Commit Graph
100 Commits
Author SHA1 Message Date
Chris Danford e541ff5082 fix VC6 compile errors 2005-02-02 04:01:04 +00:00
Chris Danford 57c75d43e3 fix gcc compile 2005-02-01 22:40:27 +00:00
Chris Danford 275edd909b style cleanup 2005-02-01 07:50:26 +00:00
Chris Danford d6c33c96d6 fix GCC errors and warnings 2005-02-01 07:49:23 +00:00
Chris Danford 68dd253720 use templated classes instead of macros for easier debugging 2005-01-31 08:05:27 +00:00
Chris Danford 505dab87c2 add .SM genre tag 2005-01-31 05:25:27 +00:00
Chris Danford 20b6803fd8 add "trail" command 2005-01-31 04:46:18 +00:00
Chris Danford bc6d223db5 add asserts 2005-01-31 04:41:25 +00:00
Chris Danford ace7d6991c fix runtime Lua error 2005-01-31 03:43:49 +00:00
Chris Danford bab89e1b07 fix underlines showing in ScreenOptionsMenu 2005-01-31 03:32:59 +00:00
Chris Danford a24bd3014c cleanup: "(PlayerNumber)" -> "" 2005-01-31 03:18:46 +00:00
Chris Danford 3674f5a507 fix out of bounds access 2005-01-31 02:45:33 +00:00
Chris Danford 55b44767b4 require "[Screen] Class=foo" so that derived classes can inhereit "Class=" and not have to redefine it 2005-01-31 02:32:08 +00:00
Chris Danford 44f7715e89 fix VC6 proj 2005-01-31 02:27:53 +00:00
Chris Danford b5cf0b87eb add variables for workout 2005-01-31 02:00:00 +00:00
Chris Danford b98c3b8661 footer cleanup 2005-01-30 20:13:01 +00:00
Chris Danford b3e9d3aed0 fix options icon names 2005-01-29 22:47:37 +00:00
Chris Danford 7522bcff24 revert metrics test 2005-01-29 22:35:56 +00:00
Chris Danford e273da39c6 replace ScreenMenuJukebox with ScreenOptionsMaster 2005-01-29 21:56:24 +00:00
Chris Danford 4cb179e5ec remove debugging 2005-01-29 21:51:03 +00:00
Chris Danford 10810c1b9c update project files 2005-01-26 11:24:45 +00:00
Chris Danford 8555a6da45 use Lua to execute commands
(needs cleanup)
2005-01-26 11:21:43 +00:00
Chris Danford 1f00c84293 play OnCommand for shared background
(how did this ever work?)
2005-01-26 10:45:47 +00:00
Chris Danford 5f175c041c fix keymaps reading 2005-01-26 09:13:59 +00:00
Chris Danford 9ab13ad4f2 give the root node a name so that it's valid XML 2005-01-26 09:13:24 +00:00
Chris Danford f9b63793c8 fix vConnects not filled in correctly 2005-01-25 21:12:51 +00:00
Chris Danford ed6aa8b02e The Lua state needs to be reset on a theme change to reload scripts 2005-01-24 03:05:37 +00:00
Chris Danford cd9c48d645 LuaHelpers -> LuaManager 2005-01-24 02:26:55 +00:00
Chris Danford f4de06361d not necessary to reInit Lua on a theme change 2005-01-24 02:14:58 +00:00
Chris Danford b055671a63 LuaHelpers.cpp -> LuaManager 2005-01-24 02:12:07 +00:00
Chris Danford 29a1bbb993 add macros for Lua binding C++ classes 2005-01-24 02:11:23 +00:00
Chris Danford 5b223580e5 allow classes to register with Lua 2005-01-24 02:04:03 +00:00
Chris Danford 07a26bafc4 remove unused 2005-01-22 09:01:00 +00:00
Chris Danford cfb6ef953e cleanup 2005-01-22 09:00:31 +00:00
Chris Danford 864ca7bed4 split apart "GetSongCredits()" 2005-01-21 07:13:44 +00:00
Chris Danford ddab166dad fix "can't lay mines" 2005-01-21 06:47:50 +00:00
Chris Danford a3ed21da36 turn off sphere mapping on tex unit 0 after rendering 2005-01-21 06:14:20 +00:00
Chris Danford 663bd5d8b7 fix misspelling 2005-01-21 06:13:45 +00:00
Chris Danford 434d49a70b update VC6 proj 2005-01-21 06:01:18 +00:00
Chris Danford d92379cc5d update screen testing 2005-01-21 05:58:31 +00:00
Chris Danford 5d6eb1d236 put ActorUtil functions in a namespace 2005-01-17 05:42:52 +00:00
Chris Danford cda4c3b04a make Actor LoadFromNode signatures consistent 2005-01-17 05:28:16 +00:00
Chris Danford adab436231 consolidate ScreenStage overlays 2005-01-17 04:32:12 +00:00
Chris Danford 90be873611 consolidate ScreenStage overlays 2005-01-17 04:10:50 +00:00
Chris Danford a5d40aad79 fix default.xml loading
add Condition check in LoadFromActorFile
2005-01-17 04:08:08 +00:00
Chris Danford f26a33713d add Lua functions 2005-01-17 04:05:40 +00:00
Chris Danford d1adfc6804 load default.xml instead of BGAnimation.ini if available 2005-01-17 01:32:45 +00:00
Chris Danford 8771872ac7 eliminate redundant INI read 2005-01-17 00:58:07 +00:00
Chris Danford 99afe19780 handle ActorScroller attributes in a more consistent way 2005-01-17 00:40:43 +00:00
Chris Danford 8a1fb93003 move attribute loading into the class that owns the attribute 2005-01-16 23:40:21 +00:00
Chris Danford f47c3bdc6c remove old file 2005-01-16 21:56:40 +00:00
Chris Danford a25730d0a4 cleanup 2005-01-16 21:00:26 +00:00
Chris Danford 66c6018ed1 cleanup ugly nested conditionals 2005-01-16 08:15:20 +00:00
Chris Danford f1dbeb2334 cleanup 2005-01-16 07:08:58 +00:00
Chris Danford 8f524bd0f5 fix background position and scale not set correctly 2005-01-16 05:51:04 +00:00
Chris Danford cfb9d284c5 simplify: combine two Actor deques into one 2005-01-16 04:35:47 +00:00
Chris Danford f2060969de fix tween overflow in Actor commands that call themself 2005-01-16 04:22:43 +00:00
Chris Danford 2122d3e45a style cleanup 2005-01-16 01:35:56 +00:00
Chris Danford 9425c42a25 fix compile 2005-01-16 01:27:41 +00:00
Chris Danford 5c79ac4196 pass bNeedsNormals into RageCompiledGeometry 2005-01-14 10:23:22 +00:00
Chris Danford c558727bf7 fix compile error 2005-01-14 06:10:56 +00:00
Chris Danford 7038f473b8 in preferred, sort by group -> meter -> num steps 2005-01-13 09:57:26 +00:00
Chris Danford 4799c3414b don't show random/roulette in non-preferred sorts 2005-01-13 09:56:41 +00:00
Chris Danford 725f515adc cleanup 2005-01-13 09:53:36 +00:00
Chris Danford 5c5363598f fix VC7 warnings 2005-01-10 07:04:44 +00:00
Chris Danford c484f63266 fix "hold note ends incorrect after Turn"
fix AV in SuperShuffle
2005-01-10 06:23:04 +00:00
Chris Danford 223ca00728 Sprite -> AutoActor 2005-01-09 01:17:51 +00:00
Chris Danford ea29e11fb7 cleanup 2005-01-08 21:11:00 +00:00
Chris Danford e858102147 use themed dialog titles 2005-01-08 14:32:42 +00:00
Chris Danford 9102a3e13f use m_sName, not a hard-coded screen name 2005-01-08 12:44:03 +00:00
Chris Danford 58e58f4770 remove frame element. Use ScreenWithMenuElements::Overlay instead 2005-01-08 12:37:21 +00:00
Chris Danford 83d89decb2 remove hard-coded zooms 2005-01-08 12:15:07 +00:00
Chris Danford 9415cea26a fix duplicate start sounds
don't BeginFadingOut if the selected choice doesn't specify a screen
2005-01-08 09:50:59 +00:00
Chris Danford 58e31666da apply common setting (especially "sound") only once 2005-01-08 09:49:02 +00:00
Chris Danford cc352d7f07 fix start sound 2005-01-08 09:47:44 +00:00
Chris Danford 2c4b77ec62 more precise control over the draw distance 2005-01-08 08:34:31 +00:00
Chris Danford 77e1c2fee8 fix VC7 warnings 2005-01-08 02:06:22 +00:00
Chris Danford 86d66c6e23 fix Type= specification in BGALayer 2005-01-08 02:05:31 +00:00
Chris Danford dc6e6f0d21 fix Ini saving 2005-01-08 00:16:11 +00:00
Chris Danford d8ba4c42a8 fix LifeDifficulty OnCommand plays twice 2005-01-08 00:07:13 +00:00
Chris Danford fdfcff7a6d fix LengthSeconds calculated too early 2005-01-07 23:56:18 +00:00
Chris Danford 475631213e fix ScreenTitle* help text
change screens to point to ScreenTitleBranch, not ScreenTitleMenu
fix premium/coin mode BGA
2005-01-07 23:05:10 +00:00
Chris Danford ea43f8ee1b support loading BGAs from XML 2005-01-07 22:01:57 +00:00
Chris Danford e836a44a3f more whitespace fixes 2005-01-07 21:52:59 +00:00
Chris Danford 8b662089b7 fix "any whitespace char should be allowed between entitiy name and 1st attribute" 2005-01-07 21:11:36 +00:00
Chris Danford 12414d66f1 fix comments saved as values 2005-01-07 14:37:21 +00:00
Chris Danford 981e52ec58 merge IniFile and XmlFile 2005-01-07 14:28:00 +00:00
Chris Danford 5b2582cab3 use multimap in XmlFile 2005-01-07 09:09:23 +00:00
Chris Danford b1070d2077 remove parent pointers 2005-01-07 06:51:53 +00:00
Chris Danford afc06a1d92 re-add typedefs 2005-01-07 03:18:11 +00:00
Chris Danford 7b8138ebab don't read the metric before the Actor is given a name 2005-01-07 02:36:05 +00:00
Chris Danford de22848a45 remove IniFilePreserveOrder 2005-01-07 02:24:16 +00:00
Chris Danford 31ea9c7bc4 cleanup 2005-01-07 02:07:10 +00:00
Chris Danford cc0f4e7c6f allow float value for NumItemsToDraw 2005-01-06 21:24:32 +00:00
Chris Danford 95b83d1ee5 make NumItemsToDraw a float 2005-01-06 21:09:13 +00:00
Chris Danford 4405130fb0 use Scroller to space TitleMenu items 2005-01-06 02:00:49 +00:00
Chris Danford c257c8ed3c remove hard-coded NumItemsToDraw 2005-01-06 01:59:44 +00:00
Chris Danford 9132b5a518 remove unnecessary dependencies on ScreenGameplay 2005-01-06 01:52:45 +00:00
Chris Danford fddfd2783e allow a scroll time of 0 for non-scrolling lists 2005-01-06 01:51:55 +00:00
Chris Danford a04d415ac7 fix CoinMode toggling on ScreenTitleMenu
NumCodes->CodeNames
2005-01-05 04:40:39 +00:00