Glenn Maynard
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eab305fdcf
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correct a header
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2003-02-14 06:42:08 +00:00 |
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Glenn Maynard
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523787ff96
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it belongs in here
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2003-02-14 06:40:08 +00:00 |
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Glenn Maynard
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6b5bbfd210
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why did I put this in here?
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2003-02-14 06:39:50 +00:00 |
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Glenn Maynard
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0fd18b8ca5
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fix init list order
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2003-02-14 06:36:02 +00:00 |
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Glenn Maynard
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6ca905ef9d
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use SDL_Delay to sleep
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2003-02-14 06:31:09 +00:00 |
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Glenn Maynard
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e83979439f
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pull in SDL headers in one place, handle X silliness
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2003-02-14 06:29:40 +00:00 |
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Glenn Maynard
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279b884cbb
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simplify
handle texture invalidation
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2003-02-14 05:56:24 +00:00 |
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Glenn Maynard
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26e9c4c496
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clear cache (was for previous snapshot)
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2003-02-14 05:50:19 +00:00 |
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Glenn Maynard
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d09c2b94b6
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fix types
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2003-02-14 05:48:21 +00:00 |
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Glenn Maynard
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788d3dd2ff
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fix hats
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2003-02-14 04:18:52 +00:00 |
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Glenn Maynard
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fbd61950ad
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improve alignment
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2003-02-14 01:19:56 +00:00 |
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Glenn Maynard
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31e928ab25
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both hollow and filled stars and hearts
make omega horizontaly symmetrical
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2003-02-14 01:19:42 +00:00 |
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Tom Jackson
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c0dd83f102
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Fixed AutoSync. Now it corrects in the correct direction.
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2003-02-14 00:07:34 +00:00 |
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Glenn Maynard
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ae2c4f779c
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make toasty rare (having it come up once every few days is amusing;
having it come up twice in one song is annoying)
(easter eggs should be rare anyway, or they become distracting ...)
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2003-02-13 21:58:33 +00:00 |
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Kevin Slaughter
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9060cfff1b
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another rename... adjusted ScreenTitleMenu again
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2003-02-13 08:41:40 +00:00 |
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Kevin Slaughter
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bab46c0410
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Joint Premium scroll message may have been corrupt..rechecked in as binary and adjusted ScreenTitleMenu to reflect the new name.. removed old scroll message from repository
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2003-02-13 08:33:31 +00:00 |
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Chris Danford
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707b4fe817
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A persistent initial FailType now set in MachineOptions, but the temporary session FailType can be changed in SongOptions
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2003-02-12 23:11:37 +00:00 |
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Glenn Maynard
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876a3f4499
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disable "intro movie" (doesn't work yet)
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2003-02-12 22:58:26 +00:00 |
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Glenn Maynard
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a3edbe2e65
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fix scrolling when fading out of roulette
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2003-02-12 22:54:22 +00:00 |
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Chris Danford
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b129bd7601
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fixed wrong tap darking w/ reverse
working on course Ranking
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2003-02-12 22:52:28 +00:00 |
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Glenn Maynard
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4bb4b587e6
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fix banner loading (color key in fade out)
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2003-02-12 22:50:21 +00:00 |
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Glenn Maynard
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f5fed3e23d
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fix and simplify
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2003-02-12 22:32:04 +00:00 |
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Chris Danford
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68f4bf1f31
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cleaned up ShowSongOptions pref
Added fade for missed tap notes
move FailType to MachineOptions (so it's persistent)
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2003-02-12 22:05:14 +00:00 |
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Glenn Maynard
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de9c496399
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force NUM to the top and OTHER to the bottom of the ABC sort
this is intuitively correct (numbers before letters and "other" at the end),
and also looks somewhat symmetrical
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2003-02-12 21:34:12 +00:00 |
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Glenn Maynard
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97f63638e7
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oops; fix title sorting
(brown paper bag time again)
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2003-02-12 21:23:54 +00:00 |
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Glenn Maynard
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235aa04a31
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always one stage left for extra stages
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2003-02-12 20:56:19 +00:00 |
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Glenn Maynard
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3db1e1da56
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set a different color for the song that will lead to ex2
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2003-02-12 20:55:51 +00:00 |
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Glenn Maynard
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c0d1b32cf0
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add missing StageColorEndless
add SongRealExtraColor
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2003-02-12 20:55:05 +00:00 |
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Glenn Maynard
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e54454ed22
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add m_bUseAlternateText
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2003-02-12 20:28:28 +00:00 |
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Glenn Maynard
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2f2447cb31
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don't subst stuff that already has translits
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2003-02-12 20:21:03 +00:00 |
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Glenn Maynard
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2fd80d6551
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use alternates
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2003-02-12 20:20:11 +00:00 |
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Glenn Maynard
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7a3336d50d
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add StringWillUseAlternate
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2003-02-12 20:19:20 +00:00 |
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Glenn Maynard
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af5fa1db3c
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use fallbacks
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2003-02-12 19:40:58 +00:00 |
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Glenn Maynard
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8988dab6f7
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printf?
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2003-02-12 19:39:58 +00:00 |
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Glenn Maynard
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caee0fc111
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Add fallback strings, so we can fall back on translit text if
we're missing characters (eg. someone distributing a song
using kanji that not all people have) instead of showing the
default glyph
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2003-02-12 19:34:53 +00:00 |
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Glenn Maynard
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f4bfdda745
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add FontCompleteForString
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2003-02-12 19:33:30 +00:00 |
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Glenn Maynard
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02745e4c6d
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I think this was supposed to be .2, not .8--the dim is hardly visible at
all at .8. Make it .25, so it's not quite so dark.
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2003-02-12 18:49:46 +00:00 |
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Glenn Maynard
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9a04319aaf
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move installations list to a subkey, so it won't clutter things if
we add more keys later
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2003-02-12 18:03:59 +00:00 |
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Glenn Maynard
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3b223d8b52
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don't use RageMovieTexture directly
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2003-02-12 17:49:21 +00:00 |
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Glenn Maynard
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9a54e74972
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avoid special cases in parent classes
don't use RageMovieTexture directly
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2003-02-12 17:48:56 +00:00 |
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Glenn Maynard
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5ba0e8f47d
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move global keys into a separate function
re-fix not sending key events to screens for global key
releases and repeats
simplify
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2003-02-12 17:36:54 +00:00 |
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Glenn Maynard
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29d4008d26
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scroll lock, not left control, for reasons already explained
don't assign two operator menu buttons
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2003-02-12 17:20:57 +00:00 |
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Glenn Maynard
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f038d34d8f
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add ScreenIntroMovie.cpp
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2003-02-12 17:19:56 +00:00 |
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Glenn Maynard
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919a048f3e
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encapsulate each screen in its own file; don't clutter parents
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2003-02-12 17:19:33 +00:00 |
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Kevin Slaughter
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0d5c5de300
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See TODO.miryokuteki
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2003-02-12 15:56:01 +00:00 |
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Kevin Slaughter
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150f2bc9a6
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Updates, new joint premium advertisin implemented.. also global operator key, and global credit key.. see my TODO file. I have talked with chris, the global credit key will soon be able to be changed in the map inputs.. the one in there now has no bearing on the gloal key.
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2003-02-12 13:12:45 +00:00 |
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Kevin Slaughter
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de2602ccba
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Operator & InsertCoin keys are now configurable like any other menu key, and are still global (effective on any screen). many other misc bug fies and changes. see TODO.miryokuteki
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2003-02-12 11:43:08 +00:00 |
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Glenn Maynard
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0c0caec1bc
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update
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2003-02-12 08:48:24 +00:00 |
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Glenn Maynard
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566a89f23c
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simplify, comment
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2003-02-12 08:29:52 +00:00 |
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Glenn Maynard
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5d6c8e0b64
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Don't allow any function keys.
No need to check for the operator key; it won't reach this.
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2003-02-12 08:10:58 +00:00 |
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