LuaHelpers.cpp -> LuaManager

This commit is contained in:
Chris Danford
2005-01-24 02:12:07 +00:00
parent 29a1bbb993
commit b055671a63
5 changed files with 26 additions and 18 deletions
+3 -2
View File
@@ -65,7 +65,7 @@ CourseUtil.cpp CourseUtil.h DateTime.cpp DateTime.h Font.cpp Font.h FontCharAlia
FontCharmaps.cpp FontCharmaps.h Game.cpp Game.h GameCommand.cpp GameCommand.h \
GameConstantsAndTypes.cpp GameConstantsAndTypes.h \
GameInput.cpp GameInput.h Grade.cpp Grade.h HighScore.cpp HighScore.h Inventory.cpp Inventory.h LuaFunctions.h \
LuaHelpers.cpp LuaHelpers.h LyricsLoader.cpp LyricsLoader.h MenuInput.h \
LyricsLoader.cpp LyricsLoader.h MenuInput.h \
NoteData.cpp NoteData.h NoteDataUtil.cpp NoteDataUtil.h NoteDataWithScoring.cpp NoteDataWithScoring.h \
NoteFieldPositioning.cpp NoteFieldPositioning.h NoteTypes.cpp NoteTypes.h NotesLoader.cpp NotesLoader.h \
NotesLoaderBMS.cpp NotesLoaderBMS.h NotesLoaderDWI.cpp NotesLoaderDWI.h NotesLoaderKSF.cpp NotesLoaderKSF.h \
@@ -268,7 +268,8 @@ GlobalSingletons = \
AnnouncerManager.cpp AnnouncerManager.h Bookkeeper.cpp Bookkeeper.h CryptManager.cpp CryptManager.h \
FontManager.cpp FontManager.h GameSoundManager.cpp GameSoundManager.h GameManager.cpp GameManager.h \
GameState.cpp GameState.h InputFilter.cpp InputFilter.h \
InputMapper.cpp InputMapper.h InputQueue.cpp InputQueue.h LightsManager.cpp LightsManager.h \
InputMapper.cpp InputMapper.h InputQueue.cpp InputQueue.h \
LuaManager.cpp LuaManager.h LightsManager.cpp LightsManager.h \
MemoryCardManager.cpp MemoryCardManager.h NetworkSyncManager.cpp NetworkSyncManager.h \
NetworkSyncServer.cpp NetworkSyncServer.h NoteSkinManager.cpp NoteSkinManager.h \
PrefsManager.cpp PrefsManager.h ProfileManager.cpp ProfileManager.h ScreenManager.cpp \
+14 -10
View File
@@ -62,7 +62,7 @@ IntDir=.\../Debug6
TargetDir=\stepmania\stepmania\Program
TargetName=StepMania-debug
SOURCE="$(InputPath)"
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -99,7 +99,7 @@ IntDir=.\../Release6
TargetDir=\stepmania\stepmania\Program
TargetName=StepMania
SOURCE="$(InputPath)"
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
# End Special Build Tool
@@ -816,18 +816,14 @@ SOURCE=.\Inventory.h
# End Source File
# Begin Source File
SOURCE=.\LuaBinding.h
# End Source File
# Begin Source File
SOURCE=.\LuaFunctions.h
# End Source File
# Begin Source File
SOURCE=.\LuaHelpers.cpp
# End Source File
# Begin Source File
SOURCE=.\LuaHelpers.h
# End Source File
# Begin Source File
SOURCE=.\LyricsLoader.cpp
# End Source File
# Begin Source File
@@ -2996,6 +2992,14 @@ SOURCE=.\LightsManager.h
# End Source File
# Begin Source File
SOURCE=.\LuaManager.cpp
# End Source File
# Begin Source File
SOURCE=.\LuaManager.h
# End Source File
# Begin Source File
SOURCE=.\MemoryCardManager.cpp
# End Source File
# Begin Source File
+9 -6
View File
@@ -707,15 +707,12 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
<File
RelativePath="Inventory.h">
</File>
<File
RelativePath="LuaBinding.h">
</File>
<File
RelativePath="LuaFunctions.h">
</File>
<File
RelativePath="LuaHelpers.cpp">
</File>
<File
RelativePath="LuaHelpers.h">
</File>
<File
RelativePath="LyricsLoader.cpp">
</File>
@@ -2331,6 +2328,12 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
<File
RelativePath="LightsManager.h">
</File>
<File
RelativePath="LuaManager.cpp">
</File>
<File
RelativePath="LuaManager.h">
</File>
<File
RelativePath="MemoryCardManager.cpp">
</File>