Remove unused afxcmn.h (we don't use MFC controls).
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+5
-24
@@ -9,8 +9,8 @@
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-----------------------------------------------------------------------------
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*/
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#if !defined(AFX_STDAFX_H__9FF379EB_FAE2_11D1_BFC5_D41F722B624A__INCLUDED_)
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#define AFX_STDAFX_H__9FF379EB_FAE2_11D1_BFC5_D41F722B624A__INCLUDED_
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#ifndef STDAFX_H
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#define STDAFX_H
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#if _MSC_VER >= 1000
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#pragma once
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@@ -21,27 +21,8 @@
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#include <afxwin.h> // MFC core and standard components
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#include <afxext.h> // MFC extensions
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#include <afxtempl.h> // MFC templated collections
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#ifndef _AFX_NO_AFXCMN_SUPPORT
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#include <afxcmn.h> // MFC support for Common Controls
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#endif // _AFX_NO_AFXCMN_SUPPORT
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/* Don't include our own headers here, since they tend to change
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* often. */
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//
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// Rage global classes
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//
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/*
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#include "RageLog.h"
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#include "RageDisplay.h"
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#include "RageTextureManager.h"
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#include "RageSound.h"
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#include "RageMusic.h"
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#include "RageInput.h"
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#include "RageTimer.h"
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#include "RageException.h"
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*/
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__9FF379EB_FAE2_11D1_BFC5_D41F722B624A__INCLUDED_)
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#endif
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