Restores a removed value (it'll be configurable soon)
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+2
-1
@@ -2021,7 +2021,8 @@ void Player::StepStrumHopo( int col, int row, const RageTimer &tm, bool bHeld, b
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case TapNote::hold_head:
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// oh wow, this was causing the trigger before the hold heads
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// bug. (It was fNoteOffset > 0.f before) -DaisuMaster
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if( !REQUIRE_STEP_ON_HOLD_HEADS && fNoteOffset <= 0.f )
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// todo: make this part a metric or a preference
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if( !REQUIRE_STEP_ON_HOLD_HEADS && fNoteOffset <= GetWindowSeconds( TW_W5 ) )
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{
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score = TNS_W1;
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break;
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