Glenn Maynard
6c6b50ac6b
save the whales!
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save before committing!
2002-08-28 03:31:17 +00:00
Glenn Maynard
edde0d8432
Recompiled so it doesn't expect a PDB.
2002-08-28 03:18:46 +00:00
Glenn Maynard
81f626e473
Line debug info only; this fixes some loud linker warnings in SM when
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the PDB isn't there. (Better than making people build this; don't want
to check in the PDB since it's about 800k.)
Add ".." to include paths; fixes compilation for me.
Just specify the library "strmiids.lib"; it should be in the library
path. (It isn't in "..\..\..\..\..\..\lib" ...)
2002-08-28 03:14:59 +00:00
Glenn Maynard
9d6d520273
fix compile errors in vc6
2002-08-28 01:16:20 +00:00
Glenn Maynard
2f36046dd6
Do away with LPCTSTR. (We're not making a Unicode build, and if
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we were it's not being used everywhere it would need to be. If we want
Unicode support, that's probably not the way to do it anyway ...)
2002-08-28 00:35:55 +00:00
Glenn Maynard
7941a1ddf2
more crash screen stuff
2002-08-27 23:48:11 +00:00
Chris Danford
7922f5bbc7
Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup.
2002-08-27 23:31:41 +00:00
Glenn Maynard
307b50179a
s/VirtualDub/StepMania/ (in display, anyway)
2002-08-27 23:16:52 +00:00
Glenn Maynard
0918dd3c9a
Turn on memory leak checking.
2002-08-27 22:07:31 +00:00
Glenn Maynard
2e2b3d09bf
Disasm/crash code.
2002-08-27 22:02:30 +00:00
Glenn Maynard
6b342373ad
Disasm/crash support binaries. (These are generated from disasm/; it's
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straightforward but not worth making a project for.)
2002-08-27 22:01:43 +00:00
Glenn Maynard
484fc403e6
Source and documentation for disasm/crash dialog support code.
2002-08-27 22:00:41 +00:00
Glenn Maynard
c2379b6a52
Resources for new crash dialog.
2002-08-27 22:00:03 +00:00
Glenn Maynard
7702fb7e7a
Bitmap for new crash dialog.
2002-08-27 21:59:35 +00:00
Glenn Maynard
2da12c5d57
fix init
2002-08-27 20:25:51 +00:00
Chris Danford
941d9cb24d
Moving more constants into theme metrics.
2002-08-27 16:53:25 +00:00
Chris Danford
142002091a
Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff
2002-08-27 03:59:22 +00:00
Chris Danford
6b87066f8f
fixed repeating "toasty"
2002-08-26 22:58:49 +00:00
Chris Danford
2cbc4f0dc5
added Start Menu icons, uninstall force, and more to installer
2002-08-26 19:30:58 +00:00
Glenn Maynard
1efce9f7f7
Add Reset().
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Reset combos and judgements in Player::Load().
const stuff.
2002-08-26 08:11:52 +00:00
Glenn Maynard
35b9371edb
Make sure we don't have problems with %'s in trace parameters.
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Use va_end.
2002-08-26 06:40:49 +00:00
Glenn Maynard
657614d11a
Use initializer lists; faster.
2002-08-26 06:39:51 +00:00
Chris Danford
950f9c1645
Added How To Play screen, improved scroll bar, and added "toasty" easter egg.
2002-08-26 05:53:48 +00:00
Glenn Maynard
4b9404c5c2
(more of the same)
2002-08-26 05:04:54 +00:00
Glenn Maynard
e22fdeefcd
Make the callbacks static members, so they can access private members.
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Make m_pJoystick and GetDirectInput private.
Don't bail out on Update if the joystick fails, since we still have more
devices. Just log--handle error conditions on our own.
Reduce Windows types in the interface; eventually it'll need to be
clean.
Remove unused Get*Device functions.
2002-08-26 05:01:25 +00:00
Glenn Maynard
8658b101cc
Don't export PumpButtonNames; compact the header a bit.
2002-08-26 04:46:16 +00:00
Glenn Maynard
cb73056691
Since we allow escape to back out of the demonstration, allow BACK to,
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too.
2002-08-26 03:51:12 +00:00
Glenn Maynard
40d96cc613
Move the last global to the class.
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Make m_iSelectedStyle a bitfield, which simplifies some things.
Don't select player 1 if player 2 selects at the last second.
2002-08-26 01:20:03 +00:00
Glenn Maynard
2f3d12ee8e
Use a message to end the selection, instead of a global float.
2002-08-26 00:57:40 +00:00
Glenn Maynard
a30399d3bc
Animate during Update, not rendering, and make it honor tab/~.
2002-08-26 00:40:12 +00:00
Glenn Maynard
34f62d8d56
simplify
2002-08-26 00:19:59 +00:00
Andrew Livy
d4f4a854cf
Cleaned up Ez2SelectStyle (however 2p support removed). Now using new ScrollingList system (PUMP can make use of this for select style also)
2002-08-25 23:10:28 +00:00
Glenn Maynard
8b6b4043ef
(typo)
2002-08-25 19:54:14 +00:00
Chris Danford
1b3c62adb9
added autogeneration of Notes for missing NotesTypes
2002-08-25 19:00:12 +00:00
Chris Danford
8d63a5f7e0
reduced size of hold parts texture for reduced memory footprint
2002-08-25 06:42:26 +00:00
Glenn Maynard
a5df78e77d
fixup skins/noteskins paths
2002-08-25 06:01:03 +00:00
Glenn Maynard
13af77a570
Remove HoldNote.h.
2002-08-25 05:50:32 +00:00
Chris Danford
c57cdfc91f
fixed crash in background (oops!)
2002-08-25 05:31:24 +00:00
Chris Danford
022a98879c
added features to package manager, and renamed "Skins" dir to "NoteSkins"
2002-08-25 05:07:47 +00:00
Glenn Maynard
b3cb136f04
Fix up editing hold notes.
2002-08-25 05:00:23 +00:00
Glenn Maynard
3d84bc6135
Comments.
2002-08-24 22:49:10 +00:00
Glenn Maynard
c6cfa14c1a
Don't render the beginning of the song when cancelling out of gameplay.
2002-08-24 22:48:16 +00:00
Glenn Maynard
ac95c478f5
Update.
2002-08-24 21:25:35 +00:00
Glenn Maynard
f54cb254a6
Add GroupList.
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(Group list from the group select screen, with no limit on song count.)
2002-08-24 20:36:29 +00:00
Glenn Maynard
849086a3ba
fix error (must remember to clear cache when testing this type of thing)
2002-08-24 09:24:53 +00:00
Glenn Maynard
30dd7ab9b2
Two different pieces of code in the editor were initializing a "new" song,
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and they were both being triggered. Only do it in the ctor, since we need
the information that's being initialized elsewhere in the editor.
2002-08-24 08:28:44 +00:00
Glenn Maynard
79bc58aedd
Fix a bug in the m_sSongFileName optimization; add an assertion for it.
2002-08-24 07:57:28 +00:00
Glenn Maynard
d52224560e
implement m_bDelayedEscape
2002-08-24 06:34:15 +00:00
Glenn Maynard
1d2e3faefd
Add MusicList (move column display out of ScreenSelectGroup). Doesn't
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have a group limit (but ScreenSelectGroup still does)
2002-08-24 06:30:32 +00:00
Glenn Maynard
4e4be34e61
Remove unused sound.
2002-08-24 04:44:47 +00:00