Remove CourseEntryType. Instead, treat each CourseEntry property as a filter.
This commit is contained in:
+261
-273
@@ -23,20 +23,6 @@
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#include <limits.h>
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static const CString CourseEntryTypeNames[] = {
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"Fixed",
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"Random",
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"RandomWithinGroup",
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"Best",
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"Worst",
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};
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XToString( CourseEntryType, NUM_CourseEntryType );
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XToThemedString( CourseEntryType, NUM_CourseEntryType );
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/* Amount to increase meter ranges to make them difficult: */
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const int COURSE_DIFFICULTY_CLASS_CHANGE[NUM_DIFFICULTIES] = { -1, -1, 0, 1, 1 };
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/* Maximum lower value of ranges when difficult: */
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const int MAX_BOTTOM_RANGE = 10;
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@@ -225,36 +211,32 @@ void Course::LoadFromCRSFile( CString sPath )
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// infer entry::Type from the first param
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if( sParams[1].Left(strlen("BEST")) == "BEST" )
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{
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new_entry.type = COURSE_ENTRY_BEST;
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new_entry.players_index = atoi( sParams[1].Right(sParams[1].size()-strlen("BEST")) ) - 1;
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CLAMP( new_entry.players_index, 0, 500 );
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new_entry.iMostPopularIndex = atoi( sParams[1].Right(sParams[1].size()-strlen("BEST")) ) - 1;
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CLAMP( new_entry.iMostPopularIndex, 0, 500 );
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}
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else if( sParams[1].Left(strlen("WORST")) == "WORST" )
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{
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new_entry.type = COURSE_ENTRY_WORST;
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new_entry.players_index = atoi( sParams[1].Right(sParams[1].size()-strlen("WORST")) ) - 1;
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CLAMP( new_entry.players_index, 0, 500 );
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new_entry.iLeastPopularIndex = atoi( sParams[1].Right(sParams[1].size()-strlen("WORST")) ) - 1;
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CLAMP( new_entry.iLeastPopularIndex, 0, 500 );
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}
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else if( sParams[1] == "*" )
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{
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new_entry.bSecret = true;
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new_entry.type = COURSE_ENTRY_RANDOM;
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}
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else if( sParams[1].Right(1) == "*" )
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{
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new_entry.bSecret = true;
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new_entry.type = COURSE_ENTRY_RANDOM_WITHIN_GROUP;
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CString sSong = sParams[1];
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sSong.Replace( "\\", "/" );
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CStringArray bits;
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split( sSong, "/", bits );
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if( bits.size() == 2 )
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new_entry.group_name = bits[0];
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new_entry.sSongGroup = bits[0];
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else
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LOG->Warn( "Course file '%s' contains a random_within_group entry '%s' that is invalid. "
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"Song should be in the format '<group>/*'.",
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sPath.c_str(), sSong.c_str());
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if( !SONGMAN->DoesSongGroupExist(new_entry.group_name) )
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if( !SONGMAN->DoesSongGroupExist(new_entry.sSongGroup) )
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{
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/* XXX: We need a place to put "user warnings". This is too loud for info.txt--
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* it obscures important warnings--and regular users never look there, anyway. */
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@@ -266,8 +248,6 @@ void Course::LoadFromCRSFile( CString sPath )
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}
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else
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{
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new_entry.type = COURSE_ENTRY_FIXED;
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CString sSong = sParams[1];
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new_entry.pSong = SONGMAN->FindSong( sSong );
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@@ -282,18 +262,18 @@ void Course::LoadFromCRSFile( CString sPath )
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}
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}
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new_entry.difficulty = StringToDifficulty( sParams[2] );
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if( new_entry.difficulty == DIFFICULTY_INVALID )
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new_entry.baseDifficulty = StringToDifficulty( sParams[2] );
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if( new_entry.baseDifficulty == DIFFICULTY_INVALID )
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{
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int retval = sscanf( sParams[2], "%d..%d", &new_entry.low_meter, &new_entry.high_meter );
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int retval = sscanf( sParams[2], "%d..%d", &new_entry.iLowMeter, &new_entry.iHighMeter );
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if( retval == 1 )
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new_entry.high_meter = new_entry.low_meter;
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new_entry.iHighMeter = new_entry.iLowMeter;
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else if( retval != 2 )
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{
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LOG->Warn("Course file '%s' contains an invalid difficulty setting: \"%s\", 3..6 used instead",
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sPath.c_str(), sParams[2].c_str());
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new_entry.low_meter = 3;
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new_entry.high_meter = 6;
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new_entry.iLowMeter = 3;
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new_entry.iHighMeter = 6;
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}
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}
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@@ -312,12 +292,12 @@ void Course::LoadFromCRSFile( CString sPath )
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else if( !sMod.CompareNoCase("noshowcourse") )
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new_entry.bSecret = true;
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else if( !sMod.CompareNoCase("nodifficult") )
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new_entry.no_difficult = true;
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new_entry.bNoDifficult = true;
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else
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continue;
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mods.erase(mods.begin() + j);
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}
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new_entry.modifiers = join( ",", mods );
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new_entry.sModifiers = join( ",", mods );
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}
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new_entry.attacks = attacks;
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@@ -468,78 +448,73 @@ void Course::Save( CString sPath, bool bSavingCache )
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if( j == 0 )
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f.PutLine( "#MODS:" );
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CString line;
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const Attack &a = entry.attacks[j];
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line += ssprintf( " TIME=%.2f:LEN=%.2f:MODS=%s",
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a.fStartSecond, a.fSecsRemaining, a.sModifiers.c_str() );
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f.Write( ssprintf( " TIME=%.2f:LEN=%.2f:MODS=%s",
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a.fStartSecond, a.fSecsRemaining, a.sModifiers.c_str() ) );
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if( j+1 < entry.attacks.size() )
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line += ":";
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f.Write( ":" );
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else
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line += ";";
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f.PutLine( line );
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f.Write( ";" );
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f.PutLine( "" );
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}
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if( entry.fGainSeconds > 0 )
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f.PutLine( ssprintf("#GAINSECONDS:%f;", entry.fGainSeconds) );
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CString line;
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switch( entry.type )
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if( entry.iMostPopularIndex != -1 )
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{
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case COURSE_ENTRY_FIXED:
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{
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// strip off everything but the group name and song dir
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CStringArray as;
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ASSERT( entry.pSong != NULL );
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split( entry.pSong->GetSongDir(), "/", as );
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ASSERT( as.size() >= 2 );
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CString sGroup = as[ as.size()-2 ];
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CString sSong = as[ as.size()-1 ];
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line += "#SONG:" + sGroup + '/' + sSong;
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}
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break;
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case COURSE_ENTRY_RANDOM:
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line += "#SONG:*";
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break;
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case COURSE_ENTRY_RANDOM_WITHIN_GROUP:
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line += ssprintf( "#SONG:%s/*", entry.group_name.c_str() );
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break;
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case COURSE_ENTRY_BEST:
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line += ssprintf( "#SONG:BEST%d", entry.players_index+1 );
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break;
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case COURSE_ENTRY_WORST:
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line += ssprintf( "#SONG:WORST%d", entry.players_index+1 );
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break;
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default:
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ASSERT(0);
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f.Write( ssprintf( "#SONG:BEST%d", entry.iMostPopularIndex+1 ) );
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}
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else if( entry.iLeastPopularIndex != -1 )
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{
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f.Write( ssprintf( "#SONG:WORST%d", entry.iLeastPopularIndex+1 ) );
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}
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else if( entry.pSong )
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{
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// strip off everything but the group name and song dir
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CStringArray as;
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ASSERT( entry.pSong != NULL );
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split( entry.pSong->GetSongDir(), "/", as );
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ASSERT( as.size() >= 2 );
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CString sGroup = as[ as.size()-2 ];
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CString sSong = as[ as.size()-1 ];
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f.Write( "#SONG:" + sGroup + '/' + sSong );
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}
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else if( !entry.sSongGroup.empty() )
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{
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f.Write( ssprintf( "#SONG:%s/*", entry.sSongGroup.c_str() ) );
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}
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else
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{
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f.Write( "#SONG:*" );
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}
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line += ":";
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if( entry.difficulty != DIFFICULTY_INVALID )
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line += DifficultyToString(entry.difficulty);
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else if( entry.low_meter != -1 && entry.high_meter != -1 )
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line += ssprintf( "%d..%d", entry.low_meter, entry.high_meter );
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line += ":";
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f.Write( ":" );
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if( entry.baseDifficulty != DIFFICULTY_INVALID )
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f.Write( DifficultyToString(entry.baseDifficulty) );
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else if( entry.iLowMeter != -1 && entry.iHighMeter != -1 )
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f.Write( ssprintf( "%d..%d", entry.iLowMeter, entry.iHighMeter ) );
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f.Write( ":" );
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CString modifiers = entry.modifiers;
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bool default_secret = (entry.type == COURSE_ENTRY_RANDOM || entry.type == COURSE_ENTRY_RANDOM_WITHIN_GROUP);
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if( default_secret != entry.bSecret )
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CString sModifiers = entry.sModifiers;
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bool bDefaultSecret = entry.IsRandomSong();
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if( bDefaultSecret != entry.bSecret )
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{
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if( modifiers != "" )
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modifiers += ",";
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modifiers += entry.bSecret? "noshowcourse":"showcourse";
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if( sModifiers != "" )
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sModifiers += ",";
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sModifiers += entry.bSecret? "noshowcourse":"showcourse";
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}
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if( entry.no_difficult )
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if( entry.bNoDifficult )
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{
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if( modifiers != "" )
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modifiers += ",";
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modifiers += "nodifficult";
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if( sModifiers != "" )
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sModifiers += ",";
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sModifiers += "nodifficult";
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}
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line += modifiers;
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f.Write( sModifiers );
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line += ";";
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f.PutLine( line );
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f.PutLine( ";" );
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}
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}
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@@ -568,17 +543,12 @@ void Course::AutogenEndlessFromGroup( CString sGroupName, Difficulty diff )
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// gameplay. (We might still get a repeat at the repeat boundary,
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// but that'd be rare.) -glenn
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CourseEntry e;
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if( sGroupName != "" )
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e.type = COURSE_ENTRY_RANDOM_WITHIN_GROUP;
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else
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e.type = COURSE_ENTRY_RANDOM;
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e.group_name = sGroupName;
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e.difficulty = diff;
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e.sSongGroup = sGroupName;
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e.baseDifficulty = diff;
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e.bSecret = true;
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vector<Song*> vSongs;
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SONGMAN->GetSongs( vSongs, e.group_name );
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SONGMAN->GetSongs( vSongs, e.sSongGroup );
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for( unsigned i = 0; i < vSongs.size(); ++i)
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m_entries.push_back( e );
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}
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@@ -633,8 +603,7 @@ void Course::AutogenOniFromArtist( CString sArtistName, CString sArtistNameTrans
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aSongs.erase( aSongs.begin()+4, aSongs.end() );
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CourseEntry e;
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e.type = COURSE_ENTRY_FIXED;
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e.difficulty = dc;
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e.baseDifficulty = dc;
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for( unsigned i = 0; i < aSongs.size(); ++i )
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{
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@@ -648,45 +617,6 @@ bool Course::IsPlayableIn( StepsType st ) const
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return GetTrail( st ) != NULL;
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}
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static vector<Song*> GetFilteredBestSongs( StepsType st )
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{
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const vector<Song*> &vSongsByMostPlayed = SONGMAN->GetBestSongs();
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vector<Song*> ret;
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ret.reserve( vSongsByMostPlayed.size() );
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for( unsigned i=0; i < vSongsByMostPlayed.size(); ++i )
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{
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// filter out long songs and songs that don't have both medium and hard steps
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Song* pSong = vSongsByMostPlayed[i];
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if( SONGMAN->GetNumStagesForSong(pSong) > 1 )
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continue;
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const vector<Steps*>& vpSteps = pSong->GetAllSteps();
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bool FoundMedium = false, FoundHard = false;
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FOREACH_CONST( Steps*, vpSteps, pSteps )
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{
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if( (*pSteps)->m_StepsType != st )
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continue;
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if( !PREFSMAN->m_bAutogenSteps && (*pSteps)->IsAutogen() )
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continue;
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if( (*pSteps)->GetDifficulty() == DIFFICULTY_MEDIUM )
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FoundMedium = true;
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else if( (*pSteps)->GetDifficulty() == DIFFICULTY_HARD )
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FoundHard = true;
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if( FoundMedium && FoundHard )
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break;
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}
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if( !FoundMedium || !FoundHard )
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continue;
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ret.push_back( pSong );
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}
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return ret;
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}
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struct SortTrailEntry
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{
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@@ -742,10 +672,14 @@ Trail* Course::GetTrail( StepsType st, CourseDifficulty cd ) const
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{
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/* If we have any random entries (so that the seed matters), invalidate the cache. */
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bool bHaveRandom = false;
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for( unsigned i=0; !bHaveRandom && i<m_entries.size(); i++ )
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if( m_entries[i].type == COURSE_ENTRY_RANDOM ||
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m_entries[i].type == COURSE_ENTRY_RANDOM_WITHIN_GROUP )
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FOREACH_CONST( CourseEntry, m_entries, e )
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{
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if( e->IsRandomSong() )
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{
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bHaveRandom = true;
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break;
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}
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}
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if( bHaveRandom )
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m_TrailCache.clear();
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@@ -878,135 +812,189 @@ bool Course::GetTrailUnsorted( StepsType st, CourseDifficulty cd, Trail &trail )
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/* Set to true if CourseDifficulty is able to change something. */
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bool bCourseDifficultyIsSignificant = (cd == DIFFICULTY_MEDIUM);
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for( unsigned i=0; i<entries.size(); i++ )
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// Resolve each entry to a Song and Steps.
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FOREACH_CONST( CourseEntry, entries, e )
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{
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const CourseEntry &e = entries[i];
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CourseDifficulty entry_difficulty = cd;
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if( e.no_difficult && entry_difficulty == DIFFICULTY_HARD )
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entry_difficulty = DIFFICULTY_MEDIUM;
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Song* pResolvedSong = NULL; // fill this in
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Steps* pResolvedSteps = NULL; // fill this in
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Song* pSong = NULL; // fill this in
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Steps* pSteps = NULL; // fill this in
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//
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// Create a list of matching songs.
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//
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/* This applies difficult mode for meter ranges. (If it's a difficulty
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* class, we'll do it below.) */
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int low_meter = e.low_meter;
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int high_meter = e.high_meter;
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switch( e.type )
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// Start with all songs
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vector<Song*> vpPossibleSongs;
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if( e->pSong )
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{
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case COURSE_ENTRY_FIXED:
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pSong = e.pSong;
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if( pSong )
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// Choose an exact song
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vpPossibleSongs.push_back( e->pSong );
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}
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else
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{
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vpPossibleSongs = SONGMAN->GetAllSongs();
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FOREACH( Song*, vpPossibleSongs, song )
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{
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if( e.difficulty != DIFFICULTY_INVALID )
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pSteps = pSong->GetStepsByDifficulty( st, e.difficulty );
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else if( e.low_meter != -1 && e.high_meter != -1 )
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pSteps = pSong->GetStepsByMeter( st, low_meter, high_meter );
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else
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pSteps = pSong->GetStepsByDifficulty( st, DIFFICULTY_MEDIUM );
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}
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break;
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case COURSE_ENTRY_RANDOM:
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case COURSE_ENTRY_RANDOM_WITHIN_GROUP:
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{
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if( !bShuffledSet )
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// Ignore locked songs when choosing randomly
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// TODO: Move Course initialization after UNLOCKMAN is created
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if( UNLOCKMAN && UNLOCKMAN->SongIsLocked(*song) )
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{
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AllSongsShuffled = SONGMAN->GetAllSongs();
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random_shuffle( AllSongsShuffled.begin(), AllSongsShuffled.end(), rnd );
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bShuffledSet = true;
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vector<Song*>::iterator eraseme = song;
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song--;
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vpPossibleSongs.erase( eraseme );
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continue;
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}
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// find a song with the notes we want
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for( unsigned j=0; j<AllSongsShuffled.size(); j++ )
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// Ignore boring tutorial songs
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if( (*song)->IsTutorial() )
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{
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/* See if the first song matches what we want. */
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ASSERT( unsigned(CurSong) < AllSongsShuffled.size() );
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pSong = AllSongsShuffled[CurSong];
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ASSERT( pSong );
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CurSong = (CurSong+1) % AllSongsShuffled.size();
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vector<Song*>::iterator eraseme = song;
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song--;
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vpPossibleSongs.erase( eraseme );
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continue;
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}
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// Ignore locked songs when choosing randomly
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if( UNLOCKMAN->SongIsLocked(pSong) )
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continue;
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// Ignore boring tutorial songs
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if( pSong->IsTutorial() )
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continue;
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if( e.type == COURSE_ENTRY_RANDOM_WITHIN_GROUP &&
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pSong->m_sGroupName.CompareNoCase(e.group_name))
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continue; /* wrong group */
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if( e.difficulty == DIFFICULTY_INVALID )
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pSteps = pSong->GetStepsByMeter( st, low_meter, high_meter );
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else
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pSteps = pSong->GetStepsByDifficulty( st, e.difficulty );
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if( pSteps ) // found a match
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break; // stop searching
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pSong = NULL;
|
||||
pSteps = NULL;
|
||||
// Don't allow long songs
|
||||
if( SONGMAN->GetNumStagesForSong(*song) > 1 )
|
||||
{
|
||||
vector<Song*>::iterator eraseme = song;
|
||||
song--;
|
||||
vpPossibleSongs.erase( eraseme );
|
||||
continue;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case COURSE_ENTRY_BEST:
|
||||
case COURSE_ENTRY_WORST:
|
||||
{
|
||||
if( !bMostPlayedSet )
|
||||
{
|
||||
bMostPlayedSet = true;
|
||||
vSongsByMostPlayed = GetFilteredBestSongs( st );
|
||||
}
|
||||
|
||||
if( e.players_index >= (int)vSongsByMostPlayed.size() )
|
||||
break;
|
||||
|
||||
switch( e.type )
|
||||
{
|
||||
case COURSE_ENTRY_BEST:
|
||||
pSong = vSongsByMostPlayed[e.players_index];
|
||||
break;
|
||||
case COURSE_ENTRY_WORST:
|
||||
pSong = vSongsByMostPlayed[vSongsByMostPlayed.size()-1-e.players_index];
|
||||
break;
|
||||
default:
|
||||
ASSERT(0);
|
||||
}
|
||||
|
||||
if( e.difficulty == DIFFICULTY_INVALID )
|
||||
pSteps = pSong->GetStepsByMeter( st, low_meter, high_meter );
|
||||
else
|
||||
pSteps = pSong->GetStepsByDifficulty( st, e.difficulty );
|
||||
|
||||
if( pSteps == NULL )
|
||||
pSteps = pSong->GetClosestNotes( st, DIFFICULTY_MEDIUM );
|
||||
}
|
||||
break;
|
||||
default:
|
||||
ASSERT(0);
|
||||
}
|
||||
|
||||
if( !pSong || !pSteps )
|
||||
|
||||
// Filter out all songs that don't have matching steps
|
||||
// At the same time, create a list of matching song/steps.
|
||||
typedef vector<Steps*> StepsVector;
|
||||
map<Song*,StepsVector> mapSongToSteps;
|
||||
FOREACH( Song*, vpPossibleSongs, song )
|
||||
{
|
||||
// Apply song group filter
|
||||
if( !e->sSongGroup.empty() && (*song)->m_sGroupName != e->sSongGroup )
|
||||
{
|
||||
vector<Song*>::iterator eraseme = song;
|
||||
song--;
|
||||
vpPossibleSongs.erase( eraseme );
|
||||
continue;
|
||||
}
|
||||
|
||||
vector<Steps*> vpMatchingSteps;
|
||||
(*song)->GetSteps( vpMatchingSteps, st );
|
||||
|
||||
FOREACH( Steps*, vpMatchingSteps, steps )
|
||||
{
|
||||
if( e->baseDifficulty != DIFFICULTY_INVALID )
|
||||
{
|
||||
Difficulty dc = e->baseDifficulty;
|
||||
if( (*steps)->GetDifficulty() != dc )
|
||||
{
|
||||
vector<Steps*>::iterator eraseme = steps;
|
||||
steps--;
|
||||
vpMatchingSteps.erase( eraseme );
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if( e->iLowMeter != -1 )
|
||||
{
|
||||
if( (*steps)->GetMeter() < e->iLowMeter )
|
||||
{
|
||||
vector<Steps*>::iterator eraseme = steps;
|
||||
steps--;
|
||||
vpMatchingSteps.erase( eraseme );
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if( e->iHighMeter != -1 )
|
||||
{
|
||||
if( (*steps)->GetMeter() > e->iHighMeter )
|
||||
{
|
||||
vector<Steps*>::iterator eraseme = steps;
|
||||
steps--;
|
||||
vpMatchingSteps.erase( eraseme );
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( vpMatchingSteps.empty() )
|
||||
{
|
||||
vector<Song*>::iterator eraseme = song;
|
||||
song--;
|
||||
vpPossibleSongs.erase( eraseme );
|
||||
continue;
|
||||
}
|
||||
|
||||
mapSongToSteps[*song] = vpMatchingSteps;
|
||||
}
|
||||
|
||||
|
||||
// TODO: Move Course initialization after PROFILEMAN is created
|
||||
if( PROFILEMAN && e->iMostPopularIndex != -1 )
|
||||
{
|
||||
SongUtil::SortSongPointerArrayByNumPlays( vpPossibleSongs, PROFILEMAN->GetMachineProfile(), true ); // descending
|
||||
if( e->iMostPopularIndex < vpPossibleSongs.size() )
|
||||
{
|
||||
pResolvedSong = vpPossibleSongs[e->iMostPopularIndex];
|
||||
vector<Steps*> &vpPossibleSteps = mapSongToSteps[pResolvedSong];
|
||||
pResolvedSteps = vpPossibleSteps[0];
|
||||
}
|
||||
}
|
||||
else if( PROFILEMAN && e->iLeastPopularIndex != -1 )
|
||||
{
|
||||
SongUtil::SortSongPointerArrayByNumPlays( vpPossibleSongs, PROFILEMAN->GetMachineProfile(), false ); // ascending
|
||||
if( e->iLeastPopularIndex < vpPossibleSongs.size() )
|
||||
{
|
||||
pResolvedSong = vpPossibleSongs[e->iLeastPopularIndex];
|
||||
vector<Steps*> &vpPossibleSteps = mapSongToSteps[pResolvedSong];
|
||||
pResolvedSteps = vpPossibleSteps[0];
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if( !vpPossibleSongs.empty() )
|
||||
{
|
||||
random_shuffle( vpPossibleSongs.begin(), vpPossibleSongs.end(), rnd );
|
||||
pResolvedSong = vpPossibleSongs[0];
|
||||
vector<Steps*> &vpPossibleSteps = mapSongToSteps[pResolvedSong];
|
||||
if( !vpPossibleSteps.empty() )
|
||||
{
|
||||
random_shuffle( vpPossibleSteps.begin(), vpPossibleSteps.end(), rnd );
|
||||
pResolvedSteps = vpPossibleSteps[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if( pResolvedSong == NULL || pResolvedSteps == NULL )
|
||||
continue; // this song entry isn't playable. Skip.
|
||||
|
||||
Difficulty dc = pSteps->GetDifficulty();
|
||||
if( entry_difficulty != DIFFICULTY_MEDIUM )
|
||||
|
||||
/* If we're not COURSE_DIFFICULTY_REGULAR, then we should be choosing steps that are
|
||||
* either easier or harder than the base difficulty. If no such steps exist, then
|
||||
* just use the one we already have. */
|
||||
Difficulty dc = pResolvedSteps->GetDifficulty();
|
||||
int iLowMeter = e->iLowMeter;
|
||||
int iHighMeter = e->iHighMeter;
|
||||
if( cd != DIFFICULTY_MEDIUM && !e->bNoDifficult )
|
||||
{
|
||||
/* See if we can find a NoteData after adjusting the difficulty by COURSE_DIFFICULTY_CLASS_CHANGE.
|
||||
* If we can't, just use the one we already have. */
|
||||
Difficulty new_dc = Difficulty( dc + COURSE_DIFFICULTY_CLASS_CHANGE[entry_difficulty] );
|
||||
new_dc = clamp( new_dc, DIFFICULTY_BEGINNER, DIFFICULTY_CHALLENGE );
|
||||
Difficulty new_dc = (Difficulty)(dc + cd - DIFFICULTY_MEDIUM);
|
||||
new_dc = clamp( new_dc, (Difficulty)0, (Difficulty)(DIFFICULTY_EDIT-1) );
|
||||
|
||||
bool bChangedDifficulty = false;
|
||||
if( new_dc != dc )
|
||||
{
|
||||
Steps* pNewSteps = pSong->GetStepsByDifficulty( st, new_dc );
|
||||
Steps* pNewSteps = pResolvedSong->GetStepsByDifficulty( st, new_dc );
|
||||
if( pNewSteps )
|
||||
{
|
||||
dc = new_dc;
|
||||
pSteps = pNewSteps;
|
||||
pResolvedSteps = pNewSteps;
|
||||
bChangedDifficulty = true;
|
||||
bCourseDifficultyIsSignificant = true;
|
||||
}
|
||||
@@ -1019,40 +1007,43 @@ bool Course::GetTrailUnsorted( StepsType st, CourseDifficulty cd, Trail &trail )
|
||||
* on the original range, bump the steps based on course difficulty, and
|
||||
* then retroactively tweak the low_meter/high_meter so course displays
|
||||
* line up. */
|
||||
if( e.difficulty == DIFFICULTY_INVALID && bChangedDifficulty )
|
||||
if( e->baseDifficulty == DIFFICULTY_INVALID && bChangedDifficulty )
|
||||
{
|
||||
/* Minimum and maximum to add to make the meter range contain the actual
|
||||
* meter: */
|
||||
int iMinDist = pSteps->GetMeter() - high_meter;
|
||||
int iMaxDist = pSteps->GetMeter() - low_meter;
|
||||
int iMinDist = pResolvedSteps->GetMeter() - iHighMeter;
|
||||
int iMaxDist = pResolvedSteps->GetMeter() - iLowMeter;
|
||||
|
||||
/* Clamp the possible adjustments to try to avoid going under 1 or over
|
||||
* MAX_BOTTOM_RANGE. */
|
||||
iMinDist = min( max( iMinDist, -low_meter+1 ), iMaxDist );
|
||||
iMaxDist = max( min( iMaxDist, MAX_BOTTOM_RANGE-high_meter ), iMinDist );
|
||||
iMinDist = min( max( iMinDist, -iLowMeter+1 ), iMaxDist );
|
||||
iMaxDist = max( min( iMaxDist, MAX_BOTTOM_RANGE-iHighMeter ), iMinDist );
|
||||
|
||||
int iAdd;
|
||||
if( iMaxDist == iMinDist )
|
||||
iAdd = iMaxDist;
|
||||
else
|
||||
iAdd = rnd(iMaxDist-iMinDist) + iMinDist;
|
||||
low_meter += iAdd;
|
||||
high_meter += iAdd;
|
||||
iLowMeter += iAdd;
|
||||
iHighMeter += iAdd;
|
||||
}
|
||||
}
|
||||
|
||||
TrailEntry te;
|
||||
te.pSong = pSong;
|
||||
te.pSteps = pSteps;
|
||||
te.Modifiers = e.modifiers;
|
||||
te.Attacks = e.attacks;
|
||||
te.bSecret = e.bSecret;
|
||||
te.iLowMeter = low_meter;
|
||||
te.iHighMeter = high_meter;
|
||||
te.pSong = pResolvedSong;
|
||||
te.pSteps = pResolvedSteps;
|
||||
te.Modifiers = e->sModifiers;
|
||||
te.Attacks = e->attacks;
|
||||
te.bSecret = e->bSecret;
|
||||
te.iLowMeter = iLowMeter;
|
||||
te.iHighMeter = iHighMeter;
|
||||
|
||||
/* If we chose based on meter (not difficulty), then store DIFFICULTY_INVALID, so
|
||||
* other classes can tell that we used meter. */
|
||||
if( e.difficulty == DIFFICULTY_INVALID )
|
||||
if( e->baseDifficulty == DIFFICULTY_INVALID )
|
||||
{
|
||||
te.dc = DIFFICULTY_INVALID;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Otherwise, store the actual difficulty we got (post-course-difficulty).
|
||||
@@ -1107,7 +1098,7 @@ bool Course::HasMods() const
|
||||
{
|
||||
FOREACH_CONST( CourseEntry, m_entries, e )
|
||||
{
|
||||
if( !e->modifiers.empty() || !e->attacks.empty() )
|
||||
if( !e->sModifiers.empty() || !e->attacks.empty() )
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1118,7 +1109,7 @@ bool Course::AllSongsAreFixed() const
|
||||
{
|
||||
FOREACH_CONST( CourseEntry, m_entries, e )
|
||||
{
|
||||
if( e->type != COURSE_ENTRY_FIXED )
|
||||
if( e->pSong == NULL )
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
@@ -1203,7 +1194,7 @@ bool Course::IsFixed() const
|
||||
{
|
||||
for(unsigned i = 0; i < m_entries.size(); i++)
|
||||
{
|
||||
if ( m_entries[i].type == COURSE_ENTRY_FIXED )
|
||||
if ( m_entries[i].pSong == NULL )
|
||||
continue;
|
||||
|
||||
return false;
|
||||
@@ -1226,14 +1217,12 @@ bool Course::GetTotalSeconds( StepsType st, float& fSecondsOut ) const
|
||||
|
||||
bool Course::CourseHasBestOrWorst() const
|
||||
{
|
||||
for(unsigned i = 0; i < m_entries.size(); i++)
|
||||
FOREACH_CONST( CourseEntry, m_entries, e )
|
||||
{
|
||||
switch( m_entries[i].type )
|
||||
{
|
||||
case COURSE_ENTRY_BEST:
|
||||
case COURSE_ENTRY_WORST:
|
||||
if( e->iMostPopularIndex != -1 )
|
||||
return true;
|
||||
if( e->iLeastPopularIndex != -1 )
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -1251,7 +1240,7 @@ void Course::UpdateCourseStats( StepsType st )
|
||||
// courses with random/players best-worst songs should go at the end
|
||||
for(unsigned i = 0; i < m_entries.size(); i++)
|
||||
{
|
||||
if ( m_entries[i].type == COURSE_ENTRY_FIXED )
|
||||
if ( m_entries[i].pSong != NULL )
|
||||
continue;
|
||||
|
||||
if ( m_SortOrder_Ranking == 2 )
|
||||
@@ -1288,11 +1277,10 @@ bool Course::IsRanking() const
|
||||
|
||||
const CourseEntry *Course::FindFixedSong( const Song *pSong ) const
|
||||
{
|
||||
for( unsigned i = 0; i < m_entries.size(); ++i )
|
||||
FOREACH_CONST( CourseEntry, m_entries, e )
|
||||
{
|
||||
const CourseEntry *pEntry = &m_entries[i];
|
||||
if( pEntry->type == COURSE_ENTRY_FIXED && pEntry->pSong == pSong )
|
||||
return pEntry;
|
||||
if( e->pSong == pSong )
|
||||
return e;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
|
||||
+32
-33
@@ -32,50 +32,49 @@ inline PlayMode CourseTypeToPlayMode( CourseType ct ) { return (PlayMode)(PLAY_M
|
||||
inline CourseType PlayModeToCourseType( PlayMode pm ) { return (CourseType)(pm-PLAY_MODE_NONSTOP); }
|
||||
|
||||
|
||||
enum CourseEntryType
|
||||
{
|
||||
COURSE_ENTRY_FIXED,
|
||||
COURSE_ENTRY_RANDOM,
|
||||
COURSE_ENTRY_RANDOM_WITHIN_GROUP,
|
||||
COURSE_ENTRY_BEST,
|
||||
COURSE_ENTRY_WORST,
|
||||
NUM_CourseEntryType // leave this at the end
|
||||
};
|
||||
#define FOREACH_CourseEntryType( i ) FOREACH_ENUM( CourseEntryType, NUM_CourseEntryType, i )
|
||||
const CString &CourseEntryTypeToString( CourseEntryType cet );
|
||||
const CString &CourseEntryTypeToThemedString( CourseEntryType cet );
|
||||
|
||||
|
||||
class CourseEntry
|
||||
{
|
||||
public:
|
||||
CourseEntryType type;
|
||||
bool bSecret; // show "??????"
|
||||
Song* pSong; // used in type=fixed
|
||||
CString group_name; // used in type=random_within_group
|
||||
Difficulty difficulty; // = DIFFICULTY_INVALID if no difficulty specified
|
||||
bool no_difficult; // if true, difficult course setting doesn't affect this entry
|
||||
int low_meter; // = -1 if no meter range specified
|
||||
int high_meter; // = -1 if no meter range specified
|
||||
int players_index; // ignored if type isn't 'best' or 'worst'
|
||||
CString modifiers; // set player and song options using these
|
||||
AttackArray attacks; // timed modifiers
|
||||
bool bSecret; // show "??????" instead of an exact song
|
||||
|
||||
// filter criteria, applied from top to bottom
|
||||
Song* pSong; // don't filter if NULL
|
||||
CString sSongGroup; // don't filter if empty
|
||||
Difficulty baseDifficulty; // don't filter if DIFFICULTY_INVALID
|
||||
bool bNoDifficult; // if true, CourseDifficulty doesn't affect this entry
|
||||
int iLowMeter; // don't filter if -1
|
||||
int iHighMeter; // don't filter if -1
|
||||
int iMostPopularIndex; // don't filter if -1
|
||||
int iLeastPopularIndex; // don't filter if -1
|
||||
|
||||
CString sModifiers; // set player and song options using these
|
||||
AttackArray attacks; // timed sModifiers
|
||||
float fGainSeconds; // time gained back at the beginning of the song. LifeMeterTime only.
|
||||
|
||||
CourseEntry()
|
||||
{
|
||||
type = (CourseEntryType)0;
|
||||
bSecret = false;
|
||||
|
||||
pSong = NULL;
|
||||
group_name = "";
|
||||
difficulty = DIFFICULTY_INVALID;
|
||||
no_difficult = false;
|
||||
low_meter = -1;
|
||||
high_meter = -1;
|
||||
players_index = 0;
|
||||
modifiers = "";
|
||||
sSongGroup = "";
|
||||
baseDifficulty = DIFFICULTY_INVALID;
|
||||
bNoDifficult = false;
|
||||
iLowMeter = -1;
|
||||
iHighMeter = -1;
|
||||
iMostPopularIndex = -1;
|
||||
iLeastPopularIndex = -1;
|
||||
|
||||
sModifiers = "";
|
||||
fGainSeconds = 0;
|
||||
}
|
||||
|
||||
bool IsRandomSong() const
|
||||
{
|
||||
return
|
||||
iMostPopularIndex == -1 &&
|
||||
iLeastPopularIndex == -1 &&
|
||||
pSong == NULL;
|
||||
}
|
||||
};
|
||||
|
||||
class Course
|
||||
|
||||
@@ -1,531 +0,0 @@
|
||||
#include "global.h"
|
||||
#include "EditCoursesMenu.h"
|
||||
#include "RageLog.h"
|
||||
#include "SongManager.h"
|
||||
#include "GameState.h"
|
||||
#include "ThemeManager.h"
|
||||
#include "GameManager.h"
|
||||
#include "Steps.h"
|
||||
#include "song.h"
|
||||
#include "Course.h"
|
||||
#include "ScreenMiniMenu.h"
|
||||
#include "ScreenManager.h"
|
||||
#include "PlayerState.h"
|
||||
#include "ScreenPlayerOptions.h" // for SM_BackFromPlayerOptions
|
||||
#include "ScreenSongOptions.h" // for SM_BackFromSongOptions
|
||||
|
||||
//
|
||||
// Defines specific to EditCoursesMenu
|
||||
//
|
||||
#define ARROWS_X( i ) THEME->GetMetricF("EditCoursesMenu",ssprintf("Arrows%dX",i+1))
|
||||
#define COURSE_BANNER_X THEME->GetMetricF("EditCoursesMenu","CourseBannerX")
|
||||
#define COURSE_BANNER_Y THEME->GetMetricF("EditCoursesMenu","CourseBannerY")
|
||||
#define COURSE_BANNER_WIDTH THEME->GetMetricF("EditCoursesMenu","CourseBannerWidth")
|
||||
#define COURSE_BANNER_HEIGHT THEME->GetMetricF("EditCoursesMenu","CourseBannerHeight")
|
||||
#define COURSE_TEXT_BANNER_X THEME->GetMetricF("EditCoursesMenu","CourseTextBannerX")
|
||||
#define COURSE_TEXT_BANNER_Y THEME->GetMetricF("EditCoursesMenu","CourseTextBannerY")
|
||||
#define ENTRY_BANNER_X THEME->GetMetricF("EditCoursesMenu","EntryBannerX")
|
||||
#define ENTRY_BANNER_Y THEME->GetMetricF("EditCoursesMenu","EntryBannerY")
|
||||
#define ENTRY_BANNER_WIDTH THEME->GetMetricF("EditCoursesMenu","EntryBannerWidth")
|
||||
#define ENTRY_BANNER_HEIGHT THEME->GetMetricF("EditCoursesMenu","EntryBannerHeight")
|
||||
#define ENTRY_TEXT_BANNER_X THEME->GetMetricF("EditCoursesMenu","EntryTextBannerX")
|
||||
#define ENTRY_TEXT_BANNER_Y THEME->GetMetricF("EditCoursesMenu","EntryTextBannerY")
|
||||
#define ROW_LABELS_X THEME->GetMetricF("EditCoursesMenu","RowLabelsX")
|
||||
#define ROW_VALUE_X( i ) THEME->GetMetricF("EditCoursesMenu",ssprintf("RowValue%dX",i+1))
|
||||
#define ROW_Y( i ) THEME->GetMetricF("EditCoursesMenu",ssprintf("Row%dY",i+1))
|
||||
|
||||
AutoScreenMessage( SM_BackFromCourseOptionsMenu )
|
||||
|
||||
enum CourseEntryMenuRow
|
||||
{
|
||||
repeat,
|
||||
randomize,
|
||||
lives,
|
||||
};
|
||||
|
||||
static Menu g_CourseOptionsMenu(
|
||||
"ScreenMiniMenuCourseOptions",
|
||||
MenuRow( repeat, "Repeat", true, EDIT_MODE_FULL, 0, "NO","YES" ),
|
||||
MenuRow( randomize, "Randomize", true, EDIT_MODE_FULL, 0, "NO","YES" ),
|
||||
MenuRow( lives, "Lives", true, EDIT_MODE_FULL, 4, "Use Bar Life","1","2","3","4","5","6","7","8","9","10" )
|
||||
);
|
||||
|
||||
enum CourseOptionsMenuRow
|
||||
{
|
||||
song,
|
||||
group,
|
||||
difficulty,
|
||||
low_meter,
|
||||
high_meter,
|
||||
best_worst_value,
|
||||
NUM_ENTRY_OPTIONS_MENU_ROWS
|
||||
};
|
||||
|
||||
|
||||
|
||||
const bool g_bRowEnabledForType[NUM_CourseEntryType][NUM_ENTRY_OPTIONS_MENU_ROWS] =
|
||||
{ // song, group, difficulty, low_meter, high_meter, best_worst
|
||||
/* fixed */ { true, false, true, true, true, false },
|
||||
/* random */ { false, false, true, true, true, false },
|
||||
/* random_group */{ false, true, true, true, true, false },
|
||||
/* best */ { false, false, false, false, false, true },
|
||||
/* worst */ { false, false, false, false, false, true }
|
||||
};
|
||||
|
||||
|
||||
EditCoursesMenu::EditCoursesMenu()
|
||||
{
|
||||
LOG->Trace( "ScreenEditCoursesMenu::ScreenEditCoursesMenu()" );
|
||||
|
||||
m_bInSongMenu = false;
|
||||
|
||||
for( int i=0; i<2; i++ )
|
||||
{
|
||||
m_sprArrows[i].Load( THEME->GetPathG("EditCoursesMenu",i==0?"left":"right") );
|
||||
m_sprArrows[i].SetX( ARROWS_X(i) );
|
||||
this->AddChild( &m_sprArrows[i] );
|
||||
}
|
||||
|
||||
m_SelectedRow = (Row)0;
|
||||
|
||||
ZERO( m_iSelection );
|
||||
|
||||
|
||||
for( int i=0; i<NUM_ROWS; i++ )
|
||||
{
|
||||
m_textLabel[i].LoadFromFont( THEME->GetPathF("Common","title") );
|
||||
m_textLabel[i].SetXY( ROW_LABELS_X, ROW_Y(i) );
|
||||
m_textLabel[i].SetText( RowToString((Row)i) );
|
||||
m_textLabel[i].SetZoom( 0.8f );
|
||||
m_textLabel[i].SetHorizAlign( Actor::align_left );
|
||||
this->AddChild( &m_textLabel[i] );
|
||||
|
||||
m_textValue[i].LoadFromFont( THEME->GetPathF("Common","normal") );
|
||||
m_textValue[i].SetXY( ROW_VALUE_X(i), ROW_Y(i) );
|
||||
m_textValue[i].SetText( "blah" );
|
||||
m_textValue[i].SetZoom( 0.6f );
|
||||
this->AddChild( &m_textValue[i] );
|
||||
}
|
||||
|
||||
m_CourseBanner.SetXY( COURSE_BANNER_X, COURSE_BANNER_Y );
|
||||
this->AddChild( &m_CourseBanner );
|
||||
|
||||
m_EntryBanner.SetXY( ENTRY_BANNER_X, ENTRY_BANNER_Y );
|
||||
this->AddChild( &m_EntryBanner );
|
||||
|
||||
m_EntryTextBanner.SetName( "TextBanner" );
|
||||
m_EntryTextBanner.SetXY( ENTRY_TEXT_BANNER_X, ENTRY_TEXT_BANNER_Y );
|
||||
this->AddChild( &m_EntryTextBanner );
|
||||
|
||||
|
||||
m_soundChangeRow.Load( THEME->GetPathS("EditCoursesMenu","row") );
|
||||
m_soundChangeValue.Load( THEME->GetPathS("EditCoursesMenu","value") );
|
||||
m_soundSave.Load( THEME->GetPathS("EditCoursesMenu","save") );
|
||||
|
||||
|
||||
// fill in data structures
|
||||
SONGMAN->GetAllCourses( m_pCourses, false );
|
||||
|
||||
ChangeToRow( (Row)0 );
|
||||
OnRowValueChanged( (Row)0 );
|
||||
}
|
||||
|
||||
EditCoursesMenu::~EditCoursesMenu()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void EditCoursesMenu::DrawPrimitives()
|
||||
{
|
||||
if( m_bInSongMenu )
|
||||
m_SongMenu.Draw();
|
||||
else
|
||||
ActorFrame::DrawPrimitives();
|
||||
}
|
||||
|
||||
void EditCoursesMenu::Update( float fDeltaTime )
|
||||
{
|
||||
if( m_bInSongMenu )
|
||||
m_SongMenu.Update( fDeltaTime );
|
||||
else
|
||||
ActorFrame::Update( fDeltaTime );
|
||||
}
|
||||
|
||||
bool EditCoursesMenu::CanGoUp()
|
||||
{
|
||||
return m_SelectedRow != 0;
|
||||
}
|
||||
|
||||
bool EditCoursesMenu::CanGoDown()
|
||||
{
|
||||
return m_SelectedRow != NUM_ROWS-1;
|
||||
}
|
||||
|
||||
bool EditCoursesMenu::CanGoLeft()
|
||||
{
|
||||
return m_iSelection[m_SelectedRow] != 0;
|
||||
}
|
||||
|
||||
bool EditCoursesMenu::CanGoRight()
|
||||
{
|
||||
int num_values[NUM_ROWS] =
|
||||
{
|
||||
m_pCourses.size(),
|
||||
1,
|
||||
NUM_ACTIONS,
|
||||
(int)GetSelectedCourse()->m_entries.size(),
|
||||
NUM_CourseEntryType,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
};
|
||||
|
||||
return m_iSelection[m_SelectedRow] != (num_values[m_SelectedRow]-1);
|
||||
}
|
||||
|
||||
void EditCoursesMenu::Up()
|
||||
{
|
||||
if( m_bInSongMenu )
|
||||
{
|
||||
m_SongMenu.Up();
|
||||
return;
|
||||
}
|
||||
|
||||
if( CanGoUp() )
|
||||
{
|
||||
ChangeToRow( Row(m_SelectedRow-1) );
|
||||
m_soundChangeRow.Play();
|
||||
}
|
||||
}
|
||||
|
||||
void EditCoursesMenu::Down()
|
||||
{
|
||||
if( m_bInSongMenu )
|
||||
{
|
||||
m_SongMenu.Down();
|
||||
return;
|
||||
}
|
||||
|
||||
if( CanGoDown() )
|
||||
{
|
||||
ChangeToRow( Row(m_SelectedRow+1) );
|
||||
m_soundChangeRow.Play();
|
||||
}
|
||||
}
|
||||
|
||||
void EditCoursesMenu::Left()
|
||||
{
|
||||
if( m_bInSongMenu )
|
||||
{
|
||||
m_SongMenu.Left();
|
||||
return;
|
||||
}
|
||||
|
||||
if( CanGoLeft() )
|
||||
{
|
||||
m_iSelection[m_SelectedRow]--;
|
||||
|
||||
switch( m_SelectedRow )
|
||||
{
|
||||
case ROW_ENTRY_TYPE:
|
||||
GetSelectedEntry()->type = GetSelectedEntryType();
|
||||
break;
|
||||
}
|
||||
|
||||
OnRowValueChanged( m_SelectedRow );
|
||||
m_soundChangeValue.Play();
|
||||
}
|
||||
}
|
||||
|
||||
void EditCoursesMenu::Right()
|
||||
{
|
||||
if( m_bInSongMenu )
|
||||
{
|
||||
m_SongMenu.Right();
|
||||
return;
|
||||
}
|
||||
|
||||
if( CanGoRight() )
|
||||
{
|
||||
m_iSelection[m_SelectedRow]++;
|
||||
|
||||
switch( m_SelectedRow )
|
||||
{
|
||||
case ROW_ENTRY_TYPE:
|
||||
GetSelectedEntry()->type = GetSelectedEntryType();
|
||||
break;
|
||||
}
|
||||
|
||||
OnRowValueChanged( m_SelectedRow );
|
||||
m_soundChangeValue.Play();
|
||||
}
|
||||
}
|
||||
|
||||
void EditCoursesMenu::Start()
|
||||
{
|
||||
if( m_bInSongMenu )
|
||||
{
|
||||
m_SongMenu.SaveToCourseEntry( GetSelectedEntry() );
|
||||
m_bInSongMenu = false;
|
||||
OnRowValueChanged( ROW_ENTRY );
|
||||
return;
|
||||
}
|
||||
|
||||
Course* pCourse = GetSelectedCourse();
|
||||
CourseEntry* pEntry = GetSelectedEntry();
|
||||
|
||||
switch( m_SelectedRow )
|
||||
{
|
||||
case ROW_COURSE_OPTIONS:
|
||||
g_CourseOptionsMenu.rows[repeat].iDefaultChoice = pCourse->m_bRepeat ? 1 : 0;
|
||||
g_CourseOptionsMenu.rows[randomize].iDefaultChoice = pCourse->m_bRandomize ? 1 : 0;
|
||||
g_CourseOptionsMenu.rows[lives].iDefaultChoice = pCourse->m_iLives;
|
||||
if( g_CourseOptionsMenu.rows[lives].iDefaultChoice == -1 )
|
||||
g_CourseOptionsMenu.rows[lives].iDefaultChoice = 0;
|
||||
SCREENMAN->MiniMenu( &g_CourseOptionsMenu, SM_BackFromCourseOptionsMenu );
|
||||
break;
|
||||
case ROW_ACTION:
|
||||
switch( GetSelectedAction() )
|
||||
{
|
||||
case save:
|
||||
m_soundSave.Play();
|
||||
pCourse->Save();
|
||||
SCREENMAN->SystemMessage( "Course saved." );
|
||||
break;
|
||||
case add_entry:
|
||||
SCREENMAN->PlayStartSound();
|
||||
pCourse->m_entries.insert( pCourse->m_entries.begin()+m_iSelection[ROW_ENTRY], pCourse->m_entries[m_iSelection[ROW_ENTRY]] );
|
||||
OnRowValueChanged( ROW_ENTRY );
|
||||
break;
|
||||
case delete_selected_entry:
|
||||
if( pCourse->m_entries.size() == 1 )
|
||||
{
|
||||
SCREENMAN->PlayInvalidSound();
|
||||
SCREENMAN->SystemMessage( "Cannot delete the last entry from a course" );
|
||||
break;
|
||||
}
|
||||
|
||||
SCREENMAN->PlayStartSound();
|
||||
pCourse->m_entries.erase( pCourse->m_entries.begin()+m_iSelection[ROW_ENTRY] );
|
||||
CLAMP( m_iSelection[ROW_ENTRY], 0, (int) pCourse->m_entries.size()-1 );
|
||||
OnRowValueChanged( ROW_ENTRY );
|
||||
break;
|
||||
default:
|
||||
ASSERT(0);
|
||||
}
|
||||
|
||||
OnRowValueChanged( ROW_ENTRY );
|
||||
break;
|
||||
case ROW_ENTRY_OPTIONS:
|
||||
m_SongMenu.LoadFromCourseEntry( GetSelectedEntry() );
|
||||
m_bInSongMenu = true;
|
||||
break;
|
||||
case ROW_ENTRY_PLAYER_OPTIONS:
|
||||
SCREENMAN->PlayStartSound();
|
||||
|
||||
GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions = PlayerOptions();
|
||||
GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions.FromString( pEntry->modifiers );
|
||||
|
||||
SCREENMAN->AddNewScreenToTop( "ScreenPlayerOptions" );
|
||||
break;
|
||||
case ROW_ENTRY_SONG_OPTIONS:
|
||||
SCREENMAN->PlayStartSound();
|
||||
|
||||
GAMESTATE->m_SongOptions = SongOptions();
|
||||
GAMESTATE->m_SongOptions.FromString( pEntry->modifiers );
|
||||
|
||||
SCREENMAN->AddNewScreenToTop( "ScreenSongOptions" );
|
||||
break;
|
||||
default:
|
||||
SCREENMAN->PlayInvalidSound();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void EditCoursesMenu::HandleScreenMessage( const ScreenMessage SM )
|
||||
{
|
||||
Course* pCourse = GetSelectedCourse();
|
||||
CourseEntry* pEntry = GetSelectedEntry();
|
||||
|
||||
if( SM == SM_BackFromCourseOptionsMenu )
|
||||
{
|
||||
pCourse->m_bRepeat = !!ScreenMiniMenu::s_viLastAnswers[repeat];
|
||||
pCourse->m_bRandomize = !!ScreenMiniMenu::s_viLastAnswers[randomize];
|
||||
pCourse->m_iLives = ScreenMiniMenu::s_viLastAnswers[lives];
|
||||
if( pCourse->m_iLives == 0 )
|
||||
pCourse->m_iLives = -1;
|
||||
|
||||
OnRowValueChanged( ROW_COURSE_OPTIONS );
|
||||
}
|
||||
else if(
|
||||
SM == SM_BackFromPlayerOptions ||
|
||||
SM == SM_BackFromSongOptions )
|
||||
{
|
||||
// coming back from PlayerOptions or SongOptions
|
||||
pEntry->modifiers = GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions.GetString() + "," + GAMESTATE->m_SongOptions.GetString();
|
||||
OnRowValueChanged( ROW_ENTRY_PLAYER_OPTIONS );
|
||||
}
|
||||
}
|
||||
|
||||
void EditCoursesMenu::ChangeToRow( Row newRow )
|
||||
{
|
||||
m_SelectedRow = newRow;
|
||||
|
||||
for( int i=0; i<2; i++ )
|
||||
m_sprArrows[i].SetY( ROW_Y(newRow) );
|
||||
m_sprArrows[0].SetDiffuse( CanGoLeft()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
|
||||
m_sprArrows[1].SetDiffuse( CanGoRight()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
|
||||
m_sprArrows[0].EnableAnimation( CanGoLeft() );
|
||||
m_sprArrows[1].EnableAnimation( CanGoRight() );
|
||||
}
|
||||
|
||||
void EditCoursesMenu::OnRowValueChanged( Row row )
|
||||
{
|
||||
LOG->Trace( "EditCoursesMenu::OnRowValueChanged(%i)", row );
|
||||
|
||||
m_sprArrows[0].SetDiffuse( CanGoLeft()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
|
||||
m_sprArrows[1].SetDiffuse( CanGoRight()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
|
||||
m_sprArrows[0].EnableAnimation( CanGoLeft() );
|
||||
m_sprArrows[1].EnableAnimation( CanGoRight() );
|
||||
|
||||
Course* pCourse = GetSelectedCourse();
|
||||
CourseEntry* pEntry = GetSelectedEntry();
|
||||
|
||||
switch( row )
|
||||
{
|
||||
case ROW_COURSE:
|
||||
CHECKPOINT;
|
||||
m_textValue[ROW_COURSE].SetText( pCourse->GetDisplayFullTitle() );
|
||||
m_CourseBanner.LoadFromCourse( pCourse );
|
||||
m_CourseBanner.ScaleToClipped( COURSE_BANNER_WIDTH, COURSE_BANNER_HEIGHT );
|
||||
m_iSelection[ROW_ENTRY] = 0;
|
||||
pEntry = GetSelectedEntry();
|
||||
if( pEntry == NULL )
|
||||
{
|
||||
CourseEntry ce;
|
||||
const vector<Song*> &apSongs = SONGMAN->GetAllSongs();
|
||||
ASSERT( !apSongs.empty() );
|
||||
ce.pSong = apSongs[0];
|
||||
pCourse->m_entries.push_back( ce );
|
||||
pEntry = GetSelectedEntry();
|
||||
}
|
||||
// fall through
|
||||
case ROW_COURSE_OPTIONS:
|
||||
CHECKPOINT;
|
||||
m_textValue[ROW_COURSE_OPTIONS].SetText(
|
||||
ssprintf(
|
||||
"(START) %s, %s, ",
|
||||
pCourse->m_bRepeat ? "repeat" : "no repeat",
|
||||
pCourse->m_bRandomize ? "randomize" : "no randomize" ) +
|
||||
ssprintf(
|
||||
(pCourse->m_iLives==-1) ? "use bar life" : "%d lives",
|
||||
pCourse->m_iLives ) );
|
||||
// fall through
|
||||
case ROW_ACTION:
|
||||
CHECKPOINT;
|
||||
m_textValue[ROW_ACTION].SetText( "(START) " + ActionToString(GetSelectedAction()) );
|
||||
// fall through
|
||||
case ROW_ENTRY:
|
||||
CHECKPOINT;
|
||||
m_textValue[ROW_ENTRY].SetText( ssprintf("%d of %d",m_iSelection[ROW_ENTRY]+1, (int)GetSelectedCourse()->m_entries.size()) );
|
||||
m_iSelection[ROW_ENTRY_TYPE] = pEntry->type;
|
||||
// fall through
|
||||
case ROW_ENTRY_TYPE:
|
||||
CHECKPOINT;
|
||||
m_textValue[ROW_ENTRY_TYPE].SetText( pEntry ? CourseEntryTypeToString(pEntry->type) : CString("(none)") );
|
||||
// fall through
|
||||
case ROW_ENTRY_OPTIONS:
|
||||
CHECKPOINT;
|
||||
{
|
||||
CStringArray as;
|
||||
const bool *bShow = g_bRowEnabledForType[GetSelectedEntry()->type];
|
||||
|
||||
if( bShow[song] )
|
||||
as.push_back( pEntry->pSong ? pEntry->pSong->GetTranslitFullTitle() : CString("(missing song)") );
|
||||
if( bShow[group] )
|
||||
as.push_back( pEntry->group_name.empty() ? CString("(no group)") : pEntry->group_name );
|
||||
if( bShow[difficulty] )
|
||||
if( pEntry->difficulty != DIFFICULTY_INVALID )
|
||||
as.push_back( DifficultyToString(pEntry->difficulty) );
|
||||
if( bShow[low_meter] )
|
||||
if( pEntry->low_meter > 0 )
|
||||
as.push_back( ssprintf("low meter %d", pEntry->low_meter) );
|
||||
if( bShow[high_meter] )
|
||||
if( pEntry->high_meter > 0 )
|
||||
as.push_back( ssprintf("high meter %d", pEntry->high_meter) );
|
||||
if( bShow[best_worst_value] )
|
||||
if( pEntry->players_index != -1 )
|
||||
as.push_back( ssprintf("rank %d", pEntry->players_index+1) );
|
||||
|
||||
m_textValue[ROW_ENTRY_OPTIONS].SetText( "(START) " + join(", ",as) );
|
||||
}
|
||||
// fall through
|
||||
case ROW_ENTRY_PLAYER_OPTIONS:
|
||||
CHECKPOINT;
|
||||
{
|
||||
CString s = "(START) ";
|
||||
|
||||
PlayerOptions po;
|
||||
po.FromString( pEntry->modifiers );
|
||||
if( po.GetString().empty() )
|
||||
s += "(none)";
|
||||
else
|
||||
s += po.GetString();
|
||||
|
||||
m_textValue[ROW_ENTRY_PLAYER_OPTIONS].SetText( s );
|
||||
}
|
||||
// fall through
|
||||
case ROW_ENTRY_SONG_OPTIONS:
|
||||
CHECKPOINT;
|
||||
{
|
||||
CString s = "(START) ";
|
||||
|
||||
SongOptions so;
|
||||
so.FromString( pEntry->modifiers );
|
||||
if( so.GetString().empty() )
|
||||
s += "(none)";
|
||||
else
|
||||
s += so.GetString();
|
||||
|
||||
m_textValue[ROW_ENTRY_SONG_OPTIONS].SetText( s );
|
||||
}
|
||||
break;
|
||||
default:
|
||||
ASSERT(0); // invalid row
|
||||
}
|
||||
}
|
||||
|
||||
CourseEntry* EditCoursesMenu::GetSelectedEntry()
|
||||
{
|
||||
Course* pCourse = GetSelectedCourse();
|
||||
if( m_iSelection[ROW_ENTRY] < int(pCourse->m_entries.size()) )
|
||||
return &pCourse->m_entries[m_iSelection[ROW_ENTRY]];
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* (c) 2003-2004 Chris Danford
|
||||
* All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
* PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
@@ -1,135 +0,0 @@
|
||||
/* EditCoursesMenu - UI on Edit Courses screen. */
|
||||
|
||||
#ifndef EDIT_COURSES_MENU_H
|
||||
#define EDIT_COURSES_MENU_H
|
||||
|
||||
#include "ActorFrame.h"
|
||||
#include "Banner.h"
|
||||
#include "TextBanner.h"
|
||||
#include "GameConstantsAndTypes.h"
|
||||
#include "RageSound.h"
|
||||
#include "Course.h"
|
||||
#include "ScreenMessage.h"
|
||||
#include "EditCoursesSongMenu.h"
|
||||
|
||||
class EditCoursesMenu: public ActorFrame
|
||||
{
|
||||
public:
|
||||
EditCoursesMenu();
|
||||
~EditCoursesMenu();
|
||||
virtual void DrawPrimitives();
|
||||
virtual void Update( float fDeltaTime );
|
||||
|
||||
bool CanGoUp();
|
||||
bool CanGoDown();
|
||||
bool CanGoLeft();
|
||||
bool CanGoRight();
|
||||
|
||||
void Up();
|
||||
void Down();
|
||||
void Left();
|
||||
void Right();
|
||||
void Start();
|
||||
void HandleScreenMessage( const ScreenMessage SM );
|
||||
|
||||
enum Row
|
||||
{
|
||||
ROW_COURSE,
|
||||
ROW_COURSE_OPTIONS,
|
||||
ROW_ACTION,
|
||||
ROW_ENTRY,
|
||||
ROW_ENTRY_TYPE,
|
||||
ROW_ENTRY_OPTIONS,
|
||||
ROW_ENTRY_PLAYER_OPTIONS,
|
||||
ROW_ENTRY_SONG_OPTIONS,
|
||||
NUM_ROWS
|
||||
} m_SelectedRow;
|
||||
CString RowToString( Row r )
|
||||
{
|
||||
const CString s[NUM_ROWS] =
|
||||
{
|
||||
"Course",
|
||||
"Course Options",
|
||||
"Action",
|
||||
"Entry",
|
||||
"Entry Type",
|
||||
"Entry Options",
|
||||
"Entry Player Options",
|
||||
"Entry Song Options"
|
||||
};
|
||||
return s[r];
|
||||
}
|
||||
|
||||
enum Action
|
||||
{
|
||||
save,
|
||||
add_entry,
|
||||
delete_selected_entry,
|
||||
NUM_ACTIONS
|
||||
};
|
||||
CString ActionToString( Action a )
|
||||
{
|
||||
switch( a )
|
||||
{
|
||||
case save: return "Save Current Course";
|
||||
case add_entry: return "Duplicate Current Entry/Add Entry";
|
||||
case delete_selected_entry: return "Delete Selected Entry";
|
||||
default: ASSERT(0); return "";
|
||||
}
|
||||
}
|
||||
|
||||
Course* GetSelectedCourse() { return m_pCourses[m_iSelection[ROW_COURSE]]; }
|
||||
CourseEntry* GetSelectedEntry();
|
||||
Action GetSelectedAction() { return (Action)m_iSelection[ROW_ACTION]; }
|
||||
CourseEntryType GetSelectedEntryType() { return (CourseEntryType)m_iSelection[ROW_ENTRY_TYPE]; }
|
||||
|
||||
private:
|
||||
Sprite m_sprArrows[2];
|
||||
|
||||
int m_iSelection[NUM_ROWS];
|
||||
BitmapText m_textLabel[NUM_ROWS];
|
||||
BitmapText m_textValue[NUM_ROWS];
|
||||
|
||||
Banner m_CourseBanner;
|
||||
Banner m_EntryBanner;
|
||||
TextBanner m_EntryTextBanner;
|
||||
|
||||
vector<Course*> m_pCourses;
|
||||
|
||||
void OnRowValueChanged( Row row );
|
||||
void ChangeToRow( Row newRow );
|
||||
|
||||
RageSound m_soundChangeRow;
|
||||
RageSound m_soundChangeValue;
|
||||
RageSound m_soundSave;
|
||||
|
||||
EditCoursesSongMenu m_SongMenu;
|
||||
bool m_bInSongMenu;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
* (c) 2003-2004 Chris Danford
|
||||
* All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
* PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
@@ -1,359 +0,0 @@
|
||||
#include "global.h"
|
||||
#include "EditCoursesSongMenu.h"
|
||||
#include "RageLog.h"
|
||||
#include "SongManager.h"
|
||||
#include "GameState.h"
|
||||
#include "ThemeManager.h"
|
||||
#include "GameManager.h"
|
||||
#include "Steps.h"
|
||||
#include "song.h"
|
||||
#include "Course.h"
|
||||
#include "ScreenManager.h"
|
||||
|
||||
#define ARROWS_X( i ) THEME->GetMetricF("EditCoursesSongMenu",ssprintf("Arrows%dX",i+1))
|
||||
#define ROW_LABELS_X THEME->GetMetricF("EditCoursesSongMenu","RowLabelsX")
|
||||
#define ROW_VALUE_X( i ) THEME->GetMetricF("EditCoursesSongMenu",ssprintf("RowValue%dX",i+1))
|
||||
#define ROW_Y( i ) THEME->GetMetricF("EditCoursesSongMenu",ssprintf("Row%dY",i+1))
|
||||
|
||||
|
||||
const bool g_bRowEnabledForType[NUM_CourseEntryType][EditCoursesSongMenu::NUM_ROWS] =
|
||||
{ // group, song, type, difficulty, low_meter, high_meter, best_worst
|
||||
/* fixed */ { true, true, true, true, true, true, false },
|
||||
/* random */ { false, false, true, true, true, true, false },
|
||||
/* random_group */{ true, false, true, true, true, true, false },
|
||||
/* best */ { false, false, true, false, false, false, true },
|
||||
/* worst */ { false, false, true, false, false, false, true }
|
||||
};
|
||||
|
||||
EditCoursesSongMenu::EditCoursesSongMenu()
|
||||
{
|
||||
LOG->Trace( "ScreenEditCoursesSongMenu::ScreenEditCoursesSongMenu()" );
|
||||
|
||||
for( int i=0; i<2; i++ )
|
||||
{
|
||||
m_sprArrows[i].Load( THEME->GetPathG("EditCoursesSongMenu",i==0?"left":"right") );
|
||||
m_sprArrows[i].SetX( ARROWS_X(i) );
|
||||
this->AddChild( &m_sprArrows[i] );
|
||||
}
|
||||
|
||||
for( int i=0; i<NUM_ROWS; i++ )
|
||||
{
|
||||
m_textLabel[i].LoadFromFont( THEME->GetPathF("Common","title") );
|
||||
m_textLabel[i].SetXY( ROW_LABELS_X, ROW_Y(i) );
|
||||
m_textLabel[i].SetText( RowToString((Row)i) );
|
||||
m_textLabel[i].SetZoom( 0.8f );
|
||||
m_textLabel[i].SetHorizAlign( Actor::align_left );
|
||||
this->AddChild( &m_textLabel[i] );
|
||||
|
||||
m_textValue[i].LoadFromFont( THEME->GetPathF("Common","normal") );
|
||||
m_textValue[i].SetXY( ROW_VALUE_X(i), ROW_Y(i) );
|
||||
m_textValue[i].SetText( "blah" );
|
||||
m_textValue[i].SetZoom( 0.6f );
|
||||
this->AddChild( &m_textValue[i] );
|
||||
}
|
||||
|
||||
|
||||
m_soundChangeRow.Load( THEME->GetPathS("EditCoursesSongMenu","row") );
|
||||
m_soundChangeValue.Load( THEME->GetPathS("EditCoursesSongMenu","value") );
|
||||
|
||||
// fill in data structures
|
||||
SONGMAN->GetSongGroupNames( m_aGroups );
|
||||
|
||||
m_SelectedRow = (Row)0;
|
||||
}
|
||||
|
||||
|
||||
EditCoursesSongMenu::~EditCoursesSongMenu()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool EditCoursesSongMenu::CanGoLeft()
|
||||
{
|
||||
return m_iSelection[m_SelectedRow] != 0;
|
||||
}
|
||||
|
||||
bool EditCoursesSongMenu::CanGoRight()
|
||||
{
|
||||
int num_values[NUM_ROWS] =
|
||||
{
|
||||
m_aGroups.size(),
|
||||
m_aSongs.size(),
|
||||
NUM_CourseEntryType,
|
||||
NUM_DIFFICULTIES+1,
|
||||
11,
|
||||
11,
|
||||
40,
|
||||
};
|
||||
|
||||
return m_iSelection[m_SelectedRow] != (num_values[m_SelectedRow]-1);
|
||||
}
|
||||
|
||||
bool EditCoursesSongMenu::ChangeRow( int add )
|
||||
{
|
||||
Row dest = m_SelectedRow;
|
||||
do
|
||||
{
|
||||
dest = (Row) (dest+add);
|
||||
}
|
||||
while( dest >= 0 && dest < NUM_ROWS && !g_bRowEnabledForType[GetSelectedType()][dest] );
|
||||
|
||||
if( dest < 0 || dest >= NUM_ROWS )
|
||||
return false;
|
||||
|
||||
ChangeToRow( dest );
|
||||
return true;
|
||||
}
|
||||
|
||||
void EditCoursesSongMenu::Up()
|
||||
{
|
||||
if( ChangeRow( -1 ) )
|
||||
m_soundChangeRow.Play();
|
||||
}
|
||||
|
||||
void EditCoursesSongMenu::Down()
|
||||
{
|
||||
if( ChangeRow( +1 ) )
|
||||
m_soundChangeRow.Play();
|
||||
}
|
||||
|
||||
void EditCoursesSongMenu::SaveToCourseEntry( CourseEntry *pEntry )
|
||||
{
|
||||
*pEntry = CourseEntry();
|
||||
pEntry->type = (CourseEntryType) m_iSelection[ROW_TYPE];
|
||||
|
||||
/* Only set things relevant to this type. */
|
||||
if( g_bRowEnabledForType[pEntry->type][ROW_GROUP] )
|
||||
pEntry->group_name = GetSelectedGroup();
|
||||
if( g_bRowEnabledForType[pEntry->type][ROW_SONG] )
|
||||
pEntry->pSong = GetSelectedSong();
|
||||
if( g_bRowEnabledForType[pEntry->type][ROW_DIFFICULTY] )
|
||||
pEntry->difficulty = GetSelectedDifficulty();
|
||||
if( g_bRowEnabledForType[pEntry->type][ROW_LOW_METER] )
|
||||
pEntry->low_meter = GetLowMeter();
|
||||
if( g_bRowEnabledForType[pEntry->type][ROW_HIGH_METER] )
|
||||
pEntry->high_meter = GetHighMeter();
|
||||
if( g_bRowEnabledForType[pEntry->type][ROW_BEST_WORST_VALUE] )
|
||||
pEntry->players_index = GetBestWorst();
|
||||
|
||||
if( pEntry->high_meter < pEntry->low_meter )
|
||||
swap( pEntry->low_meter, pEntry->high_meter );
|
||||
}
|
||||
|
||||
//void EditCoursesSongMenu::SetSongsFromGroup( const CourseEntry *pEntry )
|
||||
|
||||
void EditCoursesSongMenu::SetGroupByName( CString sGroup )
|
||||
{
|
||||
unsigned i;
|
||||
for( i = 0; i < m_aGroups.size(); ++i )
|
||||
if( !sGroup.CompareNoCase( m_aGroups[i] ) )
|
||||
break;
|
||||
ASSERT_M( i < m_aGroups.size(), ssprintf("%s", sGroup.c_str() ) );
|
||||
m_iSelection[ROW_GROUP] = i;
|
||||
|
||||
UpdateSongList();
|
||||
}
|
||||
|
||||
void EditCoursesSongMenu::UpdateSongList()
|
||||
{
|
||||
CString sGroup = GetSelectedGroup();
|
||||
|
||||
m_aSongs.clear();
|
||||
const vector<Song*> &aSongs = SONGMAN->GetAllSongs();
|
||||
for( unsigned i = 0; i < aSongs.size(); ++i )
|
||||
if( !aSongs[i]->m_sGroupName.CompareNoCase(sGroup) )
|
||||
m_aSongs.push_back( aSongs[i] );
|
||||
|
||||
m_iSelection[ROW_SONG] = 0;
|
||||
}
|
||||
|
||||
void EditCoursesSongMenu::LoadFromCourseEntry( const CourseEntry *pEntry )
|
||||
{
|
||||
ZERO( m_iSelection );
|
||||
|
||||
if( pEntry->pSong )
|
||||
{
|
||||
/* Set this song's group. */
|
||||
SetGroupByName( pEntry->pSong->m_sGroupName );
|
||||
|
||||
unsigned i;
|
||||
for( i = 0; i < m_aSongs.size(); ++i )
|
||||
if( m_aSongs[i] == pEntry->pSong )
|
||||
break;
|
||||
ASSERT_M( i < m_aSongs.size(), ssprintf("%s", pEntry->pSong->GetTranslitMainTitle().c_str()) );
|
||||
|
||||
m_iSelection[ROW_SONG] = i;
|
||||
}
|
||||
else if( pEntry->group_name != "" )
|
||||
{
|
||||
SetGroupByName( pEntry->group_name );
|
||||
}
|
||||
|
||||
m_iSelection[ROW_TYPE] = pEntry->type;
|
||||
m_iSelection[ROW_DIFFICULTY] = (pEntry->difficulty == DIFFICULTY_INVALID)? 0:pEntry->difficulty+1;
|
||||
m_iSelection[ROW_LOW_METER] = (pEntry->low_meter == -1)? 0:pEntry->low_meter;
|
||||
m_iSelection[ROW_HIGH_METER] = (pEntry->high_meter == -1)? 0:pEntry->high_meter;
|
||||
m_iSelection[ROW_BEST_WORST_VALUE] = pEntry->players_index;
|
||||
|
||||
/* Make sure we're on an active row. */
|
||||
if( !g_bRowEnabledForType[GetSelectedType()][m_SelectedRow] )
|
||||
ChangeRow( -1 );
|
||||
if( !g_bRowEnabledForType[GetSelectedType()][m_SelectedRow] )
|
||||
ChangeRow( +1 );
|
||||
ASSERT( g_bRowEnabledForType[GetSelectedType()][m_SelectedRow] );
|
||||
|
||||
ChangeToRow( m_SelectedRow );
|
||||
OnRowValueChanged( (Row)0 );
|
||||
}
|
||||
|
||||
void EditCoursesSongMenu::Left()
|
||||
{
|
||||
if( CanGoLeft() )
|
||||
{
|
||||
m_iSelection[m_SelectedRow]--;
|
||||
|
||||
OnRowValueChanged( m_SelectedRow );
|
||||
m_soundChangeValue.Play();
|
||||
}
|
||||
}
|
||||
|
||||
void EditCoursesSongMenu::Right()
|
||||
{
|
||||
if( CanGoRight() )
|
||||
{
|
||||
m_iSelection[m_SelectedRow]++;
|
||||
|
||||
OnRowValueChanged( m_SelectedRow );
|
||||
m_soundChangeValue.Play();
|
||||
}
|
||||
}
|
||||
|
||||
void EditCoursesSongMenu::Start()
|
||||
{
|
||||
// XXX
|
||||
// SCREENMAN->PopTopScreen( m_SMSendOnOK );
|
||||
}
|
||||
|
||||
|
||||
void EditCoursesSongMenu::HandleScreenMessage( const ScreenMessage SM )
|
||||
{
|
||||
}
|
||||
|
||||
void EditCoursesSongMenu::ChangeToRow( Row newRow )
|
||||
{
|
||||
m_SelectedRow = newRow;
|
||||
|
||||
for( int i=0; i<2; i++ )
|
||||
m_sprArrows[i].SetY( ROW_Y(newRow) );
|
||||
m_sprArrows[0].SetDiffuse( CanGoLeft()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
|
||||
m_sprArrows[1].SetDiffuse( CanGoRight()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
|
||||
m_sprArrows[0].EnableAnimation( CanGoLeft() );
|
||||
m_sprArrows[1].EnableAnimation( CanGoRight() );
|
||||
}
|
||||
|
||||
void EditCoursesSongMenu::OnRowValueChanged( Row row )
|
||||
{
|
||||
LOG->Trace( "EditCoursesSongMenu::OnRowValueChanged(%i)", row );
|
||||
|
||||
m_sprArrows[0].SetDiffuse( CanGoLeft()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
|
||||
m_sprArrows[1].SetDiffuse( CanGoRight()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
|
||||
m_sprArrows[0].EnableAnimation( CanGoLeft() );
|
||||
m_sprArrows[1].EnableAnimation( CanGoRight() );
|
||||
|
||||
CString sGroup = GetSelectedGroup();
|
||||
Song *pSong = GetSelectedSong();
|
||||
|
||||
switch( row )
|
||||
{
|
||||
case ROW_GROUP:
|
||||
{
|
||||
CHECKPOINT;
|
||||
m_textValue[ROW_GROUP].SetText( sGroup );
|
||||
|
||||
UpdateSongList();
|
||||
|
||||
pSong = GetSelectedSong();
|
||||
}
|
||||
// fall through
|
||||
case ROW_SONG:
|
||||
CHECKPOINT;
|
||||
m_textValue[ROW_SONG].SetText( pSong? pSong->GetTranslitMainTitle():CString("") );
|
||||
// fall through
|
||||
|
||||
case ROW_TYPE:
|
||||
CHECKPOINT;
|
||||
m_textValue[ROW_TYPE].SetText( CourseEntryTypeToString(GetSelectedType()) );
|
||||
for( int i = 0; i < NUM_ROWS; ++i )
|
||||
m_textValue[i].SetDiffuse(
|
||||
g_bRowEnabledForType[GetSelectedType()][i]?
|
||||
RageColor(1,1,1,1):RageColor(0.4f,0.4f,0.4f,1) );
|
||||
// fall through
|
||||
|
||||
case ROW_DIFFICULTY:
|
||||
{
|
||||
CHECKPOINT;
|
||||
Difficulty dc = GetSelectedDifficulty();
|
||||
if( dc == DIFFICULTY_INVALID )
|
||||
m_textValue[ROW_DIFFICULTY].SetText( "(any)" );
|
||||
else
|
||||
m_textValue[ROW_DIFFICULTY].SetText( DifficultyToString(dc) );
|
||||
// fall through
|
||||
}
|
||||
case ROW_LOW_METER:
|
||||
CHECKPOINT;
|
||||
if( GetLowMeter() == -1 )
|
||||
m_textValue[ROW_LOW_METER].SetText( "(any)" );
|
||||
else
|
||||
m_textValue[ROW_LOW_METER].SetText( ssprintf("%d",GetLowMeter()) );
|
||||
// fall through
|
||||
|
||||
case ROW_HIGH_METER:
|
||||
CHECKPOINT;
|
||||
if( GetHighMeter() == -1 )
|
||||
m_textValue[ROW_HIGH_METER].SetText( "(any)" );
|
||||
else
|
||||
m_textValue[ROW_HIGH_METER].SetText( ssprintf("%d",GetHighMeter()) );
|
||||
// fall through
|
||||
|
||||
case ROW_BEST_WORST_VALUE:
|
||||
CHECKPOINT;
|
||||
m_textValue[ROW_BEST_WORST_VALUE].SetText( ssprintf("%d",GetBestWorst()+1) );
|
||||
break;
|
||||
|
||||
default:
|
||||
ASSERT(0); // invalid row
|
||||
}
|
||||
}
|
||||
|
||||
Song *EditCoursesSongMenu::GetSelectedSong() const
|
||||
{
|
||||
if( m_iSelection[ROW_SONG] < (int) m_aSongs.size() )
|
||||
return m_aSongs[ m_iSelection[ROW_SONG] ];
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* (c) 2001-2004 Chris Danford, Glenn Maynard
|
||||
* All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
* PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
@@ -1,113 +0,0 @@
|
||||
/* Class: EditCoursesSongMenu - Song selection subscreen for EditCoursesMenu */
|
||||
|
||||
#ifndef EDIT_COURSES_SONG_MENU_H
|
||||
#define EDIT_COURSES_SONG_MENU_H
|
||||
|
||||
#include "ActorFrame.h"
|
||||
#include "BitmapText.h"
|
||||
#include "GameConstantsAndTypes.h"
|
||||
#include "RageSound.h"
|
||||
#include "Course.h"
|
||||
#include "ScreenMessage.h"
|
||||
#include "song.h"
|
||||
#include "Sprite.h"
|
||||
|
||||
|
||||
class EditCoursesSongMenu: public ActorFrame
|
||||
{
|
||||
public:
|
||||
EditCoursesSongMenu();
|
||||
~EditCoursesSongMenu();
|
||||
void SaveToCourseEntry( CourseEntry *pEntry );
|
||||
void LoadFromCourseEntry( const CourseEntry *pEntry );
|
||||
|
||||
bool CanGoLeft();
|
||||
bool CanGoRight();
|
||||
|
||||
void Up();
|
||||
void Down();
|
||||
void Left();
|
||||
void Right();
|
||||
void Start();
|
||||
void HandleScreenMessage( const ScreenMessage SM );
|
||||
|
||||
enum Row
|
||||
{
|
||||
ROW_GROUP,
|
||||
ROW_SONG,
|
||||
ROW_TYPE,
|
||||
ROW_DIFFICULTY,
|
||||
ROW_LOW_METER,
|
||||
ROW_HIGH_METER,
|
||||
ROW_BEST_WORST_VALUE,
|
||||
NUM_ROWS
|
||||
} m_SelectedRow;
|
||||
CString RowToString( Row r )
|
||||
{
|
||||
const CString s[NUM_ROWS] =
|
||||
{
|
||||
"Group",
|
||||
"Song",
|
||||
"Type",
|
||||
"Difficulty",
|
||||
"Low Meter",
|
||||
"High Meter",
|
||||
"Best/Worst Value",
|
||||
};
|
||||
return s[r];
|
||||
}
|
||||
|
||||
CString GetSelectedGroup() const { return m_aGroups[ m_iSelection[ROW_GROUP] ]; }
|
||||
Song *GetSelectedSong() const;
|
||||
Difficulty GetSelectedDifficulty() const { if( m_iSelection[ROW_DIFFICULTY] == 0 ) return DIFFICULTY_INVALID; else return (Difficulty) (m_iSelection[ROW_DIFFICULTY]-1); }
|
||||
CourseEntryType GetSelectedType() const { return (CourseEntryType) m_iSelection[ROW_TYPE]; }
|
||||
int GetLowMeter() const { return m_iSelection[ROW_LOW_METER] == 0? -1:m_iSelection[ROW_LOW_METER]; } // any, 1, 2, 3 ...
|
||||
int GetHighMeter() const { return m_iSelection[ROW_HIGH_METER] == 0? -1:m_iSelection[ROW_HIGH_METER]; }
|
||||
int GetBestWorst() const { return m_iSelection[ROW_BEST_WORST_VALUE]; }
|
||||
|
||||
private:
|
||||
void SetGroupByName( CString sGroup );
|
||||
void UpdateSongList();
|
||||
bool ChangeRow( int add );
|
||||
Sprite m_sprArrows[2];
|
||||
|
||||
int m_iSelection[NUM_ROWS];
|
||||
BitmapText m_textLabel[NUM_ROWS];
|
||||
BitmapText m_textValue[NUM_ROWS];
|
||||
|
||||
vector<Song*> m_aSongs;
|
||||
vector<CString> m_aGroups;
|
||||
|
||||
void OnRowValueChanged( Row row );
|
||||
void ChangeToRow( Row newRow );
|
||||
|
||||
RageSound m_soundChangeRow;
|
||||
RageSound m_soundChangeValue;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
* (c) 2001-2004 Chris Danford, Glenn Maynard
|
||||
* All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
* PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
@@ -25,10 +25,12 @@ Screens = \
|
||||
Screen.cpp Screen.h ScreenAttract.cpp ScreenAttract.h \
|
||||
ScreenBookkeeping.cpp ScreenBookkeeping.h ScreenBranch.cpp ScreenBranch.h \
|
||||
ScreenCenterImage.cpp ScreenCenterImage.h ScreenCredits.cpp ScreenCredits.h \
|
||||
ScreenCourseManager.cpp ScreenCourseManager.h \
|
||||
ScreenDebugOverlay.cpp ScreenDebugOverlay.h \
|
||||
ScreenDemonstration.cpp ScreenDemonstration.h ScreenDimensions.h \
|
||||
ScreenEdit.cpp ScreenEdit.h \
|
||||
ScreenEditCoursesMenu.cpp ScreenEditCoursesMenu.h EditCoursesSongMenu.cpp EditCoursesSongMenu.h \
|
||||
ScreenEditCourse.cpp ScreenEditCourse.h \
|
||||
ScreenEditCourseEntry.cpp ScreenEditCourseEntry.h \
|
||||
ScreenEditMenu.cpp ScreenEditMenu.h ScreenEnding.cpp ScreenEnding.h \
|
||||
ScreenEndlessBreak.cpp ScreenEndlessBreak.h ScreenEvaluation.cpp ScreenEvaluation.h ScreenExit.cpp ScreenExit.h ScreenNetEvaluation.cpp ScreenNetEvaluation.h \
|
||||
ScreenNetSelectMusic.cpp ScreenNetSelectMusic.h ScreenNetSelectBase.cpp ScreenNetSelectBase.h ScreenNetRoom.cpp ScreenNetRoom.h \
|
||||
|
||||
@@ -1392,8 +1392,6 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
|
||||
bool bUsesThisSong = false;
|
||||
for( unsigned e = 0; e < crs->m_entries.size(); ++e )
|
||||
{
|
||||
if( crs->m_entries[e].type != COURSE_ENTRY_FIXED )
|
||||
continue;
|
||||
if( crs->m_entries[e].pSong != m_pSong )
|
||||
continue;
|
||||
bUsesThisSong = true;
|
||||
@@ -2816,8 +2814,6 @@ void ScreenEdit::SetupCourseAttacks()
|
||||
AttackArray Attacks;
|
||||
for( unsigned e = 0; e < m_pAttacksFromCourse->m_entries.size(); ++e )
|
||||
{
|
||||
if( m_pAttacksFromCourse->m_entries[e].type != COURSE_ENTRY_FIXED )
|
||||
continue;
|
||||
if( m_pAttacksFromCourse->m_entries[e].pSong != m_pSong )
|
||||
continue;
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
|
||||
enum EditCourseEntryRow
|
||||
{
|
||||
ROW_ENTRY_TYPE,
|
||||
ROW_SONG_GROUP,
|
||||
ROW_SONG,
|
||||
ROW_BASE_DIFFICULTY,
|
||||
@@ -22,19 +21,6 @@ enum EditCourseEntryRow
|
||||
};
|
||||
#define FOREACH_EditCourseEntryRow( i ) FOREACH_ENUM( EditCourseEntryRow, NUM_EditCourseEntryRow, i )
|
||||
|
||||
const bool g_bRowEnabledForEntryType[NUM_EditCourseEntryRow][NUM_CourseEntryType] =
|
||||
{ // fixed, random, random_group, best, worst
|
||||
/* entry type */ { true, true, true, true, true },
|
||||
/* song group */ { true, false, true, false, false },
|
||||
/* song */ { true, false, false, false, false },
|
||||
/* base difficulty */ { true, true, true, false, false },
|
||||
/* low meter */ { true, true, true, false, false },
|
||||
/* high meter */ { true, true, true, false, false },
|
||||
/* best worst */ { false, false, false, true, true },
|
||||
/* set mods */ { true, true, true, true, true },
|
||||
/* done */ { true, true, true, true, true },
|
||||
};
|
||||
|
||||
REGISTER_SCREEN_CLASS( ScreenEditCourseEntry );
|
||||
ScreenEditCourseEntry::ScreenEditCourseEntry( CString sName ) : ScreenOptions( sName )
|
||||
{
|
||||
@@ -51,13 +37,6 @@ void ScreenEditCourseEntry::Init()
|
||||
OptionRowDefinition def;
|
||||
def.layoutType = LAYOUT_SHOW_ONE_IN_ROW;
|
||||
|
||||
def.name = "Entry Type";
|
||||
def.choices.clear();
|
||||
FOREACH_CourseEntryType( i )
|
||||
def.choices.push_back( CourseEntryTypeToThemedString(i) );
|
||||
vDefs.push_back( def );
|
||||
vHands.push_back( NULL );
|
||||
|
||||
def.name = "Song Group";
|
||||
def.choices.clear();
|
||||
vector<CString> vsSongGroups;
|
||||
@@ -73,7 +52,7 @@ void ScreenEditCourseEntry::Init()
|
||||
vDefs.push_back( def );
|
||||
vHands.push_back( NULL );
|
||||
|
||||
def.name = "Difficulty";
|
||||
def.name = "Base Difficulty";
|
||||
def.choices.clear();
|
||||
FOREACH_CONST( Difficulty, DIFFICULTIES_TO_SHOW.GetValue(), dc )
|
||||
def.choices.push_back( DifficultyToThemedString(*dc) );
|
||||
@@ -126,22 +105,6 @@ void ScreenEditCourseEntry::AfterChangeValueInRow( PlayerNumber pn )
|
||||
|
||||
switch( m_iCurrentRow[pn] )
|
||||
{
|
||||
case ROW_ENTRY_TYPE:
|
||||
// export entry type
|
||||
{
|
||||
OptionRow &row = *m_pRows[ROW_ENTRY_TYPE];
|
||||
int iChoice = row.GetChoiceInRowWithFocus( GAMESTATE->m_MasterPlayerNumber );
|
||||
sSongGroup = row.GetRowDef().choices[ iChoice ];
|
||||
CourseEntryType cet = (CourseEntryType)iChoice;
|
||||
|
||||
FOREACH_EditCourseEntryRow( i )
|
||||
{
|
||||
OptionRow &row = *m_pRows[i];
|
||||
bool bEnabled = g_bRowEnabledForEntryType[i][cet];
|
||||
row.SetEnabledRowForAllPlayers( bEnabled );
|
||||
}
|
||||
}
|
||||
// fall through
|
||||
case ROW_SONG_GROUP:
|
||||
// export song group
|
||||
{
|
||||
@@ -184,7 +147,7 @@ void ScreenEditCourseEntry::AfterChangeValueInRow( PlayerNumber pn )
|
||||
{
|
||||
OptionRow &row = *m_pRows[ROW_BASE_DIFFICULTY];
|
||||
int iChoice = row.GetChoiceInRowWithFocus( GAMESTATE->m_MasterPlayerNumber );
|
||||
ce.difficulty = DIFFICULTIES_TO_SHOW.GetValue()[iChoice];
|
||||
ce.baseDifficulty = DIFFICULTIES_TO_SHOW.GetValue()[iChoice];
|
||||
}
|
||||
// fall through
|
||||
case ROW_LOW_METER:
|
||||
@@ -247,7 +210,6 @@ void ScreenEditCourseEntry::GoToNextScreen()
|
||||
{
|
||||
switch( m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber] )
|
||||
{
|
||||
case ROW_ENTRY_TYPE:
|
||||
case ROW_SONG_GROUP:
|
||||
case ROW_SONG:
|
||||
case ROW_BASE_DIFFICULTY:
|
||||
@@ -273,7 +235,6 @@ void ScreenEditCourseEntry::ProcessMenuStart( PlayerNumber pn, const InputEventT
|
||||
{
|
||||
switch( m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber] )
|
||||
{
|
||||
case ROW_ENTRY_TYPE:
|
||||
case ROW_SONG_GROUP:
|
||||
case ROW_SONG:
|
||||
case ROW_BASE_DIFFICULTY:
|
||||
|
||||
@@ -1,120 +0,0 @@
|
||||
#include "global.h"
|
||||
#include "ScreenEditCoursesMenu.h"
|
||||
#include "SongManager.h"
|
||||
#include "ScreenManager.h"
|
||||
#include "GameConstantsAndTypes.h"
|
||||
#include "RageUtil.h"
|
||||
#include "GameManager.h"
|
||||
#include "RageLog.h"
|
||||
#include "GameState.h"
|
||||
#include "GameSoundManager.h"
|
||||
#include "ThemeManager.h"
|
||||
#include "Steps.h"
|
||||
|
||||
|
||||
#define NEXT_SCREEN THEME->GetMetric (m_sName,"NextScreen")
|
||||
#define EXPLANATION_TEXT THEME->GetMetric (m_sName,"ExplanationText")
|
||||
#define HELP_TEXT THEME->GetMetric (m_sName,"HelpText")
|
||||
|
||||
AutoScreenMessage( SM_RefreshSelector )
|
||||
|
||||
REGISTER_SCREEN_CLASS( ScreenEditCoursesMenu );
|
||||
ScreenEditCoursesMenu::ScreenEditCoursesMenu( CString sName ) : ScreenWithMenuElements( sName )
|
||||
{
|
||||
LOG->Trace( "ScreenEditCoursesMenu::ScreenEditCoursesMenu()" );
|
||||
|
||||
/* Enable all players. */
|
||||
FOREACH_PlayerNumber( pn )
|
||||
GAMESTATE->m_bSideIsJoined[pn] = true;
|
||||
|
||||
}
|
||||
|
||||
void ScreenEditCoursesMenu::Init()
|
||||
{
|
||||
ScreenWithMenuElements::Init();
|
||||
|
||||
m_Selector.SetXY( 0, 0 );
|
||||
// m_Selector.AllowNewNotes();
|
||||
this->AddChild( &m_Selector );
|
||||
|
||||
m_textExplanation.SetName( "Explanation" );
|
||||
m_textExplanation.LoadFromFont( THEME->GetPathF("Common","normal") );
|
||||
SET_XY_AND_ON_COMMAND( m_textExplanation );
|
||||
m_textExplanation.SetText( EXPLANATION_TEXT );
|
||||
this->AddChild( &m_textExplanation );
|
||||
|
||||
this->SortByDrawOrder();
|
||||
}
|
||||
|
||||
void ScreenEditCoursesMenu::HandleScreenMessage( const ScreenMessage SM )
|
||||
{
|
||||
m_Selector.HandleScreenMessage( SM );
|
||||
|
||||
switch( SM )
|
||||
{
|
||||
case SM_GoToPrevScreen:
|
||||
case SM_GoToNextScreen:
|
||||
SCREENMAN->SetNewScreen( NEXT_SCREEN );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ScreenEditCoursesMenu::MenuUp( PlayerNumber pn )
|
||||
{
|
||||
m_Selector.Up();
|
||||
}
|
||||
|
||||
void ScreenEditCoursesMenu::MenuDown( PlayerNumber pn )
|
||||
{
|
||||
m_Selector.Down();
|
||||
}
|
||||
|
||||
void ScreenEditCoursesMenu::MenuLeft( PlayerNumber pn, const InputEventType type )
|
||||
{
|
||||
m_Selector.Left();
|
||||
}
|
||||
|
||||
void ScreenEditCoursesMenu::MenuRight( PlayerNumber pn, const InputEventType type )
|
||||
{
|
||||
m_Selector.Right();
|
||||
}
|
||||
|
||||
void ScreenEditCoursesMenu::MenuStart( PlayerNumber pn )
|
||||
{
|
||||
if( IsTransitioning() )
|
||||
return;
|
||||
|
||||
m_Selector.Start();
|
||||
}
|
||||
|
||||
void ScreenEditCoursesMenu::MenuBack( PlayerNumber pn )
|
||||
{
|
||||
Cancel( SM_GoToPrevScreen );
|
||||
|
||||
SOUND->StopMusic();
|
||||
}
|
||||
|
||||
/*
|
||||
* (c) 2002-2004 Chris Danford
|
||||
* All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
* PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
@@ -1,56 +0,0 @@
|
||||
#ifndef SCREEN_EDIT_COURSES_MENU_H
|
||||
#define SCREEN_EDIT_COURSES_MENU_H
|
||||
|
||||
#include "ScreenWithMenuElements.h"
|
||||
#include "EditCoursesMenu.h"
|
||||
#include "BitmapText.h"
|
||||
|
||||
class ScreenEditCoursesMenu : public ScreenWithMenuElements
|
||||
{
|
||||
public:
|
||||
ScreenEditCoursesMenu( CString sName );
|
||||
|
||||
void Init();
|
||||
|
||||
virtual void HandleScreenMessage( const ScreenMessage SM );
|
||||
|
||||
private:
|
||||
|
||||
void MenuUp( PlayerNumber pn );
|
||||
void MenuDown( PlayerNumber pn );
|
||||
void MenuLeft( PlayerNumber pn, const InputEventType type );
|
||||
void MenuRight( PlayerNumber pn, const InputEventType type );
|
||||
void MenuBack( PlayerNumber pn );
|
||||
void MenuStart( PlayerNumber pn );
|
||||
|
||||
EditCoursesMenu m_Selector;
|
||||
|
||||
BitmapText m_textExplanation;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
* (c) 2003-2004 Chris Danford
|
||||
* All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
* PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
@@ -122,8 +122,8 @@ void ScreenJukebox::SetSong()
|
||||
// There are some confusing mods that we don't want to show in demonstration.
|
||||
bool bModsAreOkToShow = true;
|
||||
AttackArray aAttacks = pEntry->attacks;
|
||||
if( !pEntry->modifiers.empty() )
|
||||
aAttacks.push_back( Attack::FromGlobalCourseModifier( pEntry->modifiers ) );
|
||||
if( !pEntry->sModifiers.empty() )
|
||||
aAttacks.push_back( Attack::FromGlobalCourseModifier( pEntry->sModifiers ) );
|
||||
FOREACH_CONST( Attack, aAttacks, a )
|
||||
{
|
||||
CString s = a->sModifiers;
|
||||
|
||||
@@ -62,7 +62,7 @@ IntDir=.\../Debug6
|
||||
TargetDir=\cvs\stepmania\Program
|
||||
TargetName=StepMania-debug
|
||||
SOURCE="$(InputPath)"
|
||||
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||
PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
|
||||
# End Special Build Tool
|
||||
|
||||
@@ -99,7 +99,7 @@ IntDir=.\../Release6
|
||||
TargetDir=\cvs\stepmania\Program
|
||||
TargetName=StepMania
|
||||
SOURCE="$(InputPath)"
|
||||
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
|
||||
PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
|
||||
# End Special Build Tool
|
||||
|
||||
@@ -2242,22 +2242,6 @@ SOURCE=.\DualScrollBar.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\EditCoursesMenu.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\EditCoursesMenu.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\EditCoursesSongMenu.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\EditCoursesSongMenu.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\EditMenu.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
@@ -2574,14 +2558,6 @@ SOURCE=.\ScreenEditCourseEntry.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\ScreenEditCoursesMenu.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\ScreenEditCoursesMenu.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\ScreenEditMenu.cpp
|
||||
|
||||
!IF "$(CFG)" == "StepMania - Win32 Debug"
|
||||
|
||||
@@ -307,12 +307,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
|
||||
<File
|
||||
RelativePath="ScreenEditCourseEntry.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenEditCoursesMenu.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenEditCoursesMenu.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="ScreenEditMenu.cpp">
|
||||
</File>
|
||||
@@ -1569,18 +1563,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
|
||||
<File
|
||||
RelativePath="DualScrollBar.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="EditCoursesMenu.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="EditCoursesMenu.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="EditCoursesSongMenu.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="EditCoursesSongMenu.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="EditMenu.cpp">
|
||||
</File>
|
||||
|
||||
Reference in New Issue
Block a user