Commit Graph
13451 Commits
Author SHA1 Message Date
Chris Danford d93d2d1681 cache OPTION_ORDER 2005-02-06 05:15:57 +00:00
Glenn Maynard 7a21e95ede memory card work (linux update in a few minutes) 2005-02-06 05:11:57 +00:00
Glenn Maynard ca4589a8c3 Memory card work: Show "CHECKING" when we've seen the card and
havn't finished checking it out yet (eg. write check).  This improves responsiveness:
a slow card will indicate that we see the card immediately, and it helps
diagnostics since we can easily tell if the machine sees a card.  Allow re-
establishing a memory card removed after finalization, as long as it has the
same serial number.
2005-02-06 05:08:46 +00:00
Chris Danford e4117354ae add static-sized array versions of ThemeMetric 2005-02-06 04:57:57 +00:00
Chris Danford 4223e09cc8 GetPathTo -> GetPath 2005-02-06 03:32:53 +00:00
Chris Danford 7e68ac03b4 change elements to have format "<name> <piece>" 2005-02-06 03:28:22 +00:00
Chris Danford 544dd78497 change elements to have format "<name> <piece>" 2005-02-06 03:06:42 +00:00
Chris Danford 72fea98241 rename element 2005-02-06 03:01:12 +00:00
Glenn Maynard 7e1be2bde3 fix tabbing 2005-02-06 00:25:29 +00:00
Glenn Maynard bc3f8803c3 minor cleanups 2005-02-05 23:56:23 +00:00
Glenn Maynard 9f15f43462 disable inline assembly; it makes assumptions about compiler flags that we don't want to meet 2005-02-05 23:41:32 +00:00
Chris Danford 8dfdb3f9d2 background shouldn't be optional 2005-02-05 23:09:26 +00:00
Glenn Maynard a4de4c8c0d better function registration: store a reference, instead of making up a name 2005-02-05 23:03:20 +00:00
Chris Danford 33661c13d6 zero the next update after creating or deleting a screen so we don't skip 2005-02-05 22:11:15 +00:00
Glenn Maynard d1a701a9a9 more g++ 3.4 compile fixes 2005-02-05 21:46:52 +00:00
Glenn Maynard 965d5e663d incomplete g++ 3.4 compile fix 2005-02-05 21:40:36 +00:00
Glenn Maynard 3becf70986 fix warning 2005-02-05 21:27:15 +00:00
Glenn Maynard c35ca4744e update 2005-02-05 21:25:02 +00:00
Glenn Maynard 2e31667fd3 let's not copy and paste copyright notices too verbatim :) 2005-02-05 21:21:51 +00:00
Chris Danford 5844f7d297 fix build 2005-02-05 20:37:23 +00:00
Glenn Maynard 9c55974c63 remove MemoryCardDriverThreaded 2005-02-05 19:18:49 +00:00
Glenn Maynard 153f542193 fix gcc warnings 2005-02-05 19:17:11 +00:00
Glenn Maynard 6d6679369c remove MemoryCardDriverThreaded 2005-02-05 19:12:47 +00:00
Glenn Maynard 76e45504a3 MemoryCardDriverThreaded_Linux compiles (not yet tested) 2005-02-05 19:12:02 +00:00
Glenn Maynard c7434d29de simplify; pausing and threading is handled above (Linux update in a few
minutes)
2005-02-05 19:02:25 +00:00
Glenn Maynard 2d9312c207 remove MemoryCardDriverThreaded 2005-02-05 19:01:08 +00:00
Glenn Maynard d468e15435 Add a memory card WorkerThread. This works simiilarly to the file
worker threads (though somewhat simpler).  Changes: MemoryCardDriverThreaded
is going away; all memory card drivers are implicitly threaded at a higher
level (there's no reason to not do so).  Memory card drivers can safely time
out; we'll recover sanely.  This needs a bit more work, but should be more
tolerant of long memory card recovery periods.
2005-02-05 19:00:33 +00:00
Glenn Maynard 93b70b137d add TimeoutEnabled query 2005-02-05 18:57:27 +00:00
Glenn Maynard c828e51c3b add RageUtil_WorkerThread 2005-02-05 18:57:00 +00:00
Charles Lohr d1ea8c554e More classes 2005-02-05 17:21:51 +00:00
Chris Danford 9d760bbdea move common subscription code into templated class 2005-02-05 11:21:13 +00:00
Chris Danford e2da825c30 re-register all ActorCommands after resetting Lua 2005-02-05 10:15:15 +00:00
Glenn Maynard 69a175f001 fix REQ_SHUTDOWN, thread name 2005-02-05 09:08:05 +00:00
Glenn Maynard 4d7f4e4cdd split out generic worker thread code from ThreadedFileWorker, so memory
cards can use it, too
2005-02-05 08:02:43 +00:00
Chris Danford 12a5a25648 simplify
don't reload shared BGA on metrics/texture reload
2005-02-05 07:35:02 +00:00
Chris Danford ae7076daf7 simplify fix for ATI 2005-02-05 06:43:35 +00:00
Chris Danford cc8d974192 give names to all course difficulties 2005-02-05 06:36:32 +00:00
Chris Danford 1b43db7b59 fix vertex shader on ATI 2005-02-05 06:34:25 +00:00
Glenn Maynard 4ce15369cf unlike member functions, templates are not automatically inlined 2005-02-05 05:53:18 +00:00
Glenn Maynard bf80420cd8 short desc in the header, long desc in the implementation 2005-02-05 03:18:27 +00:00
Glenn Maynard 944bba77b6 I don't remember what RageMatrixCommand was for. Remove it. 2005-02-05 03:15:40 +00:00
Glenn Maynard 3e389c103b Translation and scaling (when applied in that order) are trivially combined;
save a matrix multiply for every actor.  (Maybe we can avoid doing any,
for objects which are neither rotated nor scaled--such as those positioned
based on their parent--but I'm not sure it's worth it.)  Rotations can be
combined without doing a full matrix multiply, too; if an actor rotates at all,
only do one matrix multiply.
2005-02-05 03:12:04 +00:00
Glenn Maynard aceff788bf remove wasteful and mostly unused matrix math helpers (pass by reference,
don't return by value)
2005-02-05 02:42:33 +00:00
Glenn Maynard 9a164cd7b4 simplify 2005-02-03 03:39:15 +00:00
Glenn Maynard 38eaa83497 fix m_NoteFieldEdit being updated twice, causing animations to play
too fast
2005-02-03 03:13:06 +00:00
Glenn Maynard 343dc2f6f1 fix warnings 2005-02-03 03:11:30 +00:00
Glenn Maynard 3553d58953 fix warning 2005-02-03 03:10:27 +00:00
Glenn Maynard 3abe2aea40 Fix warning. Always declare integer variables as "int" (or "unsigned")
unless you have a real reason to declare it as something else.  There's
no benefit to using "uint8_t" here.
2005-02-03 03:09:52 +00:00
Glenn Maynard 30a0439bde warnings 2005-02-03 02:41:17 +00:00
Glenn Maynard 4d83c6fe58 cache 2005-02-03 02:40:40 +00:00