Commit Graph

211 Commits

Author SHA1 Message Date
Chris Danford 57f0a820a1 cosmetic cleanup, changed default texture color to 16bits 2003-02-02 09:09:29 +00:00
Chris Danford 6f445f700f more options re-org 2003-02-01 01:11:00 +00:00
Chris Danford e80943fb53 options menu re-organization to solve TitleMenu clutter 2003-01-31 23:31:35 +00:00
Chris Danford 7c470cf9c8 added ScreenJukebox 2003-01-31 21:34:34 +00:00
Chris Danford 3ddadbe82f New ScreenEditMenu 2003-01-30 07:18:33 +00:00
Glenn Maynard 5aa7ebc1ac rename a function 2003-01-27 23:10:44 +00:00
Chris Danford 9a104a7b2f working on ranking 2003-01-26 07:33:03 +00:00
Chris Danford 66aa51c5ae working on name entry 2003-01-26 02:21:47 +00:00
Glenn Maynard 3cf9dfa910 simplify 2003-01-23 04:33:23 +00:00
Chris Danford e2a91a79a9 Warn if using software OpenGL, sound driver now falls back to WaveOut by default 2003-01-19 21:51:46 +00:00
Chris Danford ab9f558c6e Adding basic coin support 2003-01-19 04:44:22 +00:00
Glenn Maynard 70e386192b err, commit cumulative-FPS display 2003-01-14 21:58:01 +00:00
Chris Danford 21ab45ec96 fixed broken screen gameplay, started adding coin-op logic 2003-01-10 02:22:07 +00:00
Glenn Maynard 5c2f183669 sandbox is now a sandbox again; add a Test container, move
the sound test into a separate screen and add a font test
2003-01-09 04:45:49 +00:00
Chris Danford 2171a071dc removed RageNetwork*, added attract sequence 2003-01-08 23:43:54 +00:00
Glenn Maynard 8c4a024888 get rid of vertex queue 2003-01-08 23:16:28 +00:00
Glenn Maynard 517bdcf150 ack. 2002-12-30 03:27:43 +00:00
Glenn Maynard fd7dbed3b7 fix dependencies 2002-12-30 00:13:47 +00:00
Glenn Maynard c8b16777af fix occasional one-frame glitches 2002-12-29 23:37:41 +00:00
Glenn Maynard 49f05c9ab8 s/throw RageException/RageException::Throw/ 2002-12-21 19:34:02 +00:00
Glenn Maynard e7c32293da add song cleaning 2002-12-21 18:23:37 +00:00
Glenn Maynard 6ffd189d53 add stat clearing 2002-12-21 07:54:24 +00:00
Andrew Livy ceb2fc0c25 Started work on the Banner Scrolling List style Music Select (as used by pump/ez2/para/3ddx/bm/3rd mix and older). It's far from finished, but is a start, also updated some para graphics. This compiles in VC6. the Project will compile it all, as for any other makefiles kicking around (like unix makefiles) I dont know whats what so these have not been updated. Thanks. 2002-12-05 03:49:46 +00:00
Chris Danford ca7c1ab78f working on mulitplayer 2002-12-02 05:25:44 +00:00
Glenn Maynard 984b433858 signs, headers, for scoping 2002-11-16 20:21:00 +00:00
Glenn Maynard b037524db0 finish draw stats 2002-11-11 20:43:30 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Glenn Maynard bccaf3560b s/Add/push_back/ 2002-10-31 04:23:39 +00:00
Glenn Maynard a041b7cd3e s/RemoteAt/erase/ 2002-10-31 04:11:08 +00:00
Glenn Maynard dcb4fd2128 some more s/GetSize/size/ and other minor STLisms 2002-10-31 02:20:11 +00:00
Chris Danford ec202633e9 Added .GetString() to all CStrings passed in vargs 2002-10-29 07:58:44 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Glenn Maynard 5c841f287b s/RemoveAll/clear/g 2002-10-24 20:15:24 +00:00
Glenn Maynard 85e409b121 some more MFCisms to STLisms 2002-10-24 19:55:09 +00:00
Glenn Maynard df64537353 switch this little timer to RT, since dxutil is gone 2002-10-24 07:11:21 +00:00
Chris Danford 5a43236895 Per-game theme preference now remembered if value is "default" 2002-09-29 17:38:07 +00:00
Chris Danford 23df7ec564 Yet more theme cleanup. This should be the job of the artists! 2002-09-24 02:55:32 +00:00
Chris Danford 899e226f38 Moved backgrounds into "Backgrounds" assets folder. Any BGAnimation may be used now.
Cleaned up many, many graphics.
2002-09-23 07:35:47 +00:00
Chris Danford e44141c8d3 Fixed extended ASCII support in BitmapText 2002-09-22 20:34:11 +00:00
Chris Danford a90c4e4ff5 Made "credits" a separate font. 2002-09-15 23:04:44 +00:00
Chris Danford ad68ba1bd4 Broke GameOptions into Input and Machine Options. Added "OptionsNavigation" option. 2002-09-10 09:10:36 +00:00
Andrew Livy 41a5316439 Grudgily revoking Ez2SelectMusic until something is done about the API :) 2002-09-06 23:47:14 +00:00
Andrew Livy 53f31b4bba Ez2dancer Style SelectMusic Screen Started. 2002-09-06 17:34:46 +00:00
Glenn Maynard f762dccbae turn off some noisy debugs 2002-09-06 00:31:25 +00:00
Glenn Maynard 28e837e242 add ScreenManager::LoadPreppedScreen. 2002-09-04 23:40:01 +00:00
Chris Danford 1c90b8236f added MAX-style options navigation and moved more constants into theme metrics 2002-09-04 03:49:08 +00:00
Glenn Maynard 7b3491a7e9 Skip first update for each screen. (Explanation in comments.)
Add ScreenManager::PrepNewScreen.
2002-09-04 00:25:30 +00:00
Glenn Maynard 1e6ff21cef Move actual screen creation to a separate function.
Clear the directory cache when we load a new screen.
2002-09-03 05:43:58 +00:00
Chris Danford 7d4cf73000 half-finished codes, options icons, and two new modifiers. 2002-09-02 21:59:58 +00:00
Chris Danford 142002091a Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff 2002-08-27 03:59:22 +00:00