dae5c8413469fd96e0c30e9a6ab5c4cac0c50b74
(not as much of an optimization as with the STL, since CString is refcounted, but still good practice)
Languages
C++
85.7%
Lua
4.3%
C
4.3%
Rich Text Format
2.3%
CMake
1.1%
Other
2%