Chris Danford
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4223e09cc8
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GetPathTo -> GetPath
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2005-02-06 03:32:53 +00:00 |
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Glenn Maynard
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8a5bf17203
|
remove some hardcoded screen names
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2005-01-29 23:45:27 +00:00 |
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Chris Danford
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cfd7f6300f
|
fix CoinMode toggling on ScreenTitleMenu
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2005-01-05 04:35:15 +00:00 |
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Chris Danford
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b6d711b3c1
|
Remove backgrounds on screens. Have one shared background that persists across screens.
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2004-12-09 08:16:18 +00:00 |
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Chris Danford
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7f336c2ce6
|
self-registering screen classes
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2004-11-26 17:28:47 +00:00 |
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Chris Danford
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807d892f4f
|
allow theme to specify logical screen dimensions
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2004-09-21 06:07:12 +00:00 |
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Glenn Maynard
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94d0cba859
|
RageSounds -> GameSoundManager
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2004-07-08 00:10:34 +00:00 |
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Glenn Maynard
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e4d124dd91
|
license update
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2004-06-08 05:22:33 +00:00 |
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Chris Danford
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a9db266eb2
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"for( p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )"
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2004-05-24 08:16:17 +00:00 |
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Chris Danford
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ba93ee8469
|
"for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )"
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2004-05-24 06:10:11 +00:00 |
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Chris Danford
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6590bd2d48
|
don't load multiple copies of "common start" or "common invalid" sound
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2004-05-01 23:28:53 +00:00 |
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Chris Danford
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df5cd5e813
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move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism
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2004-05-01 23:19:33 +00:00 |
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Andrew Livy
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336411233f
|
Credit modification.
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2003-12-14 08:11:05 +00:00 |
|
Glenn Maynard
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514aac93a9
|
Replace m_bPlayersCanJoin with PlayersCanJoin().
Move GetNumSidesJoined out of the header.
|
2003-11-10 16:48:22 +00:00 |
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Glenn Maynard
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884488732d
|
reduce MenuTimer dependencies
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2003-11-07 20:10:38 +00:00 |
|
Glenn Maynard
|
c15e0cec49
|
Allow screen aliasing.
|
2003-09-27 22:30:51 +00:00 |
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Glenn Maynard
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3aea7c8a3e
|
SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
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2003-07-26 22:53:22 +00:00 |
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Chris Danford
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448bdc7b6e
|
make calls to THEME->GetPathTo() more concise
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2003-04-12 17:39:27 +00:00 |
|
Chris Danford
|
e148806d1b
|
add name to Actor
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2003-04-12 06:16:12 +00:00 |
|
Chris Danford
|
a11de99043
|
MenuTimer cleanup
|
2003-03-11 21:33:11 +00:00 |
|
Chris Danford
|
31aa613295
|
Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
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2003-03-09 00:55:49 +00:00 |
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Chris Danford
|
a696414cac
|
Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
|
2003-03-02 01:43:33 +00:00 |
|
Glenn Maynard
|
42cfd6f98c
|
stdafx -> global
|
2003-02-16 04:01:45 +00:00 |
|
Chris Danford
|
9a104a7b2f
|
working on ranking
|
2003-01-26 07:33:03 +00:00 |
|
Glenn Maynard
|
6cd9b429b7
|
abstract music completely
|
2003-01-21 02:16:40 +00:00 |
|
Glenn Maynard
|
6f91b6fa0a
|
move stuff over
|
2003-01-02 08:13:34 +00:00 |
|
Glenn Maynard
|
24a3592741
|
get rid of MUSIC
|
2003-01-02 07:54:28 +00:00 |
|
Glenn Maynard
|
db041c3900
|
change over music
|
2003-01-02 07:45:05 +00:00 |
|
Glenn Maynard
|
94216ccaa2
|
use PlayMusic
|
2003-01-02 07:39:58 +00:00 |
|
Chris Danford
|
628dea9da7
|
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
|
2002-11-11 04:53:31 +00:00 |
|
Chris Danford
|
73f7db6b15
|
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
|
2002-10-28 05:30:45 +00:00 |
|
Chris Danford
|
40720267b5
|
fixed compile error - oops.
|
2002-09-30 17:33:49 +00:00 |
|
Chris Danford
|
c90f258274
|
Fixed join message folding
|
2002-09-30 17:02:29 +00:00 |
|
Chris Danford
|
6ba1963fbe
|
Theme element reencoding, resizing, renaming etc...
|
2002-09-30 16:57:34 +00:00 |
|
Chris Danford
|
5a43236895
|
Per-game theme preference now remembered if value is "default"
|
2002-09-29 17:38:07 +00:00 |
|
Chris Danford
|
ad6c239858
|
ugh. Cleanup of ez2's menubganimations.
|
2002-09-29 05:06:18 +00:00 |
|
Andrew Livy
|
c57ff888df
|
Select Player Now with Background Animations
|
2002-09-25 14:29:11 +00:00 |
|
Andrew Livy
|
05420d9bb4
|
Ez2dancer Metric Configurable Animated Style Select Backgrounds Back!!
|
2002-09-13 18:06:36 +00:00 |
|
Andrew Livy
|
1a1abeaf3d
|
Some Ez2 Theme Changes
|
2002-09-04 20:09:56 +00:00 |
|
Chris Danford
|
1c90b8236f
|
added MAX-style options navigation and moved more constants into theme metrics
|
2002-09-04 03:49:08 +00:00 |
|
Chris Danford
|
7ab487072f
|
option icons working, new font format, more theme metrics cleanup
|
2002-09-03 22:31:06 +00:00 |
|
Chris Danford
|
7d4cf73000
|
half-finished codes, options icons, and two new modifiers.
|
2002-09-02 21:59:58 +00:00 |
|
Chris Danford
|
6e5ebcf30c
|
Ez2 changes
|
2002-08-29 20:18:41 +00:00 |
|
Andrew Livy
|
9c8548ce1d
|
Some Ez2dancer Fixes, AND Breakages (sorry!!)
|
2002-08-28 20:41:55 +00:00 |
|
Glenn Maynard
|
9d6d520273
|
fix compile errors in vc6
|
2002-08-28 01:16:20 +00:00 |
|
Chris Danford
|
7922f5bbc7
|
Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup.
|
2002-08-27 23:31:41 +00:00 |
|
Chris Danford
|
941d9cb24d
|
Moving more constants into theme metrics.
|
2002-08-27 16:53:25 +00:00 |
|
Chris Danford
|
142002091a
|
Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff
|
2002-08-27 03:59:22 +00:00 |
|
Glenn Maynard
|
40d96cc613
|
Move the last global to the class.
Make m_iSelectedStyle a bitfield, which simplifies some things.
Don't select player 1 if player 2 selects at the last second.
|
2002-08-26 01:20:03 +00:00 |
|
Glenn Maynard
|
2f3d12ee8e
|
Use a message to end the selection, instead of a global float.
|
2002-08-26 00:57:40 +00:00 |
|