rename element
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ScreenSelectMusicEz2 difficultyratingicon
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@@ -14,7 +14,7 @@ DifficultyRating::DifficultyRating()
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for(int i=0; i<iMaxElements; i++)
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{
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Sprite* pNewSprite = new Sprite;
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pNewSprite->Load( THEME->GetPathToG("Select Music DifficultyRatingIcon") );
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pNewSprite->Load( THEME->GetPathG("DifficultyRating","icon") );
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m_apSprites.push_back( pNewSprite );
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m_apSprites[i]->SetDiffuse( RageColor(1,1,1,0) );
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// this->AddChild(m_apSprites[i]);
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