add missing Wheel*Base.*
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@@ -231,7 +231,8 @@ MusicWheelItem.cpp MusicWheelItem.h OptionIcon.cpp OptionIcon.h OptionIconRow.cp
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OptionRow.cpp OptionRow.h OptionsCursor.cpp OptionsCursor.h \
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PaneDisplay.cpp PaneDisplay.h ScrollBar.cpp ScrollBar.h \
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ScrollingList.cpp ScrollingList.h SnapDisplay.cpp SnapDisplay.h \
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TextBanner.cpp TextBanner.h WheelNotifyIcon.cpp WheelNotifyIcon.h
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TextBanner.cpp TextBanner.h WheelBase.cpp WheelBase.h WheelItemBase.cpp WheelItemBase.h \
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WheelNotifyIcon.cpp WheelNotifyIcon.h
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ActorsInGameplay = \
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ArrowEffects.cpp ArrowEffects.h AttackDisplay.cpp AttackDisplay.h \
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@@ -1698,6 +1698,18 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath=".\TextBanner.h">
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</File>
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<File
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RelativePath="WheelBase.cpp">
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</File>
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<File
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RelativePath="WheelBase.h">
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</File>
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<File
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RelativePath="WheelItemBase.cpp">
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</File>
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<File
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RelativePath="WheelItemBase.h">
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</File>
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<File
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RelativePath="WheelNotifyIcon.cpp">
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</File>
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