Fix ScreenMusicScroll draws one frame after SetNewScreen is called

This commit is contained in:
Chris Danford
2003-03-25 19:16:58 +00:00
parent 67bd03da5d
commit ec04520543
+2 -2
View File
@@ -202,13 +202,13 @@ ScreenMusicScroll::ScreenMusicScroll()
void ScreenMusicScroll::Update( float fDeltaTime )
{
Screen::Update( fDeltaTime );
for( unsigned i=0; i<m_iNumLines; i++ )
m_textLines[i].Update( fDeltaTime );
m_In.Update( fDeltaTime );
m_Out.Update( fDeltaTime );
Screen::Update( fDeltaTime );
}