Glenn Maynard
e67a108759
handle multi-line logs
2003-12-19 00:53:45 +00:00
Glenn Maynard
19ff522f3d
CourseSongNumber
2003-12-18 23:19:02 +00:00
Glenn Maynard
2876292c4f
PlayerName
2003-12-18 22:51:43 +00:00
Glenn Maynard
276889e6a4
const fix
2003-12-18 21:24:30 +00:00
Glenn Maynard
35f4c7cf55
cleanup
2003-12-18 21:23:52 +00:00
Glenn Maynard
f4b97288a8
fix warnings
2003-12-18 21:18:59 +00:00
Glenn Maynard
2512245332
add ScreenTestMode
2003-12-18 21:16:43 +00:00
Glenn Maynard
3a65e54c6f
shut up noisy log
2003-12-18 21:06:39 +00:00
Glenn Maynard
7950c25c71
ScreenNameEntryTraditional BannerFrame
2003-12-18 20:35:37 +00:00
Glenn Maynard
135e16196b
add ScreenRanking banner frame
2003-12-18 20:26:48 +00:00
Glenn Maynard
9b1db347e3
separate LargeBannerFrame metrics
2003-12-18 20:17:32 +00:00
Glenn Maynard
5c03cb1b45
add LargeBannerFrame metrics
2003-12-18 20:16:41 +00:00
Glenn Maynard
def867ea8d
effectclock,bgm -> effect follows beat
...
effectoffset -> beat offset
2003-12-18 10:31:42 +00:00
Glenn Maynard
5139b481eb
compensate for play latency
2003-12-18 10:29:26 +00:00
Glenn Maynard
6ef9a21037
obscure boundry case timing tweaks
2003-12-18 10:28:20 +00:00
Glenn Maynard
588836df07
generic beat sync
2003-12-18 08:53:38 +00:00
Glenn Maynard
f243a4d52f
fix AdditionalSongFolders
2003-12-18 08:48:36 +00:00
Glenn Maynard
8e1fa6955b
add SMLoader::LoadTimingFromSMFile
2003-12-18 08:21:18 +00:00
Glenn Maynard
eb0620add8
pass TimingData to GameState::UpdateSongPosition
2003-12-18 06:14:47 +00:00
Glenn Maynard
c1462d88f5
TimingData
2003-12-18 04:48:26 +00:00
Glenn Maynard
c4b9fb2f03
Song is too cluttered. Move timing stuff to TimingData.
2003-12-18 04:42:54 +00:00
Glenn Maynard
71247db8d9
fix comment
2003-12-18 03:44:39 +00:00
Glenn Maynard
14a45929e5
separate function for score committing
2003-12-18 03:43:25 +00:00
Glenn Maynard
caab15d89b
remove song.h -> Steps.h dependency
2003-12-18 03:41:47 +00:00
Glenn Maynard
4b3dac0f23
missing headers
2003-12-18 03:40:57 +00:00
Glenn Maynard
8bea794083
const fix
2003-12-18 03:22:58 +00:00
Glenn Maynard
0967eb44e3
Cleanup.
...
Don't save scores in battle.
Move unlock stuff away from scoring stuff (confusing).
2003-12-18 03:14:39 +00:00
Glenn Maynard
58329ee2d8
simplify, speed up f2
2003-12-18 02:57:18 +00:00
Glenn Maynard
4facdd0a06
fix hold note glitches
2003-12-18 02:34:59 +00:00
Glenn Maynard
c99c3224c1
work around stupid VC6 crash
2003-12-18 00:48:31 +00:00
Glenn Maynard
8c9b513354
cleanup
2003-12-18 00:36:59 +00:00
Glenn Maynard
86de9785c7
old commit
2003-12-18 00:33:02 +00:00
Glenn Maynard
b7fbb44cd2
use DualScrollBar
2003-12-18 00:17:04 +00:00
Glenn Maynard
503383af72
unneeded header
2003-12-18 00:16:22 +00:00
Glenn Maynard
1dd4cbe822
add DualScrollBar
2003-12-18 00:15:57 +00:00
Glenn Maynard
8e872e2e5e
ShowScrollBar=0
2003-12-18 00:03:51 +00:00
Glenn Maynard
a2b10b881a
add PlayerName
2003-12-17 10:21:31 +00:00
Glenn Maynard
23623a1c64
PlayerName font
2003-12-17 10:16:43 +00:00
Glenn Maynard
8a31917918
PlayerName metrics
2003-12-17 10:16:03 +00:00
Glenn Maynard
04aeba8342
remove SetTextMaxWidth
2003-12-17 09:58:24 +00:00
Glenn Maynard
62a475f9c7
phase out SetTextMaxWidth
2003-12-17 09:53:00 +00:00
Glenn Maynard
b926fbe742
replacing SetTextMaxWidth with more general SetMaxWidth
2003-12-17 09:47:03 +00:00
Glenn Maynard
7483c0ae54
add ProfileManager::GetPlayerName
2003-12-17 09:42:31 +00:00
Glenn Maynard
e6b64e5536
add scaletofit command
2003-12-17 09:40:51 +00:00
Glenn Maynard
443ac2c35f
fix warnings
2003-12-17 05:04:45 +00:00
Glenn Maynard
222e7d3630
fix crash
2003-12-17 04:50:39 +00:00
Glenn Maynard
505137dd71
show ssprintf printf warnings
2003-12-17 04:17:28 +00:00
Glenn Maynard
d35ef0a35b
SetLifeRecord in battle modes
2003-12-17 03:59:08 +00:00
Glenn Maynard
10b75cec56
fix compile
2003-12-17 03:58:20 +00:00
Glenn Maynard
fd4c640a7a
add MemoryCardManager
2003-12-17 03:56:32 +00:00
Glenn Maynard
13a49e4528
add CombinedLifeMeter.h
2003-12-17 03:54:38 +00:00
Glenn Maynard
8f7347b915
Masahiro Andoh
...
Sakura Saku
Toshio Masuda
Tsuneo Imahori
Michiru Yamane
Negai
Hatsumi Morinaga
Yuzo Koshiro
Jaurim
Mirai Yosouzu II
Masaya Matsuura
2003-12-17 02:30:05 +00:00
Glenn Maynard
75809a1710
update
2003-12-17 02:25:50 +00:00
Glenn Maynard
05f1d908d6
cruft
2003-12-16 22:45:43 +00:00
Glenn Maynard
d3cbbdf8e9
const fix
2003-12-16 20:35:09 +00:00
Glenn Maynard
9b306e7471
metrics
2003-12-16 10:05:12 +00:00
Glenn Maynard
2efbf12d64
add stats area
2003-12-16 10:04:37 +00:00
Glenn Maynard
e2cb5c14ec
use RageFileManager::Remove
2003-12-16 07:59:32 +00:00
Glenn Maynard
f2b06a3ea0
hands fixes
2003-12-16 07:58:37 +00:00
Glenn Maynard
c694bdc247
use RageFileManager::Remove
2003-12-16 07:27:38 +00:00
Glenn Maynard
d5abb2b0c8
add RageFileManager::Remove
2003-12-16 07:23:54 +00:00
Glenn Maynard
b2f375f4ec
add FilenameDB::DelFile
2003-12-16 07:22:43 +00:00
Glenn Maynard
52c8cb3e3c
fix crash after deleting profile
2003-12-16 07:20:45 +00:00
Glenn Maynard
cd0162cff3
Use a map for hold grades, so it doesn't get desynced if the number
...
of hold notes changes.
2003-12-16 06:10:50 +00:00
Glenn Maynard
7ac5c5c27c
really allow turns as battle attacks
2003-12-16 04:37:26 +00:00
Glenn Maynard
321105c0d3
fix Can't use turns as battle attacks
2003-12-16 04:35:43 +00:00
Glenn Maynard
be2c0d121b
other missing metrics
2003-12-16 04:05:14 +00:00
Glenn Maynard
caefc78181
add missing NumSequenceSounds metrics
2003-12-16 04:03:50 +00:00
Glenn Maynard
d3f2c7aff3
cleanup
2003-12-16 04:01:26 +00:00
Glenn Maynard
7003e2b157
Implement RADAR_NUM_HANDS result.
...
Change hold note contents to rows (from beats). This makes it
consistent with tap note data. Row numbers are also generally
more precise, since they're integers, not floats.
2003-12-16 04:00:39 +00:00
Glenn Maynard
ad3057baea
implement RADAR_NUM_TAPS_AND_HOLDS, RADAR_NUM_JUMPS, RADAR_NUM_HOLDS, RADAR_NUM_MINES results
2003-12-16 02:15:31 +00:00
Glenn Maynard
615ed0a45f
cleanup
2003-12-16 01:47:16 +00:00
Glenn Maynard
9e489411e1
gcc compile fix
2003-12-15 08:13:14 +00:00
Glenn Maynard
8371d211ba
debugging
2003-12-15 07:53:30 +00:00
Glenn Maynard
2a029e97be
cleanup, fix typo (where'd this commit go?)
2003-12-15 07:04:20 +00:00
Glenn Maynard
0a41bb8512
cleanup, fix typo
2003-12-15 06:37:38 +00:00
Glenn Maynard
2cd058620b
Always set GAMESTATE->m_CurStageStats.pSong.
...
Always fill in m_vPlayedStageStats.
2003-12-15 06:24:59 +00:00
Glenn Maynard
4f5be11174
optimize
2003-12-15 05:36:27 +00:00
Glenn Maynard
9331f41838
add in-place split() functions
2003-12-15 05:34:24 +00:00
Glenn Maynard
a311303c33
FilenameDB::GetFileSet: don't deallocate and reallocate on each expiration
2003-12-15 03:07:31 +00:00
Glenn Maynard
d410dbdfdb
remove old comment
2003-12-15 02:41:55 +00:00
Glenn Maynard
69c6a90c6e
ResolvePath resolves all components
...
GetFileType(".") -> TYPE_DIR
2003-12-15 02:40:41 +00:00
Glenn Maynard
85d970e8c6
mkdir fix
2003-12-15 02:38:52 +00:00
Glenn Maynard
0f7f494dbb
path fix
2003-12-15 02:32:55 +00:00
Glenn Maynard
c3f13981ef
CollapsePath(".") -> "."
2003-12-15 02:32:09 +00:00
Glenn Maynard
6dfceeb3f4
seek fix: header_bytes was zero
2003-12-13 20:28:27 +00:00
Glenn Maynard
e6daa6d214
fix translit load
2003-12-13 11:45:26 +00:00
Glenn Maynard
2524e91d6f
fix case
2003-12-13 06:58:30 +00:00
Glenn Maynard
c89cc1a145
buffering fixes
2003-12-13 06:52:25 +00:00
Glenn Maynard
85dc688905
update for a10
2003-12-13 06:46:11 +00:00
Glenn Maynard
4054694f63
fix link
2003-12-13 06:25:28 +00:00
Glenn Maynard
05358c40a2
update
2003-12-13 05:58:18 +00:00
Glenn Maynard
1a23e5dea9
fix d3d screenshots
2003-12-13 05:21:46 +00:00
Glenn Maynard
bd71b37938
remove old test file
2003-12-12 22:47:05 +00:00
Glenn Maynard
0b91043b3b
update
2003-12-12 22:45:30 +00:00
Glenn Maynard
afc0d12058
cleanup
2003-12-12 22:39:45 +00:00
Glenn Maynard
beea7e9627
update root searching
2003-12-12 22:27:21 +00:00
Glenn Maynard
5b2a47b366
fix (nothing, I think)
2003-12-12 10:07:07 +00:00
Glenn Maynard
a6cdf5a150
fix vc6 compile
2003-12-12 10:06:30 +00:00
Glenn Maynard
66e106e48a
fix OGL screenshots (d3d still broken)
2003-12-12 10:05:58 +00:00