fix VC6 compile errors

This commit is contained in:
Chris Danford
2005-02-02 04:01:04 +00:00
parent a3f785974d
commit e541ff5082
+2 -2
View File
@@ -221,7 +221,7 @@ ScreenSelectMaster::ScreenSelectMaster( CString sClassName ) : ScreenSelect( sCl
m_Next[dir][c] = c + add;
/* Always wrap around DIR_AUTO. */
if( dir == DIR_AUTO || WRAP_CURSOR )
if( dir == DIR_AUTO || (bool)WRAP_CURSOR )
wrap( m_Next[dir][c], m_aGameCommands.size() );
else
m_Next[dir][c] = clamp( m_Next[dir][c], 0, (int)m_aGameCommands.size()-1 );
@@ -616,7 +616,7 @@ void ScreenSelectMaster::MenuStart( PlayerNumber pn )
float fSecs = 0;
bool bAllDone = true;
if( SHARED_PREVIEW_AND_CURSOR || GetCurrentPage() == PAGE_2 )
if( (bool)SHARED_PREVIEW_AND_CURSOR || GetCurrentPage() == PAGE_2 )
{
/* Only one player has to pick. Choose this for all the other players, too. */
FOREACH_HumanPlayer( p )