Quick doxygens.
This commit is contained in:
+1
-3
@@ -1,12 +1,10 @@
|
||||
/* ActorProxy - renders another actor. */
|
||||
|
||||
#ifndef ACTOR_PROXY_H
|
||||
#define ACTOR_PROXY_H
|
||||
|
||||
#include "Actor.h"
|
||||
|
||||
struct lua_State;
|
||||
|
||||
/** @brief Rendrs another actor. */
|
||||
class ActorProxy: public Actor
|
||||
{
|
||||
public:
|
||||
|
||||
+1
-2
@@ -1,5 +1,3 @@
|
||||
/* ActorUtil - Utility functions for creating and manipulating Actors. */
|
||||
|
||||
#ifndef ActorUtil_H
|
||||
#define ActorUtil_H
|
||||
|
||||
@@ -43,6 +41,7 @@ enum FileType
|
||||
};
|
||||
const RString& FileTypeToString( FileType ft );
|
||||
|
||||
/** @brief Utility functions for creating and manipulating Actors. */
|
||||
namespace ActorUtil
|
||||
{
|
||||
// Every screen should register its class at program initialization.
|
||||
|
||||
@@ -1,11 +1,9 @@
|
||||
/* CourseContentsList - Holds course name and banner. */
|
||||
|
||||
#ifndef COURSE_CONTENTS_LIST_H
|
||||
#define COURSE_CONTENTS_LIST_H
|
||||
|
||||
#include "ActorScroller.h"
|
||||
class CourseEntryDisplay;
|
||||
|
||||
/** @brief Holds course name and banner. */
|
||||
class CourseContentsList : public ActorScroller
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/* FontCharAliases - Provides support for nonstandard characters in text. */
|
||||
#ifndef FONT_CHAR_ALIASES
|
||||
#define FONT_CHAR_ALIASES
|
||||
|
||||
/** @brief Provides support for nonstandard characters in text. */
|
||||
namespace FontCharAliases
|
||||
{
|
||||
void ReplaceMarkers( RString &sText );
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
/* GameSoundManager - High-level sound utilities. */
|
||||
|
||||
#ifndef RAGE_SOUNDS_H
|
||||
#define RAGE_SOUNDS_H
|
||||
|
||||
@@ -8,7 +6,7 @@
|
||||
class TimingData;
|
||||
class RageSound;
|
||||
struct lua_State;
|
||||
|
||||
/** @brief High-level sound utilities. */
|
||||
class GameSoundManager
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
/* LifeMeterBattery - Battery life meter used in Oni mode. */
|
||||
|
||||
#ifndef LIFEMETERBATTERY_H
|
||||
#define LIFEMETERBATTERY_H
|
||||
|
||||
@@ -10,7 +8,7 @@
|
||||
#include "PercentageDisplay.h"
|
||||
#include "ThemeMetric.h"
|
||||
|
||||
|
||||
/** @brief Battery life meter used in Oni mode. */
|
||||
class LifeMeterBattery : public LifeMeter
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
/* MemoryCardDisplay - A graphic displaying the state of memory cards. */
|
||||
|
||||
#ifndef MEMORY_CARD_DISPLAY_H
|
||||
#define MEMORY_CARD_DISPLAY_H
|
||||
|
||||
@@ -7,7 +5,7 @@
|
||||
#include "PlayerNumber.h"
|
||||
#include "Sprite.h"
|
||||
#include "ActorFrame.h"
|
||||
|
||||
/** @brief A graphic displaying the state of memory cards. */
|
||||
class MemoryCardDisplay : public ActorFrame
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
/* PercentageDisplay - An Actor that displays a percentage. */
|
||||
|
||||
#ifndef PERCENTAGE_DISPLAY_H
|
||||
#define PERCENTAGE_DISPLAY_H
|
||||
|
||||
@@ -11,6 +9,7 @@
|
||||
|
||||
class PlayerState;
|
||||
|
||||
/** @brief An Actor that displays a percentage. */
|
||||
class PercentageDisplay: public ActorFrame
|
||||
{
|
||||
public:
|
||||
|
||||
+3
-1
@@ -42,7 +42,9 @@
|
||||
#include "LocalizedString.h"
|
||||
#include "AdjustSync.h"
|
||||
|
||||
// Helper class to ensure that each row is only judged once without taking too much memory.
|
||||
/**
|
||||
* @brief Helper class to ensure that each row is only judged once without taking too much memory.
|
||||
*/
|
||||
class JudgedRows
|
||||
{
|
||||
vector<bool> m_vRows;
|
||||
|
||||
Reference in New Issue
Block a user