Glenn Maynard
73cc0c48f3
Update.
2002-08-24 04:33:10 +00:00
Glenn Maynard
45003ad3a6
Rename m_szStyleName back to m_szName. (Makes more sense,
...
now that I know more about what it does: nothing at all, so it's just
the name of the def itself, not the name of the data loaded.)
2002-08-24 04:26:28 +00:00
Glenn Maynard
cc63cec6f6
Fix braindead change on my part (though I don't think it actually
...
broke anything)
2002-08-24 04:25:30 +00:00
Glenn Maynard
31075451d6
Go back to the correct screen when backing out of the options
...
menu in oni/endless.
2002-08-24 02:46:09 +00:00
Glenn Maynard
9ef1b27c4a
Lock the Pump pad device while enumerating DI8 devices, to work around
...
a DI8 bug.
2002-08-24 02:26:39 +00:00
Glenn Maynard
c8865e95d7
Remove '`' binding until our font has it.
...
Fix joystick Y axis.
2002-08-23 22:52:53 +00:00
Glenn Maynard
9aaffa7b5a
change m_szName to m_szStyleName
2002-08-23 21:57:42 +00:00
Glenn Maynard
b88e252ad8
Replace toChar switch with a table
2002-08-23 21:42:42 +00:00
Chris Danford
a0c7d5bd22
added BackgroundChange editing and DWI saving to editor
2002-08-23 20:18:29 +00:00
Bruno Figueiredo
36d81d0e1c
uber cool NSIS install script =)
2002-08-23 20:06:23 +00:00
Chris Danford
7f37ece1dd
added BackgroundChange editing to editor
2002-08-23 19:49:28 +00:00
Glenn Maynard
9a9463a40b
fix wrong commit
2002-08-23 08:42:38 +00:00
Glenn Maynard
6121298ddf
no, scoping in here (what the heck did I just commit to editmenu? stupid gui)
2002-08-23 08:41:06 +00:00
Glenn Maynard
36ebdf3646
scoping
2002-08-23 08:40:29 +00:00
Glenn Maynard
9e90640281
fix texture memleak
2002-08-23 08:30:44 +00:00
Glenn Maynard
587440ab8e
class with virtual members must always have a virtual dtor
...
(actually, any class that will be derived from should)
2002-08-23 08:30:10 +00:00
Glenn Maynard
0276234c56
minor simplifications
2002-08-23 08:26:11 +00:00
Glenn Maynard
55ad6158a6
Fix a memleak that doesn't matter
...
(still havn't found the memleak I'm looking for, but I'll find every harmless
one instead!)
2002-08-23 06:50:48 +00:00
Glenn Maynard
f9546160b6
Assuming "HACK!" is because the screen deleting was skipping deletions:
...
it'd delete 0, remove it from the list, then remove 1, skipping the new 0.
Fixed that, removed the skip-update hack.
(Trying to track down a memory leak ...)
2002-08-23 06:47:34 +00:00
Glenn Maynard
de56602adb
Remove unused consts (they were moved)
2002-08-23 06:21:13 +00:00
Glenn Maynard
6cdc09abfd
Add two new difficulty levels. (The hardest might stress the timing of
...
the system, but I can't think of any good way to test this ...)
2002-08-23 06:01:29 +00:00
Glenn Maynard
db5d0f64ff
Remove extra LoadFromSong().
2002-08-23 05:10:31 +00:00
Glenn Maynard
ab3995ffec
Simpify CTextureRenderer.
2002-08-23 05:09:42 +00:00
Glenn Maynard
f102fd6671
Only query COM interfaces when we need them.
2002-08-23 05:02:51 +00:00
Glenn Maynard
4d1a9e1d68
VOID Create -> void Create
...
SetLoopOn/Off -> SetLooping(bool)
CTextureRenderer throws its own exception
2002-08-23 01:55:38 +00:00
Glenn Maynard
5111876b0d
Hide CTextureRenderer in RageMovieTexture.cpp.
2002-08-23 01:32:34 +00:00
Glenn Maynard
cc93e9a096
const const const
2002-08-23 01:31:48 +00:00
Glenn Maynard
6e0bf98bc4
Remove extra assert.h.
2002-08-23 01:06:56 +00:00
Glenn Maynard
b841bd7e82
Add missing assert.h.
2002-08-23 01:06:36 +00:00
Glenn Maynard
c4cbd08c05
Remove unused afxcmn.h (we don't use MFC controls).
2002-08-23 01:04:44 +00:00
Glenn Maynard
e2f8e8b9e7
add stdafx.h so it compiles with PCH.
2002-08-23 00:57:48 +00:00
Glenn Maynard
8608e8a3b3
add (currently unused) pump couple case. (should this be in the
...
style table?)
2002-08-23 00:56:05 +00:00
Glenn Maynard
ec173c736a
don't use #pragma once
2002-08-23 00:52:12 +00:00
Glenn Maynard
acdb4d6cd1
const, less includes
2002-08-23 00:49:09 +00:00
Glenn Maynard
46a56d0ce4
Comment out message that's breaking song selection.
2002-08-23 00:28:13 +00:00
Glenn Maynard
980a8ff6a4
Add ScreenSelectStyle5th.
2002-08-23 00:27:26 +00:00
Glenn Maynard
b45491888a
add STYLE_PUMP_COUPLE, currently unused so after NUM_STYLES
2002-08-23 00:23:58 +00:00
Glenn Maynard
e23091e19b
Move NotesTypeToNumTracks, StringToNotesType, NotesTypeToString
...
into GameManager.cpp and make them use the table.
add NOTES_TYPE_PUMP_COUPLE, currently unused so after
NUM_NOTES_TYPES
2002-08-23 00:23:31 +00:00
Glenn Maynard
9761968bd2
Use GameManager lookups.
2002-08-23 00:22:27 +00:00
Glenn Maynard
5cba9d1d41
More const.
...
Move NotesTypeToNumTracks, StringToNotesType, NotesTypeToString
into GameManager.cpp and make them use the table.
2002-08-23 00:19:31 +00:00
Glenn Maynard
a8dfdcbc9d
hi ho, const safety
2002-08-22 23:36:03 +00:00
Glenn Maynard
2564a200c8
hi hi, const safety
2002-08-22 23:28:44 +00:00
Glenn Maynard
c3a8734893
lo! const safety!
2002-08-22 23:05:49 +00:00
Glenn Maynard
ae99e427d7
o/~ const safety o/~ (and a commented out pump couples definition)
2002-08-22 23:05:08 +00:00
Glenn Maynard
b4717afc2e
o/~ const safety o/~
2002-08-22 23:03:39 +00:00
Glenn Maynard
48b90d9985
const safety one two three
2002-08-22 23:02:51 +00:00
Glenn Maynard
ff7801d807
const safety ...
2002-08-22 22:59:54 +00:00
Glenn Maynard
1fa18136f5
const safety
2002-08-22 22:59:19 +00:00
Glenn Maynard
9881034aae
trace before LoadFromSMFile instead of after
2002-08-22 22:48:04 +00:00
Glenn Maynard
dae5c84134
CString -> const CString & in params
...
(not as much of an optimization as with the STL, since CString is refcounted, but still good practice)
2002-08-22 22:12:29 +00:00