fix runtime Lua error
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@@ -477,6 +477,7 @@ LuaFunction_NoArgs( GetStagesPlayed, (int) g_vPlayedStageStats.size() );
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LuaFunction_NoArgs( GetBestGrade, GetBestGrade() );
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LuaFunction_NoArgs( GetWorstGrade, GetWorstGrade() );
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LuaFunction_NoArgs( OnePassed, g_CurStageStats.OnePassed() );
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LuaFunction_NoArgs( AllFailed, g_CurStageStats.AllFailed() );
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LuaFunction_PlayerNumber( FullCombo, g_CurStageStats.m_player[pn].FullCombo() )
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LuaFunction_PlayerNumber( MaxCombo, g_CurStageStats.m_player[pn].GetMaxCombo().cnt )
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LuaFunction_PlayerNumber( GetGrade, g_CurStageStats.m_player[pn].GetGrade() )
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@@ -529,9 +530,8 @@ Grade GetBestFinalGrade()
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Grade top_grade = GRADE_FAILED;
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StageStats stats;
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GAMESTATE->GetFinalEvalStats( stats );
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FOREACH_PlayerNumber( p )
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if( GAMESTATE->IsHumanPlayer(p) )
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top_grade = min( top_grade, stats.m_player[p].GetGrade() );
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FOREACH_HumanPlayer( p )
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top_grade = min( top_grade, stats.m_player[p].GetGrade() );
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return top_grade;
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}
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LuaFunction_NoArgs( GetBestFinalGrade, GetBestFinalGrade() );
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