Commit Graph
1997 Commits
Author SHA1 Message Date
AJ Kelly 785a9f93a5 small todo comment 2011-06-05 00:45:25 -05:00
Thai Pangsakulyanont bce2fcbe2a the progress now displays on a mac. Needs some visual adjustments though. 2011-06-05 12:18:20 +07:00
Thai Pangsakulyanont ac928c7faa [default -> loading window] merge 2011-06-05 11:41:08 +07:00
Jason Felds 26c5fa4e15 Fix parsing of beats vs seconds on speeds. 2011-06-04 23:44:26 -04:00
Jason Felds 3bb7890d5b Load SMA files first over SM. 2011-06-04 19:42:06 -04:00
Henrik Andersson 9721c0d66a [loading window] Trying to clean up the in game song reloading. 2011-06-05 01:39:15 +02:00
Jason Felds 0b67f6bc64 Temporarily stop lua error if no background.
Caveat: if no song background, nothing shows on
song load and the background jarringly comes in.

Feel free to revert if this is a bad idea.
2011-06-04 19:20:41 -04:00
AJ Kelly 8db68f9b1c [AnnouncerManager] Fixed a bug where no announcers would be loaded.
revision 750b688 seems to have caused more problems than it solved.
2011-06-04 17:16:28 -05:00
Henrik Andersson 6c7ebfafe8 [loading window] Note to self #2: Refresh the file list before commiting. 2011-06-04 23:37:36 +02:00
Henrik Andersson a233c21188 [loading window] Note to self: check if it compiles before commiting. 2011-06-04 23:36:14 +02:00
Henrik Andersson 1dfb3a6f9a [loading window] More use of the global instead of as an argument. 2011-06-04 23:21:33 +02:00
Henrik Andersson 9bff0653c0 [loading window]It's now a global, and it wasn't even used. 2011-06-04 23:10:07 +02:00
AJ Kelly 2870d90dff change default MusicWheelSwitchSpeed to 15 (was 10) 2011-06-04 15:15:45 -05:00
Henrik Andersson 813c2d8f09 [loading window] Theme loading should also list itself in the loading window. 2011-06-04 16:09:47 +02:00
Henrik Andersson 9956525d46 [loading window] Die thread die! 2011-06-04 15:37:20 +02:00
Henrik Andersson 75d595878a [loading window] Reporting progress for more than just song loading. 2011-06-04 14:55:38 +02:00
Henrik Andersson 483b6d0170 [loading window] Merge with default 2011-06-04 14:27:19 +02:00
Henrik Andersson e0eae90f23 [loading window] Destruction now works correctly. 2011-06-04 14:26:35 +02:00
Thai Pangsakulyanont 687affa1e5 merge.
I seem to get an EXC_BAD_ACCESS error about libpng on app starting, so I don't know if the merge succeeded at all :<
2011-06-04 19:18:55 +07:00
Thai Pangsakulyanont 49042c4878 try to improve performance with scroll segments:
- optimize GetDisplayedBeat (seems to be a bottleneck here).
- make sure that fFirstBeatToDraw <= fBeat <= fLastBeatToDraw in IS_ON_SCREEN.
2011-06-04 19:02:45 +07:00
Thai Pangsakulyanont a1681faa06 skip recalculating radar values and last beat when loading from cache. loading songs from the cache is now 5x faster.
fyi: it took 1:40 minutes to load my library, now it's only 20 seconds.
2011-06-04 17:28:20 +07:00
Henrik Andersson cbb933939a Merge with default 2011-06-04 11:08:17 +02:00
Jason Felds 45e21b3f07 Ah, here it is. 2011-06-03 21:48:06 -04:00
Jason Felds 0d4d091e87 What's the other place that updates this? 2011-06-03 21:47:21 -04:00
Jason Felds c54d4542ff I am an idiot. That is all. 2011-06-03 21:36:09 -04:00
AJ Kelly bce278aa6f properly update version info this time 2011-06-03 19:53:09 -05:00
AJ Kelly d0cca36f2a more small comment stuff 2011-06-03 19:52:20 -05:00
AJ Kelly f2e727b466 quiet some log traces 2011-06-03 19:29:53 -05:00
AJ Kelly c1c8ed8a45 update windows version info 2011-06-03 19:17:14 -05:00
Henrik Andersson 86cc2818e0 [loading window] Now the loading window has it's own thread. As such, the paint method is no longer needed. 2011-06-04 02:12:08 +02:00
AJ Kelly 1b7b03ca19 small comment changes 2011-06-03 18:55:14 -05:00
Jason Felds 227863965c [loading window] Don't forget VS2008. 2011-06-03 18:09:02 -04:00
Jason Felds 079492e6ac Revert: this was put in the wrong branch.
Darnit Henke, say what branch you commit in
if you aren't in the default!
2011-06-03 18:05:08 -04:00
Jason Felds 1d90437843 Don't forget VS2008. 2011-06-03 17:59:17 -04:00
Henrik Andersson ac2668176a Trying to clean up the loading window. 2011-06-03 23:54:45 +02:00
AJ Kelly f3ded5f68a [LifeMeterBattery] Added LivesLeft param to LifeChanged message. 2011-06-03 16:21:30 -05:00
Henrik Andersson 32dc9164fe Neater folder structure by remiving one folder level for the screenshots. 2011-06-03 22:51:08 +02:00
Henrik Andersson 07b4697112 Moving some folders around in the windows file system. 2011-06-03 22:31:18 +02:00
Jason Felds d442512ade [wheel cache -> default] Bring Henke's code in. 2011-06-03 16:25:47 -04:00
Henrik Andersson 7c7c42c4b6 Merge with default 2011-06-03 22:21:39 +02:00
AJ Kelly b5e34f4900 [SongManager] Make autogen courses have "Autogen" as the Scripter. 2011-06-02 22:32:39 -05:00
Jason Felds 9d0dbe8401 Switch R and T keys for debug mode. 2011-06-02 15:49:32 -04:00
Henrik Andersson 8a16a6030d Merge with default 2011-06-02 19:36:32 +02:00
Jason Felds 911fdbee61 Process each file once, not twice. 2011-06-02 13:32:38 -04:00
Henrik Andersson 7b3561e43b Merge with default 2011-06-02 18:36:17 +02:00
AJ Kelly 2101c0d451 [BPMDisplay] Added SetFromSteps Lua binding. 2011-06-02 11:33:08 -05:00
Jason Felds 1ef97f5db5 Allow song timing to be used when playing.
Admitedly, this may not be the best implementation.
As usual, if you can do better, go for it.
2011-06-01 15:27:14 -04:00
Henrik Andersson 04278c1f07 Merge with default 2011-06-01 20:51:21 +02:00
Jason Felds 7b869533da Make sure default values are used all over. 2011-06-01 14:47:02 -04:00
Jason Felds 90ab6dfca8 Add hack to stop random crashes on editor leave.
I'm sure there is a better way, but this works right now.
2011-06-01 14:32:59 -04:00