lo! const safety!

This commit is contained in:
Glenn Maynard
2002-08-22 23:05:49 +00:00
parent ae99e427d7
commit c3a8734893
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -257,7 +257,7 @@ GameDef* GameState::GetCurrentGameDef()
return GAMEMAN->GetGameDefForGame( m_CurGame );
}
StyleDef* GameState::GetCurrentStyleDef()
const StyleDef* GameState::GetCurrentStyleDef()
{
return GAMEMAN->GetStyleDefForStyle( m_CurStyle );
}
+1 -1
View File
@@ -41,7 +41,7 @@ public:
PlayerNumber m_MasterPlayerNumber;
GameDef* GetCurrentGameDef();
StyleDef* GetCurrentStyleDef();
const StyleDef* GetCurrentStyleDef();
bool IsPlayerEnabled( PlayerNumber pn );
bool IsPlayerEnabled( int p ) { return IsPlayerEnabled( (PlayerNumber)p ); }; // for those too lasy to cast all those p's to a PlayerNumber