Commit Graph

182 Commits

Author SHA1 Message Date
Chris Danford 5382f1f3fa fix MiniMenu crashes for rows with 0 choices
more complete BackgroundChange controls in editor
added "play current beat until end" in editor
cleaned up Background
2003-03-16 00:05:23 +00:00
Chris Danford ad34d417f6 Get rid of some global strings to (shrinks release exe size by 3.5MB) 2003-03-15 19:25:37 +00:00
Chris Danford 1e6c67089e fix bug in SwapSides that caused it to behave like Mirror
Add Alters: copy_left_to_right, copy_right_to_left, clear_left, clear_right, collapse_to_one, shift_left, shift_right
Fix "SuperShuffle broken only in editor"
2003-03-13 21:44:14 +00:00
Chris Danford b4b8815cb7 Add Skippy transform 2003-03-13 09:20:21 +00:00
Chris Danford 195cd01db5 Fix playback in editor (start the music - duh!)
Fix AutoPlay text showing in Demo, Jukebox
2003-03-13 08:47:43 +00:00
Chris Danford 28af4a9447 Fixed seeking in RageSound at non-1x playback rates 2003-03-13 08:43:04 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Glenn Maynard 2f7c8a0c2e Reduce dependency on MAX_BEATS. 2003-03-06 22:50:44 +00:00
Glenn Maynard a448d15bd8 readd 'm' shortcut 2003-03-05 02:38:17 +00:00
Chris Danford 66a6f0017f Most PlayerOptions now represented by floats
Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford 1fca3d67c5 more work on Battle 2003-02-25 02:51:04 +00:00
Chris Danford 5f15c92404 working on Battle 2003-02-25 00:33:42 +00:00
Chris Danford fc2108e85d fixed EditMenu "Create from Autogen" weirdness
cleaned up some unnecessary header dependencies
2003-02-22 01:58:56 +00:00
Chris Danford 52756e7eaa wrap MiniMenu input
fixed Transforms AreaMenu action
2003-02-22 00:48:38 +00:00
Chris Danford 294144575c speed up editor beat bar drawing (frame rate is not 3x as fast!)
fixed inaccurate 2k/xp video card detection
2003-02-22 00:22:27 +00:00
Chris Danford dc2f57d587 fixed InsertIntelligentTaps inserting notes that are too close together (runs of 16ths in the same track in Cartoon Heroes heavy + big)
fixed small editor issues
2003-02-20 21:50:01 +00:00
Chris Danford 8fc33de8bf split LONG transform into BIG and QUICK 2003-02-20 00:57:52 +00:00
Chris Danford 71134fd2cf rename Big->Wide, add Tall 2003-02-19 22:58:14 +00:00
Chris Danford 5ecd3afdd7 improved editor playback performance by not drawing unncessary Actors
fixed crash in Big transform
fixed ugly area highlight alignment
2003-02-19 07:59:00 +00:00
Chris Danford 89114ee921 Fixed crash drawing area highlight if boost is on 2003-02-19 06:55:07 +00:00
Chris Danford 6529c5ca70 Editor playback now obeys NoteSkin setting 2003-02-19 06:27:20 +00:00
Chris Danford cdf8214ff7 PlayerOptions::ColorType no longer used 2003-02-19 05:59:19 +00:00
Chris Danford e6273f1db3 more work on editor 2003-02-19 05:46:09 +00:00
Chris Danford ac9e58f760 overhauling editor UI 2003-02-18 23:15:38 +00:00
Chris Danford 032bf447f3 per-player NoteSkin
NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00
Chris Danford 12756391db Added BIG transform. Haven't yet fixed the weird interaction it has with the score. 2003-02-16 20:27:53 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Glenn Maynard 8988dab6f7 printf? 2003-02-12 19:39:58 +00:00
Chris Danford d7b2f341da Fixed some subtle sync issues 2003-02-10 22:08:10 +00:00
Glenn Maynard d80d8a3c70 fix sample fade out in the editor 2003-02-10 21:44:27 +00:00
Chris Danford 538081f804 Fixed Copy function in ScreenEdit 2003-02-10 05:56:04 +00:00
Glenn Maynard f17ff48412 use TickEarlySeconds in the editor 2003-02-07 23:58:21 +00:00
Chris Danford 4ff98e0442 added flexable NoteType coloring to NoteDisplay, optimized note texture usage 2003-02-06 07:32:57 +00:00
Chris Danford 3ea84b5e5c NoteSkin format change. Fixes artifacts along borders, and more flexability for artists. 2003-02-05 03:53:57 +00:00
Chris Danford f4e8c4fb24 clean up NoteData 2003-02-01 05:16:38 +00:00
Chris Danford 7c470cf9c8 added ScreenJukebox 2003-01-31 21:34:34 +00:00
Chris Danford 3ddadbe82f New ScreenEditMenu 2003-01-30 07:18:33 +00:00
Glenn Maynard f71ff8cacb reset music when playing sample 2003-01-27 01:31:28 +00:00
Chris Danford 9a104a7b2f working on ranking 2003-01-26 07:33:03 +00:00
Chris Danford 559c3b7248 NEW FEATURE: Added 0.25x scroll speed
CHANGE:  Reorganized options on Player Options screen
NEW FEATURE:  New modifier: Acceleration-Land
NEW FEATURE:  New modifier: Acceleration-Expand
NEW FEATURE:  New modifier: Acceleration-Boomerang
CHANGE:  Tweaked Acceleration-Wave for more of a challenge
CHANGE:  Changed format  NoteSkin tap graphic format.  Existing NoteSkins will
	need to update the tap graphic.
2003-01-25 11:05:12 +00:00
Glenn Maynard e0d8f7691f clear the clipboard when copying and cutting 2003-01-21 03:10:50 +00:00
Glenn Maynard bb8940adad Add and use accessors for most of Notes.
Don't autogen data until it's needed.
2003-01-02 22:10:51 +00:00
Glenn Maynard 6f91b6fa0a move stuff over 2003-01-02 08:13:34 +00:00
Glenn Maynard 18320299f0 use PlayMusic 2003-01-02 07:39:25 +00:00
Glenn Maynard 7cb1a39245 bass wrapper isn't working for the editor; easier to convert the editor
to the new api than to fix the wrapper
2002-12-22 08:51:41 +00:00
Glenn Maynard d3c26c63bb remove MAX_TAP_NOTE_ROWS 2002-12-18 08:30:01 +00:00
Glenn Maynard c86c5af9f8 move more stuff to NoteDataUtil 2002-12-13 23:34:37 +00:00
Chris Danford 4a588230e1 DirectInput replaced with SDL's input routines. Keyboard works, but joystick and pump are untested. 2002-11-29 20:37:12 +00:00
Chris Danford 9d68ff5d7b Added clamp in RageColor->RageVColor conversion to fix some artifacts
Fixed "autogen doesn't generate patterns for all difficulties for some songs"
Fixed incorrect "show" value in "show!hold" being written in DWIs
Fixed "song ends early after adding an edit then playing"
2002-11-13 05:17:15 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00