LuaHelpers.cpp -> LuaManager
This commit is contained in:
@@ -65,7 +65,7 @@ CourseUtil.cpp CourseUtil.h DateTime.cpp DateTime.h Font.cpp Font.h FontCharAlia
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FontCharmaps.cpp FontCharmaps.h Game.cpp Game.h GameCommand.cpp GameCommand.h \
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GameConstantsAndTypes.cpp GameConstantsAndTypes.h \
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GameInput.cpp GameInput.h Grade.cpp Grade.h HighScore.cpp HighScore.h Inventory.cpp Inventory.h LuaFunctions.h \
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LuaHelpers.cpp LuaHelpers.h LyricsLoader.cpp LyricsLoader.h MenuInput.h \
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LyricsLoader.cpp LyricsLoader.h MenuInput.h \
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NoteData.cpp NoteData.h NoteDataUtil.cpp NoteDataUtil.h NoteDataWithScoring.cpp NoteDataWithScoring.h \
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NoteFieldPositioning.cpp NoteFieldPositioning.h NoteTypes.cpp NoteTypes.h NotesLoader.cpp NotesLoader.h \
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NotesLoaderBMS.cpp NotesLoaderBMS.h NotesLoaderDWI.cpp NotesLoaderDWI.h NotesLoaderKSF.cpp NotesLoaderKSF.h \
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@@ -268,7 +268,8 @@ GlobalSingletons = \
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AnnouncerManager.cpp AnnouncerManager.h Bookkeeper.cpp Bookkeeper.h CryptManager.cpp CryptManager.h \
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FontManager.cpp FontManager.h GameSoundManager.cpp GameSoundManager.h GameManager.cpp GameManager.h \
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GameState.cpp GameState.h InputFilter.cpp InputFilter.h \
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InputMapper.cpp InputMapper.h InputQueue.cpp InputQueue.h LightsManager.cpp LightsManager.h \
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InputMapper.cpp InputMapper.h InputQueue.cpp InputQueue.h \
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LuaManager.cpp LuaManager.h LightsManager.cpp LightsManager.h \
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MemoryCardManager.cpp MemoryCardManager.h NetworkSyncManager.cpp NetworkSyncManager.h \
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NetworkSyncServer.cpp NetworkSyncServer.h NoteSkinManager.cpp NoteSkinManager.h \
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PrefsManager.cpp PrefsManager.h ProfileManager.cpp ProfileManager.h ScreenManager.cpp \
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+14
-10
@@ -62,7 +62,7 @@ IntDir=.\../Debug6
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TargetDir=\stepmania\stepmania\Program
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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# End Special Build Tool
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@@ -99,7 +99,7 @@ IntDir=.\../Release6
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TargetDir=\stepmania\stepmania\Program
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TargetName=StepMania
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SOURCE="$(InputPath)"
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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# End Special Build Tool
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@@ -816,18 +816,14 @@ SOURCE=.\Inventory.h
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# End Source File
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# Begin Source File
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SOURCE=.\LuaBinding.h
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# End Source File
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# Begin Source File
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SOURCE=.\LuaFunctions.h
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# End Source File
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# Begin Source File
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SOURCE=.\LuaHelpers.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\LuaHelpers.h
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# End Source File
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# Begin Source File
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SOURCE=.\LyricsLoader.cpp
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# End Source File
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# Begin Source File
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@@ -2996,6 +2992,14 @@ SOURCE=.\LightsManager.h
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# End Source File
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# Begin Source File
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SOURCE=.\LuaManager.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\LuaManager.h
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# End Source File
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# Begin Source File
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SOURCE=.\MemoryCardManager.cpp
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# End Source File
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# Begin Source File
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@@ -707,15 +707,12 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="Inventory.h">
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</File>
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<File
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RelativePath="LuaBinding.h">
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</File>
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<File
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RelativePath="LuaFunctions.h">
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</File>
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<File
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RelativePath="LuaHelpers.cpp">
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</File>
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<File
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RelativePath="LuaHelpers.h">
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</File>
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<File
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RelativePath="LyricsLoader.cpp">
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</File>
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@@ -2331,6 +2328,12 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="LightsManager.h">
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</File>
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<File
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RelativePath="LuaManager.cpp">
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</File>
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<File
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RelativePath="LuaManager.h">
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</File>
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<File
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RelativePath="MemoryCardManager.cpp">
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</File>
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