Chris Danford
5382f1f3fa
fix MiniMenu crashes for rows with 0 choices
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more complete BackgroundChange controls in editor
added "play current beat until end" in editor
cleaned up Background
2003-03-16 00:05:23 +00:00
Chris Danford
ad34d417f6
Get rid of some global strings to (shrinks release exe size by 3.5MB)
2003-03-15 19:25:37 +00:00
Chris Danford
1e6c67089e
fix bug in SwapSides that caused it to behave like Mirror
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Add Alters: copy_left_to_right, copy_right_to_left, clear_left, clear_right, collapse_to_one, shift_left, shift_right
Fix "SuperShuffle broken only in editor"
2003-03-13 21:44:14 +00:00
Chris Danford
b4b8815cb7
Add Skippy transform
2003-03-13 09:20:21 +00:00
Chris Danford
195cd01db5
Fix playback in editor (start the music - duh!)
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Fix AutoPlay text showing in Demo, Jukebox
2003-03-13 08:47:43 +00:00
Chris Danford
28af4a9447
Fixed seeking in RageSound at non-1x playback rates
2003-03-13 08:43:04 +00:00
Chris Danford
31aa613295
Cleanup of theme element names
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Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Glenn Maynard
2f7c8a0c2e
Reduce dependency on MAX_BEATS.
2003-03-06 22:50:44 +00:00
Glenn Maynard
a448d15bd8
readd 'm' shortcut
2003-03-05 02:38:17 +00:00
Chris Danford
66a6f0017f
Most PlayerOptions now represented by floats
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Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford
1fca3d67c5
more work on Battle
2003-02-25 02:51:04 +00:00
Chris Danford
5f15c92404
working on Battle
2003-02-25 00:33:42 +00:00
Chris Danford
fc2108e85d
fixed EditMenu "Create from Autogen" weirdness
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cleaned up some unnecessary header dependencies
2003-02-22 01:58:56 +00:00
Chris Danford
52756e7eaa
wrap MiniMenu input
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fixed Transforms AreaMenu action
2003-02-22 00:48:38 +00:00
Chris Danford
294144575c
speed up editor beat bar drawing (frame rate is not 3x as fast!)
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fixed inaccurate 2k/xp video card detection
2003-02-22 00:22:27 +00:00
Chris Danford
dc2f57d587
fixed InsertIntelligentTaps inserting notes that are too close together (runs of 16ths in the same track in Cartoon Heroes heavy + big)
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fixed small editor issues
2003-02-20 21:50:01 +00:00
Chris Danford
8fc33de8bf
split LONG transform into BIG and QUICK
2003-02-20 00:57:52 +00:00
Chris Danford
71134fd2cf
rename Big->Wide, add Tall
2003-02-19 22:58:14 +00:00
Chris Danford
5ecd3afdd7
improved editor playback performance by not drawing unncessary Actors
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fixed crash in Big transform
fixed ugly area highlight alignment
2003-02-19 07:59:00 +00:00
Chris Danford
89114ee921
Fixed crash drawing area highlight if boost is on
2003-02-19 06:55:07 +00:00
Chris Danford
6529c5ca70
Editor playback now obeys NoteSkin setting
2003-02-19 06:27:20 +00:00
Chris Danford
cdf8214ff7
PlayerOptions::ColorType no longer used
2003-02-19 05:59:19 +00:00
Chris Danford
e6273f1db3
more work on editor
2003-02-19 05:46:09 +00:00
Chris Danford
ac9e58f760
overhauling editor UI
2003-02-18 23:15:38 +00:00
Chris Danford
032bf447f3
per-player NoteSkin
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NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00
Chris Danford
12756391db
Added BIG transform. Haven't yet fixed the weird interaction it has with the score.
2003-02-16 20:27:53 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Glenn Maynard
8988dab6f7
printf?
2003-02-12 19:39:58 +00:00
Chris Danford
d7b2f341da
Fixed some subtle sync issues
2003-02-10 22:08:10 +00:00
Glenn Maynard
d80d8a3c70
fix sample fade out in the editor
2003-02-10 21:44:27 +00:00
Chris Danford
538081f804
Fixed Copy function in ScreenEdit
2003-02-10 05:56:04 +00:00
Glenn Maynard
f17ff48412
use TickEarlySeconds in the editor
2003-02-07 23:58:21 +00:00
Chris Danford
4ff98e0442
added flexable NoteType coloring to NoteDisplay, optimized note texture usage
2003-02-06 07:32:57 +00:00
Chris Danford
3ea84b5e5c
NoteSkin format change. Fixes artifacts along borders, and more flexability for artists.
2003-02-05 03:53:57 +00:00
Chris Danford
f4e8c4fb24
clean up NoteData
2003-02-01 05:16:38 +00:00
Chris Danford
7c470cf9c8
added ScreenJukebox
2003-01-31 21:34:34 +00:00
Chris Danford
3ddadbe82f
New ScreenEditMenu
2003-01-30 07:18:33 +00:00
Glenn Maynard
f71ff8cacb
reset music when playing sample
2003-01-27 01:31:28 +00:00
Chris Danford
9a104a7b2f
working on ranking
2003-01-26 07:33:03 +00:00
Chris Danford
559c3b7248
NEW FEATURE: Added 0.25x scroll speed
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CHANGE: Reorganized options on Player Options screen
NEW FEATURE: New modifier: Acceleration-Land
NEW FEATURE: New modifier: Acceleration-Expand
NEW FEATURE: New modifier: Acceleration-Boomerang
CHANGE: Tweaked Acceleration-Wave for more of a challenge
CHANGE: Changed format NoteSkin tap graphic format. Existing NoteSkins will
need to update the tap graphic.
2003-01-25 11:05:12 +00:00
Glenn Maynard
e0d8f7691f
clear the clipboard when copying and cutting
2003-01-21 03:10:50 +00:00
Glenn Maynard
bb8940adad
Add and use accessors for most of Notes.
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Don't autogen data until it's needed.
2003-01-02 22:10:51 +00:00
Glenn Maynard
6f91b6fa0a
move stuff over
2003-01-02 08:13:34 +00:00
Glenn Maynard
18320299f0
use PlayMusic
2003-01-02 07:39:25 +00:00
Glenn Maynard
7cb1a39245
bass wrapper isn't working for the editor; easier to convert the editor
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to the new api than to fix the wrapper
2002-12-22 08:51:41 +00:00
Glenn Maynard
d3c26c63bb
remove MAX_TAP_NOTE_ROWS
2002-12-18 08:30:01 +00:00
Glenn Maynard
c86c5af9f8
move more stuff to NoteDataUtil
2002-12-13 23:34:37 +00:00
Chris Danford
4a588230e1
DirectInput replaced with SDL's input routines. Keyboard works, but joystick and pump are untested.
2002-11-29 20:37:12 +00:00
Chris Danford
9d68ff5d7b
Added clamp in RageColor->RageVColor conversion to fix some artifacts
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Fixed "autogen doesn't generate patterns for all difficulties for some songs"
Fixed incorrect "show" value in "show!hold" being written in DWIs
Fixed "song ends early after adding an edit then playing"
2002-11-13 05:17:15 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00