures: doxygen for the next version. 2011-03-13 19:47:39 -04:00
Thai Pangsakulyanont c1f4967f1c merge
+ support o2mania style BMS (7 keys)
+ move notes to autokeysound when reducing tracks
2011-03-09 19:24:15 +07:00
Jason Felds fcc42c0e4d Allow TickcountSegments to have a value of 0.
This allows for more accuracy with simfiles.
2011-03-01 09:30:47 -05:00
Thai Pangsakulyanont 43313b76f2 roll notes volume 2011-02-26 12:39:30 +07:00
Thai Pangsakulyanont 69ff65b9a7 Changed hold notes timing. 2011-02-24 13:54:56 +07:00
Thai Pangsakulyanont e942c4b3d4 improvements on keysounds logic for hold notes 2011-02-24 09:47:57 +07:00
AJ Kelly 48b9e6bb38 kill alternative input 2011-02-23 01:54:32 -06:00
Jason Felds 17b17297ec Minor docs. 2011-02-20 23:07:38 -05:00
Jason Felds 2182b44355 Add some docs to the metrics.
To be honest, I think these metrics should be placed
inside the Player class. It would make it more consistent
and easier to find in the docs. I may move them later.
2011-02-20 12:38:56 -05:00
Jason Felds 9d13036e08 Add @briefs to the Luna classes.
Yeah...there was a lot. */
2011-02-19 12:26:18 -05:00
Jason Felds 1fd81cfe9c Quick doxygens. 2011-02-19 02:10:45 -05:00
Jason Felds 038a9fda8c Simplify thanks to TaroNuke. 2011-02-19 01:39:45 -05:00
Jason Felds 2c70b65711 Fix doxygen warnings.
The code seems to run fine, but please TEST THIS.
Revert this if required.
2011-02-19 00:48:42 -05:00
Jason Felds 020e3a70fe More doxygen updates. 2011-02-18 23:48:13 -05:00
AJ Kelly 95697e4889 fix warnings 2011-02-13 15:42:47 -06:00
Flameshadowxeroshin 18e8c1b976 disable old minihold hack while new fix is tested. this will be reverted if the fix fails. 2011-02-12 23:19:34 -06:00
Flameshadowxeroshin aa1e278db0 experimental minihold bug fix 2011-02-12 23:16:55 -06:00
Jason Felds a8dcfc6ff2 Add metric to use Tickcount tag for Checkpoints.
This officially deprecates the time signature checkpoint metric.
However, it is still being kept in for those that desire the original
hackish behavior.
2011-01-18 12:40:40 -05:00
Jason Felds c76a13f3b9 Add 2nd attack metric, rename 1st one. 2011-01-15 14:43:05 -05:00
Jason Felds aaf9c33dab Add attack run time metric for Player. 2011-01-15 14:25:35 -05:00
Jason Felds bec941520a Add metric for Combo Stopped message flexibility. 2011-01-15 14:17:52 -05:00
AJ Kelly b8e53a9248 once more with feeling 2010-12-19 15:44:41 -06:00
AJ Kelly 76565b2690 more warp hackery. 2010-12-19 15:42:27 -06:00
AJ Kelly c85ab203b6 this small chunk of code was missing. 2010-12-19 15:17:54 -06:00
Flameshadowxeroshin 1c9d37a7a4 Fix issues with RequireStepOnHoldHeads not working properly if the W5 window is zero 2010-09-29 19:16:53 -05:00
Flameshadowxeroshin b91423c3a0 add metrics to make mines affect combo. not in any theme yet. 2010-09-10 20:15:01 -05:00
AJ Kelly d53a8442d0 comment/cleanup spree 2010-08-22 13:24:32 -05:00
AJ Kelly 53a8a435ef remove unfinished karaoke mode 2010-08-19 21:24:35 -05:00
AJ Kelly 26bd3d565b this is a big one...
[Player] fix a warning [shakesoda]
[Player] Change combo coloring logic in course mode:
"PERCENT_UNTIL_COLOR_COMBO refers to how long through the course the combo color
should appear (scaling to the number of songs). (This may not be desired behavior,
however.)" Let me know if I should add an alternate way to specify course combo
color logic.  -aj

[other files including Player.cpp]
Update warp note logic; It used to be WarpFromRow=WarpToRow, now it's WarpFromRow=WarpLengthBeats.
They still aren't functional but I'm getting closer. Negative Stops are still not converted.
2010-08-15 16:12:30 -05:00
AJ Kelly e2f424e99d minihold hack 2010-08-11 01:33:16 -05:00
Alberto Ramos f6eee30f9b Restores a removed value (it'll be configurable soon) 2010-07-26 21:51:12 -06:00
AJ Kelly 78fbaaa0d7 comment out some logging stuff 2010-07-23 22:48:53 -05:00
Alberto Ramos ce0f7877c1 New PIU noteskins! :D 2010-07-22 10:38:31 -06:00
Alberto Ramos daa32fc3f8 Fixed the issue related to trigging holdheads before they reach the receptor, at least I think that, more tests to be done (issue 150) 2010-07-18 18:54:37 -06:00