simplify, speed up f2

This commit is contained in:
Glenn Maynard
2003-12-18 02:57:18 +00:00
parent 4facdd0a06
commit 58329ee2d8
+4 -22
View File
@@ -266,6 +266,10 @@ void RageTextureManager::ReloadAll()
{
TEXTUREMAN->DisableOddDimensionWarning();
/* Let's get rid of all unreferenced textures, so we don't reload a
* ton of cached data that we're not necessarily going to use. */
DoDelayedDelete();
for( std::map<RageTextureID, RageTexture*>::iterator i = m_mapPathToTexture.begin();
i != m_mapPathToTexture.end(); ++i)
{
@@ -289,28 +293,6 @@ void RageTextureManager::InvalidateTextures()
RageTexture* pTexture = i->second;
pTexture->Invalidate();
}
/* We're going to have to reload all loaded textures. Let's get rid
* of all unreferenced textures, so we don't reload a ton of cached
* data that we're not necessarily going to use.
*
* This must be done *after* we Invalidate above, to let the texture
* know its OpenGL texture number is invalid. If we don't do that,
* it'll try to free it. */
for( i = m_mapPathToTexture.begin();
i != m_mapPathToTexture.end(); )
{
std::map<RageTextureID, RageTexture*>::iterator j = i;
i++;
CString sPath = j->first.filename;
RageTexture* pTexture = j->second;
if( pTexture->m_iRefCount==0 )
{
SAFE_DELETE( pTexture ); // free the texture
m_mapPathToTexture.erase(j); // and remove the key in the map
}
}
}
bool RageTextureManager::SetPrefs( int iTextureColorDepth, int iMovieColorDepth, bool bDelayedDelete, int iMaxTextureResolution )