add PlayerScoreList

This commit is contained in:
Chris Danford
2005-08-26 17:32:11 +00:00
parent e840759d97
commit 89482ce6ba
4 changed files with 36 additions and 3 deletions
+4 -1
View File
@@ -93,7 +93,10 @@ Font.cpp Font.h \
FontCharAliases.cpp FontCharAliases.h \
FontCharmaps.cpp FontCharmaps.h Game.cpp Game.h GameCommand.cpp GameCommand.h \
GameConstantsAndTypes.cpp GameConstantsAndTypes.h \
GameInput.cpp GameInput.h Grade.cpp Grade.h HighScore.cpp HighScore.h Inventory.cpp Inventory.h LuaFunctions.h \
GameInput.cpp GameInput.h Grade.cpp Grade.h \
HighScore.cpp HighScore.h \
InputEventPlus.cpp InputEventPlus.h \
Inventory.cpp Inventory.h LuaFunctions.h \
LuaReference.cpp LuaReference.h \
LyricsLoader.cpp LyricsLoader.h MenuInput.h \
NoteData.cpp NoteData.h NoteDataUtil.cpp NoteDataUtil.h NoteDataWithScoring.cpp NoteDataWithScoring.h \
+9
View File
@@ -856,6 +856,9 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
<File
RelativePath="HighScore.h">
</File>
<File
RelativePath=".\InputEventPlus.h">
</File>
<File
RelativePath="Inventory.cpp">
</File>
@@ -1929,6 +1932,12 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
<File
RelativePath=".\Player.h">
</File>
<File
RelativePath=".\PlayerScoreList.cpp">
</File>
<File
RelativePath=".\PlayerScoreList.h">
</File>
<File
RelativePath=".\ReceptorArrow.cpp">
</File>
+14 -2
View File
@@ -62,7 +62,7 @@ IntDir=.\../Debug6
TargetDir=\cvs\stepmania\Program
TargetName=StepMania-debug
SOURCE="$(InputPath)"
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -99,7 +99,7 @@ IntDir=.\../Release6
TargetDir=\cvs\stepmania\Program
TargetName=StepMania
SOURCE="$(InputPath)"
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -884,6 +884,10 @@ SOURCE=.\HighScore.h
# End Source File
# Begin Source File
SOURCE=.\InputEventPlus.h
# End Source File
# Begin Source File
SOURCE=.\Inventory.cpp
# End Source File
# Begin Source File
@@ -2110,6 +2114,14 @@ SOURCE=.\Player.h
# End Source File
# Begin Source File
SOURCE=.\PlayerScoreList.cpp
# End Source File
# Begin Source File
SOURCE=.\PlayerScoreList.h
# End Source File
# Begin Source File
SOURCE=.\ReceptorArrow.cpp
# End Source File
# Begin Source File
+9
View File
@@ -836,6 +836,9 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
<File
RelativePath="HighScore.h">
</File>
<File
RelativePath="InputEventPlus.h">
</File>
<File
RelativePath="Inventory.cpp">
</File>
@@ -1909,6 +1912,12 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
<File
RelativePath=".\Player.h">
</File>
<File
RelativePath="PlayerScoreList.cpp">
</File>
<File
RelativePath="PlayerScoreList.h">
</File>
<File
RelativePath=".\ReceptorArrow.cpp">
</File>