Chris Danford
89482ce6ba
add PlayerScoreList
2005-08-26 17:32:11 +00:00
Ben Anderson
ac9d86f54d
Remove dupe ScreenGameplayMultiplayer
2005-08-24 01:02:21 +00:00
Chris Danford
f71cb1cdcf
merge Multiplayer into ScreenGameplay. This needs cleanup.
2005-08-23 21:38:51 +00:00
Chris Danford
7acbfe9cee
add ScreenJoinMultiplayer
2005-08-20 22:47:24 +00:00
Chris Danford
e50a401341
move Character stuff out of messy GAMESTATE and into CHARMAN
2005-08-14 12:06:40 +00:00
Chris Danford
68f8e632f0
Add new ScreenOptionsManageProfiles
2005-08-04 21:13:29 +00:00
Chris Danford
fdac906edb
add missing Course*CRS files
2005-07-31 19:49:40 +00:00
Chris Danford
e3167a82d8
working on new course edit screens
2005-07-30 19:34:23 +00:00
Glenn Maynard
99f720f6ab
update
2005-07-29 03:56:39 +00:00
Chris Danford
1793d5ceb6
working on improved course editor
2005-07-29 02:42:34 +00:00
Glenn Maynard
d23b98694e
update
2005-07-15 21:37:17 +00:00
Glenn Maynard
6e5a6e116c
fix
2005-07-14 08:11:04 +00:00
Chris Danford
295424aa6f
fix build
2005-07-13 20:33:14 +00:00
Glenn Maynard
02fb825df7
GameLoop
2005-07-13 01:01:08 +00:00
Glenn Maynard
43503acd5b
test build fix
2005-07-09 03:21:14 +00:00
Glenn Maynard
488c6e952e
remove ScreenBranch
2005-07-06 06:04:38 +00:00
Ben Anderson
02f51eae1f
Add RageTexturePreloader; remove EditCoursesMenu
2005-06-30 23:14:57 +00:00
Chris Danford
dda77894e8
Remove CourseEntryType. Instead, treat each CourseEntry property as a filter.
2005-06-27 04:41:36 +00:00
Glenn Maynard
388f5f905c
remove ScreenLogo
2005-06-25 03:46:49 +00:00
Glenn Maynard
ba207c5140
remove GrooveGraph
2005-06-23 02:47:43 +00:00
Glenn Maynard
9f51cfbf5a
add LuaBinding
2005-06-20 04:13:04 +00:00
Glenn Maynard
722357f566
move X11Helper.cpp to LowLevelWindow. All binaries get everything
...
in ArchHooks; it's a catch-all for arch-specific stuff that doesn't
fit anywhere else, but if we put things that require specific libraries,
all tests and other binaries need to link to every system library,
even when not used. It's fine to leave the file in ArchHooks for now;
X11 is currently effectively Unix-specific anyway and it's not worth
losing change history for a small build fix. (fixes test builds)
2005-06-04 00:05:57 +00:00
Glenn Maynard
9407a67e50
remove CharacterHead
2005-05-31 06:27:01 +00:00
Glenn Maynard
fc30050641
remove ScreenStyleSplash
2005-05-31 05:25:49 +00:00
Chris Danford
dac72665e3
move background file enumerating into BackgroundUtil.*
...
fix editor background change functionality
2005-05-31 01:17:37 +00:00
Glenn Maynard
9d7c8980d8
update
2005-05-21 00:22:33 +00:00
Chris Danford
d67d60e178
sync controls cleanup:
...
move sync display/saving out of complicated ScreenGameplay
show sync UI in editor playback as well as gameplay
revert sync from in-memory backup, not from disk
move more functions into debug overlay
2005-05-19 23:29:39 +00:00
Glenn Maynard
83d8099f7f
remove ConditionalBGA; it's not used. ask the list if you need to know how to do something that was done in this ...
2005-05-19 20:26:53 +00:00
Chris Danford
1e056f9107
add experimental ScreenDebugOverlay
2005-05-16 10:10:08 +00:00
Ben Anderson
d67bc9dd09
Add RoomWheel
2005-05-03 21:51:41 +00:00
Chris Danford
aa6ec1a23d
add missing Wheel*Base.*
2005-05-01 07:25:54 +00:00
Ben Anderson
8835706d8c
Revert again; and rearrange to be more intuitive and obvious.
2005-04-21 23:11:04 +00:00
Glenn Maynard
47f995983a
re-fix SDL build
2005-04-21 22:15:07 +00:00
Ben Anderson
770c39296e
Revert; LowLevelWindow_X11 and LowLevelWindow_SDL *are* mutually exclusive (all LowLevelWindows are; see Selector_LowLevelWindow.h, arch.cpp, etc.). Also trivial fixes.
2005-04-21 21:57:10 +00:00
Chris Danford
371f97effe
cleanup survival elements
2005-04-21 11:16:01 +00:00
Chris Danford
5a63aca12e
add basic survival gameplay
2005-04-21 04:34:53 +00:00
Glenn Maynard
1b33a59c2c
fix SDL build (HAVE_X11 and HAVE_SDL are not mutually exclusive)
2005-04-21 03:15:53 +00:00
Chris Danford
42dbfa3557
update to remove ListDisplay
2005-04-11 04:08:25 +00:00
Chris Danford
880e42e1d3
fix conflicting ScreenMessage IDs by automatically generating unique values
2005-03-23 08:48:38 +00:00
Chris Danford
96852c234c
Add a virtual keyboard to ScreenTextEntry
2005-03-22 20:15:24 +00:00
Ben Anderson
e0e23c7b99
Blah... dumb little screwups revolving around X11 and SDL.
2005-03-15 00:41:05 +00:00
Ben Anderson
3b65e3f438
Remove useless Linux_tty input driver from the build as per Sean's suggestion; he's right, there's no point in having it if it requires SDL.
2005-03-15 00:36:01 +00:00
Ben Anderson
8362e44d72
Put all the Make* functions into a single .h/.cpp file (yes, kinda like the way it was), and add Make* functions for DialogDrivers. This means there's only one object that's affected by drivers being added/removed. (Driver default changes are a little different -- 2 or 3 objects.) Also one or two minor cleanups.
2005-03-15 00:23:31 +00:00
Ben Anderson
0db665d4d6
Thorough(!) remodeling of the arch/ directory and the contents therein; fixed link-time warnings on GCC and should make things a lot easier to manage. A pile of other random things too, mostly cleanups and getting things to work with the remodeled arch/ directory.
2005-03-14 06:44:38 +00:00
Sean Burke
27851ff9e6
Add new X11 windows to Makefile; does not run at the moment
2005-03-13 23:21:08 +00:00
Glenn Maynard
ceb3583c3c
update
2005-02-26 04:28:10 +00:00
Chris Danford
fbf7bc4f26
split OptionRowHandler out of ScreenOptionsMaster
2005-02-24 04:56:36 +00:00
Glenn Maynard
c691cef8a2
UnlockSystem.cpp -> UnlockManager.cpp
2005-02-21 06:24:47 +00:00
Glenn Maynard
16969b1570
\
2005-02-17 06:30:02 +00:00
Chris Danford
0ce416cb26
add ScreenSplash - a replacement for ScreenStage
2005-02-17 05:57:21 +00:00