add macros for Lua binding C++ classes

This commit is contained in:
Chris Danford
2005-01-24 02:11:23 +00:00
parent 5b223580e5
commit 29a1bbb993
+166
View File
@@ -0,0 +1,166 @@
/* Based on Lua Wiki example: http://lua-users.org/wiki/SimplerCppBinding
* Modified by Chris.
*/
#include "lua.h"
#include "lauxlib.h"
#include "LuaManager.h"
#define LUA_REGISTER_CLASS( T, base ) \
class Lua##T { \
public: \
Lua##T() { LUA->Register( Register ); } \
static const char className[]; \
static Luna<T,Lua##T>::RegType methods[]; \
static void Register( lua_State* L ) { \
Luna<T,Lua##T>::Register(L); \
if( stricmp(#base,"null") != 0 ) \
LUA->RunScript( "getmetatable("#T").__index = "#base ); \
} \
static T* MakeNew( lua_State* L ) { \
return new T; \
} \
LUA_##T##_METHODS( T ) \
}; \
static Lua##T registera; \
const char Lua##T::className[] = #T; \
Luna<T,Lua##T>::RegType Lua##T::methods[] = { \
LUA_##T##_METHODS_MAP( T ) \
{0,0} \
};
#define LUA_METHOD_MAP( T, Method ) { #Method, Lua##T::##Method },
template <typename T, typename TInfo> class Luna {
typedef struct { T *pT; } userdataType;
public:
typedef int (*mfp)(T *p, lua_State *L);
typedef struct { const char *name; mfp mfunc; } RegType;
static void Register(lua_State *L) {
lua_newtable(L);
int methods = lua_gettop(L);
luaL_newmetatable(L, TInfo::className);
int metatable = lua_gettop(L);
// store method table in globals so that
// scripts can add functions written in Lua.
lua_pushstring(L, TInfo::className);
lua_pushvalue(L, methods);
lua_settable(L, LUA_GLOBALSINDEX);
lua_pushliteral(L, "__metatable");
lua_pushvalue(L, methods);
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
lua_pushliteral(L, "__index");
lua_pushvalue(L, methods);
lua_settable(L, metatable);
lua_pushliteral(L, "__tostring");
lua_pushcfunction(L, tostring_T);
lua_settable(L, metatable);
lua_pushliteral(L, "__gc");
lua_pushcfunction(L, gc_T);
lua_settable(L, metatable);
lua_newtable(L); // mt for method table
int mt = lua_gettop(L);
lua_pushliteral(L, "__call");
lua_pushcfunction(L, new_T);
lua_pushliteral(L, "new");
lua_pushvalue(L, -2); // dup new_T function
lua_settable(L, methods); // add new_T to method table
lua_settable(L, mt); // mt.__call = new_T
lua_setmetatable(L, methods);
// fill method table with methods from class T
for (RegType *l = TInfo::methods; l->name; l++) {
lua_pushstring(L, l->name);
lua_pushlightuserdata(L, (void*)l);
lua_pushcclosure(L, thunk, 1);
lua_settable(L, methods);
}
lua_pop(L, 2); // drop metatable and method table
}
// get userdata from Lua stack and return pointer to T object
static T *check(lua_State *L, int narg) {
userdataType *ud =
static_cast<userdataType*>(luaL_checkudata(L, narg, TInfo::className));
if(!ud) luaL_typerror(L, narg, TInfo::className);
return ud->pT; // pointer to T object
}
private:
Luna(); // hide default constructor
// member function dispatcher
static int thunk(lua_State *L) {
// stack has userdata, followed by method args
T *obj = check(L, 1); // get 'self', or if you prefer, 'this'
lua_remove(L, 1); // remove self so member function args start at index 1
// get member function from upvalue
RegType *l = static_cast<RegType*>(lua_touserdata(L, lua_upvalueindex(1)));
return (*(l->mfunc))(obj,L); // call member function
}
// create a new T object and
// push onto the Lua stack a userdata containing a pointer to T object
static int new_T(lua_State *L) {
lua_remove(L, 1); // use classname:new(), instead of classname.new()
T *obj = TInfo::MakeNew(L); // call constructor for T objects
userdataType *ud =
static_cast<userdataType*>(lua_newuserdata(L, sizeof(userdataType)));
ud->pT = obj; // store pointer to object in userdata
luaL_getmetatable(L, TInfo::className); // lookup metatable in Lua registry
lua_setmetatable(L, -2);
return 1; // userdata containing pointer to T object
}
// garbage collection metamethod
static int gc_T(lua_State *L) {
userdataType *ud = static_cast<userdataType*>(lua_touserdata(L, 1));
T *obj = ud->pT;
delete obj; // call destructor for T objects
return 0;
}
static int tostring_T (lua_State *L) {
char buff[32];
userdataType *ud = static_cast<userdataType*>(lua_touserdata(L, 1));
T *obj = ud->pT;
sprintf(buff, "%p", obj);
lua_pushfstring(L, "%s (%s)", TInfo::className, buff);
return 1;
}
};
/*
* (c) 2001-2005 lua-users.org, Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/