correct a header
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@@ -11,7 +11,7 @@
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*/
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#include "GameConstantsAndTypes.h"
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#include "Math.h" // for fabs()
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#include <math.h> // for fabs()
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#include "Player.h"
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#include "RageUtil.h"
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#include "PrefsManager.h"
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@@ -1,7 +1,7 @@
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#ifndef RAGE_THREADS_H
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#define RAGE_THREADS_H
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#include "SDL_Thread.h"
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#include "SDL_thread.h"
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/* Mutex class that follows the behavior of Windows mutexes: if the same
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* thread locks the same mutex twice, we just increase a refcount; a mutex
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