Commit Graph
100 Commits
Author SHA1 Message Date
Chris Danford e210923333 Re-allow Toasty when playing courses 2003-03-26 23:44:45 +00:00
Chris Danford 189b37b517 Change Nonstop scoring to the DDREX way
Clean up ScreenGameplay by having a Song and Notes Queue (rather than different logic based on the PlayMode)
2003-03-26 23:08:05 +00:00
Chris Danford 7e1f393413 Split CachedThemeMetric into separate types (CString, int, float) to prevent ambiguous types when casting 2003-03-26 19:15:38 +00:00
Chris Danford 3797458bdc Change scoring according to http://www.aaroninjapan.com/ddr2.html
and fix inaccurate comments
2003-03-26 18:58:12 +00:00
Chris Danford 53dda2b1db Add roulette and random music on ScreenSelectMusic 2003-03-25 22:23:58 +00:00
Chris Danford 0607fe9698 Fix a going to the wrong screen after cleared in ScreenGamplay. eep. 2003-03-25 21:37:31 +00:00
Chris Danford 90ac37953a Forgot to re-comment debugging stuff in ScreenEvaluation. Whoops! 2003-03-25 21:27:02 +00:00
Chris Danford 1627422e09 fix ScreenEvaluationCourse glitches
Change ScreenManager message sending methods for more precise control:
 - SendMessageToTopScreen: handle the message immediately
 - PostMessageToTopScreen: post message to queue for processing next update
2003-03-25 21:17:29 +00:00
Chris Danford 56d728cd88 Fix crash loading tile BGAnimationLayer 2003-03-25 19:32:17 +00:00
Chris Danford ec04520543 Fix ScreenMusicScroll draws one frame after SetNewScreen is called 2003-03-25 19:16:58 +00:00
Chris Danford f70dcd700b fix ScreenEvaluation glitches 2003-03-24 22:05:49 +00:00
Chris Danford 9c607c9986 fix ScreenEvaluation glitches 2003-03-24 21:59:50 +00:00
Chris Danford 5cc010e7f7 fix mistake handling diffusealpha Actor command 2003-03-24 21:43:15 +00:00
Chris Danford a9f187c3de add scripting support to ScreenSelectMusic and ScreenEvaluation 2003-03-24 21:37:13 +00:00
Chris Danford 1ea580c0c1 Fix crash in ScreenSelectGame 2003-03-17 00:49:35 +00:00
Chris Danford 53233025d7 Fix Back transition not being drawn for one frame when going back from ScreenGameplay 2003-03-16 23:17:48 +00:00
Chris Danford ccb722c182 Fix Player2's highlight showing in ScreenPlayerOptions when not joined. 2003-03-16 22:51:29 +00:00
Chris Danford 93483d0140 fix unresponsive START in ScreenGameOver and ScreenMusicScroll 2003-03-16 22:35:04 +00:00
Chris Danford 9dbbb7949e ScoreKeeperMAX2:
- Jumps count as 2 toward combo, but 1 toward judgement totals
- Only Perfect or better increments combo in courses
2003-03-16 20:55:45 +00:00
Chris Danford 71d2fadb46 Change Toasty:
- 100% chance of occuring on 250 consecutive Perfects
- Plays max one time per song
2003-03-16 19:11:51 +00:00
Chris Danford 6ccb255719 Jumps count as only 1 in TapNoteScore totals 2003-03-16 18:57:34 +00:00
Chris Danford 7192afab51 Clean up some ScoreKeeper names
Jumps are now graded on the TapNoteScore of the that completes the row, not the minimum TNS of the row
2003-03-16 17:45:32 +00:00
Chris Danford 33917de85c Only load one Ready and HWG announcer sample because it's only played once 2003-03-16 07:38:40 +00:00
Chris Danford dd1d0ed677 Play crowd cheer at beginning of ScreenGameplay 2003-03-16 07:30:50 +00:00
Chris Danford 922feeb105 Add sanity check that Style and PlayMode are set before selecting song 2003-03-16 07:29:58 +00:00
Chris Danford 8b7894be76 Fix crash in Background if CreateRandomBG fails 2003-03-16 07:20:37 +00:00
Chris Danford b2892caa4e improved Wide - prevents some nearly-impossible patterns 2003-03-16 01:47:08 +00:00
Chris Danford f4b5b431d4 Re-add Insert and Delete shortcuts to editor 2003-03-16 00:31:23 +00:00
Chris Danford ce4fb01d99 Fix wrong font being loaded in ScreenMusicScroll 2003-03-16 00:25:07 +00:00
Chris Danford 396687f2a7 no message 2003-03-16 00:23:27 +00:00
Chris Danford 5382f1f3fa fix MiniMenu crashes for rows with 0 choices
more complete BackgroundChange controls in editor
added "play current beat until end" in editor
cleaned up Background
2003-03-16 00:05:23 +00:00
Chris Danford ad34d417f6 Get rid of some global strings to (shrinks release exe size by 3.5MB) 2003-03-15 19:25:37 +00:00
Chris Danford 9be16c8dbe Implement RageDisplay::IsWindowed() 2003-03-15 00:19:48 +00:00
Chris Danford 033b2773ed disallow > 1 theme element matches to catch problems early 2003-03-15 00:16:45 +00:00
Chris Danford d10fe90b95 Fix "loading window hangs around in TaskBar" in Win9x 2003-03-14 22:47:42 +00:00
Chris Danford e7b133cc0e Warn, not Throw if movie codec isn't present. 2003-03-14 22:42:55 +00:00
Chris Danford d4417b0260 Fix ScreenJukebox, ScreenMusicScroll 2003-03-14 22:34:28 +00:00
Chris Danford f65c3498c5 Added metrics to show/hide ROULETTE and RANDOM 2003-03-13 23:58:30 +00:00
Chris Danford 8fbbda9e79 Added separate banner for RANDOM. We need an artist to replace this graphic with something better... 2003-03-13 23:45:52 +00:00
Chris Danford 0b4d04d4af changed Kanji "blue" glyph 2003-03-13 23:28:11 +00:00
Chris Danford 1e6c67089e fix bug in SwapSides that caused it to behave like Mirror
Add Alters: copy_left_to_right, copy_right_to_left, clear_left, clear_right, collapse_to_one, shift_left, shift_right
Fix "SuperShuffle broken only in editor"
2003-03-13 21:44:14 +00:00
Chris Danford 3dd62d5568 improve Skippy
select last chosen NotesType and Difficulty in EditMenu
2003-03-13 20:46:59 +00:00
Chris Danford b8d8eb589d Add Skippy to PlayerOptions 2003-03-13 09:25:57 +00:00
Chris Danford b4b8815cb7 Add Skippy transform 2003-03-13 09:20:21 +00:00
Chris Danford af6e1f764c Fix broken Little transform 2003-03-13 09:03:21 +00:00
Chris Danford 195cd01db5 Fix playback in editor (start the music - duh!)
Fix AutoPlay text showing in Demo, Jukebox
2003-03-13 08:47:43 +00:00
Chris Danford 28af4a9447 Fixed seeking in RageSound at non-1x playback rates 2003-03-13 08:43:04 +00:00
Chris Danford d91d043fa9 fix broken autogen in ScreenEditMenu 2003-03-13 01:26:50 +00:00
Chris Danford 767894800b fix transitions in ScreenGameplay 2003-03-12 03:44:55 +00:00
Chris Danford 4a239b0c35 fixed some ScreenGameplay transition glitches
fix cracks in BGAnimation tiles (mostly)
2003-03-12 01:26:44 +00:00
Chris Danford 443aad8e10 MenuTimer cleanup 2003-03-11 21:43:35 +00:00
Chris Danford a11de99043 MenuTimer cleanup 2003-03-11 21:33:11 +00:00
Chris Danford 16df407e32 Cosmetic cleanups
Added "press START for more options" to ScreenPlayerOptions
2003-03-11 08:52:45 +00:00
Chris Danford 4d4ed0f742 make UseSongBG work for BGAnimations not inside of Background (e.g. on ScreenStage) 2003-03-10 08:50:58 +00:00
Chris Danford f5402584f9 make UseSongBG work for BGAnimations not inside of Background (e.g. on ScreenStage) 2003-03-10 02:46:01 +00:00
Chris Danford 89040e1ba1 fix glitches in ScreenSelectGroup and ScreenSelectStyle 2003-03-10 02:29:01 +00:00
Chris Danford 16a056e6a5 fixing glitches in SelectGroup 2003-03-10 01:28:53 +00:00
Chris Danford 080a92450c SelectGroup animations converted to commands
ScreenStage animations converted to TransitionBGAnimations
Changed all Stage BitmapTexts to Sprites
2003-03-10 00:16:49 +00:00
Chris Danford d336032b6d Fix Joint Premium... again 2003-03-09 10:21:08 +00:00
Chris Danford 3e003fe304 Coin/joint premium cleanup. 2003-03-09 09:25:32 +00:00
Chris Danford 40836e90a1 Forgot to commit BGAnimations... duh. 2003-03-09 09:24:19 +00:00
Chris Danford 51ca82a8e6 Modularize coin logic 2003-03-09 03:28:34 +00:00
Chris Danford 769dac616f fix compile errors 2003-03-09 01:31:15 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford 267fcec652 added TransitionBGAnimation 2003-03-05 08:48:35 +00:00
Chris Danford d34102b717 scripting support in BGAnimations 2003-03-05 02:52:40 +00:00
Chris Danford 7cbd011a37 cleanup of ScreenSelect 2003-03-03 10:09:34 +00:00
Chris Danford 0adf3d8590 cleanup of ScreenSelect 2003-03-03 10:03:02 +00:00
Chris Danford a696414cac Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Chris Danford 7df3d08a88 "SoloSingle" OFF by default. Please be more careful with your changes Kevin. 2003-02-28 06:46:34 +00:00
Chris Danford 5e3a97c45f remove all battle-related theme elements
fix order of options on ScreenOptionsMenu
default theme uses ScreenSelectDifficulty, NOT ScreenSelectDifficultyEx
2003-02-28 06:36:45 +00:00
Chris Danford c767e187cd smpackage: fix CVS and thumbs.db files not being excluded from export 2003-02-27 08:44:21 +00:00
Chris Danford b517c55693 smpackage: fix courses and RandomMovies being added to zip file twice 2003-02-27 08:38:24 +00:00
Chris Danford 9ca8e5edde fixed ScoreKeeping (that I broke yesterday) 2003-02-27 01:53:37 +00:00
Chris Danford 66a6f0017f Most PlayerOptions now represented by floats
Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford f9bc3f125f smpackage: Added "Abort, Retry, Ignore" on unzip error 2003-02-26 01:35:45 +00:00
Chris Danford aafd886025 added "Open Program Folder" button to smpackage 2003-02-26 01:08:27 +00:00
Chris Danford 54b456aa3c fixed SnapDisplay ugliness 2003-02-26 00:33:23 +00:00
Chris Danford 22ef6c358b moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00
Chris Danford d77d1cc43c Little() now removes HoldNotes that don't start on a beat 2003-02-25 08:07:56 +00:00
Chris Danford 1fca3d67c5 more work on Battle 2003-02-25 02:51:04 +00:00
Chris Danford 5f15c92404 working on Battle 2003-02-25 00:33:42 +00:00
Chris Danford bed2c0a74b fixed crash when saving Course records
fixed incorrect handing of "accelerate" token in Actor::Fade
2003-02-24 00:47:13 +00:00
Chris Danford 7cfde2efe8 fixed VC6 compile errors 2003-02-23 23:50:36 +00:00
Chris Danford 887704d948 revamped SelectDifficulty screen. Metrics can now control the choices available 2003-02-23 23:29:22 +00:00
Chris Danford 56d4d42ef8 Added Long ver, Marathon ver balloons on Select Music 2003-02-23 01:53:36 +00:00
Chris Danford a28355ec11 changed BPMDisplay to use a Numbers graphic instead of a Font 2003-02-23 01:32:39 +00:00
Chris Danford 0636b4d17d fixed courses title not showing on ScreenRanking 2003-02-23 00:55:24 +00:00
Chris Danford fc2108e85d fixed EditMenu "Create from Autogen" weirdness
cleaned up some unnecessary header dependencies
2003-02-22 01:58:56 +00:00
Chris Danford 52756e7eaa wrap MiniMenu input
fixed Transforms AreaMenu action
2003-02-22 00:48:38 +00:00
Chris Danford 294144575c speed up editor beat bar drawing (frame rate is not 3x as fast!)
fixed inaccurate 2k/xp video card detection
2003-02-22 00:22:27 +00:00
Chris Danford dc2f57d587 fixed InsertIntelligentTaps inserting notes that are too close together (runs of 16ths in the same track in Cartoon Heroes heavy + big)
fixed small editor issues
2003-02-20 21:50:01 +00:00
Chris Danford 848ad6e2be clean up detection and handling of drivers with problematic AA lines
only draw topmost screen if topmost screen isn't transparent (speeds up options menus in editor)
optimized beat bar drawing in NoteField
2003-02-20 21:22:18 +00:00
Chris Danford 32cdbed7bf Added detection of buggy Voodoo3 drivers, then found a hack that fixes the problems. Sigh... 2003-02-20 10:41:43 +00:00
Chris Danford 6796e39be7 backport DirectSound8 -> DirectSound. However, we're still linking with DirectSound8. Will change this later... 2003-02-20 07:17:15 +00:00
Chris Danford ef46b26e5e gather display driver information without using D3D 2003-02-20 07:02:07 +00:00
Chris Danford 34c6816ec7 delete unused files 2003-02-20 02:32:39 +00:00
Chris Danford 4402a37e99 Fixed nonsense notes being inserted during holds (e.g. Sweet Love Magic) in Wide() and InsertIntelligentTaps() 2003-02-20 01:35:49 +00:00
Chris Danford 8fc33de8bf split LONG transform into BIG and QUICK 2003-02-20 00:57:52 +00:00
Chris Danford 6518f024e2 sound options cleanup
fix invalid sample music start and length values (Bag and more)
2003-02-19 23:49:57 +00:00