[AnnouncerManager] Fixed a bug where no announcers would be loaded.
revision 750b688 seems to have caused more problems than it solved.
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@@ -11,6 +11,7 @@ StepMania 5.0 Preview 2 | 20110???
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2011/06/04
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----------
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* Changed default MusicWheelSwitchSpeed to 15 (was 10). [AJ]
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* [AnnouncerManager] Fixed a bug where no announcers would be loaded. [AJ]
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================================================================================
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StepMania 5.0 Preview 1a | 20110603
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@@ -37,7 +37,7 @@ void AnnouncerManager::GetAnnouncerNames( vector<RString>& AddTo )
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// strip out the empty announcer folder
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for( int i=AddTo.size()-1; i>=0; i-- )
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if( !AddTo[i].EqualsNoCase( EMPTY_ANNOUNCER_NAME ) )
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if( !stricmp( AddTo[i], EMPTY_ANNOUNCER_NAME ) )
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AddTo.erase(AddTo.begin()+i, AddTo.begin()+i+1 );
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}
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@@ -49,7 +49,7 @@ bool AnnouncerManager::DoesAnnouncerExist( RString sAnnouncerName )
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vector<RString> asAnnouncerNames;
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GetAnnouncerNames( asAnnouncerNames );
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for( unsigned i=0; i<asAnnouncerNames.size(); i++ )
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if( sAnnouncerName.EqualsNoCase(asAnnouncerNames[i]) )
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if( 0==stricmp(sAnnouncerName, asAnnouncerNames[i]) )
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return true;
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return false;
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}
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