add PlayerScoreList
This commit is contained in:
@@ -93,7 +93,10 @@ Font.cpp Font.h \
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FontCharAliases.cpp FontCharAliases.h \
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FontCharmaps.cpp FontCharmaps.h Game.cpp Game.h GameCommand.cpp GameCommand.h \
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GameConstantsAndTypes.cpp GameConstantsAndTypes.h \
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GameInput.cpp GameInput.h Grade.cpp Grade.h HighScore.cpp HighScore.h Inventory.cpp Inventory.h LuaFunctions.h \
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GameInput.cpp GameInput.h Grade.cpp Grade.h \
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HighScore.cpp HighScore.h \
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InputEventPlus.cpp InputEventPlus.h \
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Inventory.cpp Inventory.h LuaFunctions.h \
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LuaReference.cpp LuaReference.h \
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LyricsLoader.cpp LyricsLoader.h MenuInput.h \
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NoteData.cpp NoteData.h NoteDataUtil.cpp NoteDataUtil.h NoteDataWithScoring.cpp NoteDataWithScoring.h \
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@@ -856,6 +856,9 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="HighScore.h">
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</File>
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<File
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RelativePath=".\InputEventPlus.h">
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</File>
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<File
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RelativePath="Inventory.cpp">
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</File>
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@@ -1929,6 +1932,12 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath=".\Player.h">
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</File>
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<File
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RelativePath=".\PlayerScoreList.cpp">
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</File>
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<File
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RelativePath=".\PlayerScoreList.h">
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</File>
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<File
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RelativePath=".\ReceptorArrow.cpp">
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</File>
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@@ -62,7 +62,7 @@ IntDir=.\../Debug6
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TargetDir=\cvs\stepmania\Program
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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# End Special Build Tool
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@@ -99,7 +99,7 @@ IntDir=.\../Release6
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TargetDir=\cvs\stepmania\Program
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TargetName=StepMania
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SOURCE="$(InputPath)"
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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# End Special Build Tool
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@@ -884,6 +884,10 @@ SOURCE=.\HighScore.h
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# End Source File
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# Begin Source File
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SOURCE=.\InputEventPlus.h
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# End Source File
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# Begin Source File
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SOURCE=.\Inventory.cpp
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# End Source File
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# Begin Source File
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@@ -2110,6 +2114,14 @@ SOURCE=.\Player.h
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# End Source File
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# Begin Source File
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SOURCE=.\PlayerScoreList.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\PlayerScoreList.h
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# End Source File
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# Begin Source File
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SOURCE=.\ReceptorArrow.cpp
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# End Source File
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# Begin Source File
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@@ -836,6 +836,9 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="HighScore.h">
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</File>
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<File
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RelativePath="InputEventPlus.h">
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</File>
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<File
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RelativePath="Inventory.cpp">
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</File>
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@@ -1909,6 +1912,12 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath=".\Player.h">
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</File>
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<File
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RelativePath="PlayerScoreList.cpp">
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</File>
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<File
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RelativePath="PlayerScoreList.h">
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</File>
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<File
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RelativePath=".\ReceptorArrow.cpp">
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</File>
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