Consistent insensitive string comparisons.
This seems to reduce the need for a #define, but I need someone on the Windows side to check.
This commit is contained in:
@@ -37,7 +37,7 @@ void AnnouncerManager::GetAnnouncerNames( vector<RString>& AddTo )
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// strip out the empty announcer folder
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for( int i=AddTo.size()-1; i>=0; i-- )
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if( !stricmp( AddTo[i], EMPTY_ANNOUNCER_NAME ) )
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if( !AddTo[i].EqualsNoCase( EMPTY_ANNOUNCER_NAME ) )
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AddTo.erase(AddTo.begin()+i, AddTo.begin()+i+1 );
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}
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@@ -49,7 +49,7 @@ bool AnnouncerManager::DoesAnnouncerExist( RString sAnnouncerName )
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vector<RString> asAnnouncerNames;
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GetAnnouncerNames( asAnnouncerNames );
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for( unsigned i=0; i<asAnnouncerNames.size(); i++ )
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if( 0==stricmp(sAnnouncerName, asAnnouncerNames[i]) )
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if( sAnnouncerName.EqualsNoCase(asAnnouncerNames[i]) )
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return true;
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return false;
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}
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@@ -390,15 +390,15 @@ void BGAnimationLayer::LoadFromNode( const XNode* pNode )
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// Check for string match first, then do integer match.
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// "if(StringType(type)==0)" was matching against all string matches.
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// -Chris
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if( stricmp(type,"sprite")==0 )
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if( type.EqualsNoCase("sprite") )
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{
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m_Type = TYPE_SPRITE;
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}
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else if( stricmp(type,"particles")==0 )
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else if( type.EqualsNoCase("particles") )
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{
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m_Type = TYPE_PARTICLES;
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}
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else if( stricmp(type,"tiles")==0 )
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else if( type.EqualsNoCase("tiles") )
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{
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m_Type = TYPE_TILES;
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}
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+15
-15
@@ -61,13 +61,13 @@ bool CourseLoaderCRS::LoadFromMsd( const RString &sPath, const MsdFile &msd, Cou
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const MsdFile::value_t &sParams = msd.GetValue(i);
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// handle the data
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if( 0 == stricmp(sValueName, "COURSE") )
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if( sValueName.EqualsNoCase("COURSE") )
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out.m_sMainTitle = sParams[1];
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else if( 0 == stricmp(sValueName, "COURSETRANSLIT") )
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else if( sValueName.EqualsNoCase("COURSETRANSLIT") )
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out.m_sMainTitleTranslit = sParams[1];
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else if( 0 == stricmp(sValueName, "SCRIPTER") )
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else if( sValueName.EqualsNoCase("SCRIPTER") )
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out.m_sScripter = sParams[1];
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else if( 0 == stricmp(sValueName, "REPEAT") )
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else if( sValueName.EqualsNoCase("REPEAT") )
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{
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RString str = sParams[1];
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str.MakeLower();
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@@ -75,23 +75,23 @@ bool CourseLoaderCRS::LoadFromMsd( const RString &sPath, const MsdFile &msd, Cou
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out.m_bRepeat = true;
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}
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else if( 0 == stricmp(sValueName, "BANNER") )
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else if( sValueName.EqualsNoCase("BANNER") )
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{
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out.m_sBannerPath = sParams[1];
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}
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else if( 0 == stricmp(sValueName, "BACKGROUND") )
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else if( sValueName.EqualsNoCase("BACKGROUND") )
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{
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out.m_sBackgroundPath = sParams[1];
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}
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else if( 0 == stricmp(sValueName, "LIVES") )
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else if( sValueName.EqualsNoCase("LIVES") )
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{
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out.m_iLives = max( StringToInt(sParams[1]), 0 );
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}
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else if( 0 == stricmp(sValueName, "GAINSECONDS") )
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else if( sValueName.EqualsNoCase("GAINSECONDS") )
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{
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fGainSeconds = StringToFloat( sParams[1] );
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}
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else if( 0 == stricmp(sValueName, "METER") )
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else if( sValueName.EqualsNoCase("METER") )
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{
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if( sParams.params.size() == 2 )
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{
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@@ -110,7 +110,7 @@ bool CourseLoaderCRS::LoadFromMsd( const RString &sPath, const MsdFile &msd, Cou
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}
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// todo: add COMBO and COMBOMODE from DWI CRS files? -aj
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else if( 0 == stricmp(sValueName, "MODS") )
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else if( sValueName.EqualsNoCase("MODS") )
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{
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Attack attack;
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float end = -9999;
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@@ -156,7 +156,7 @@ bool CourseLoaderCRS::LoadFromMsd( const RString &sPath, const MsdFile &msd, Cou
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}
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}
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else if( 0 == stricmp(sValueName, "SONG") )
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else if( sValueName.EqualsNoCase("SONG") )
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{
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CourseEntry new_entry;
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@@ -298,13 +298,13 @@ bool CourseLoaderCRS::LoadFromMsd( const RString &sPath, const MsdFile &msd, Cou
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out.m_vEntries.push_back( new_entry );
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}
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else if( !stricmp(sValueName, "DISPLAYCOURSE") || !stricmp(sValueName, "COMBO") ||
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!stricmp(sValueName, "COMBOMODE") )
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else if( !sValueName.EqualsNoCase("DISPLAYCOURSE") || !sValueName.EqualsNoCase("COMBO") ||
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!sValueName.EqualsNoCase("COMBOMODE") )
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{
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// Ignore
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}
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else if( bFromCache && !stricmp(sValueName, "RADAR") )
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else if( bFromCache && !sValueName.EqualsNoCase("RADAR") )
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{
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StepsType st = (StepsType) StringToInt(sParams[1]);
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CourseDifficulty cd = (CourseDifficulty) StringToInt( sParams[2] );
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@@ -313,7 +313,7 @@ bool CourseLoaderCRS::LoadFromMsd( const RString &sPath, const MsdFile &msd, Cou
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rv.FromString( sParams[3] );
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out.m_RadarCache[Course::CacheEntry(st, cd)] = rv;
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}
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else if( 0 == stricmp(sValueName, "STYLE") )
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else if( sValueName.EqualsNoCase("STYLE") )
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{
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RString sStyles = sParams[1];
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vector<RString> asStyles;
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+1
-1
@@ -948,7 +948,7 @@ MultiPlayer InputMapper::InputDeviceToMultiPlayer( InputDevice id )
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GameButton InputScheme::ButtonNameToIndex( const RString &sButtonName ) const
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{
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for( GameButton gb=(GameButton) 0; gb<m_iButtonsPerController; gb=(GameButton)(gb+1) )
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if( stricmp(GetGameButtonName(gb), sButtonName) == 0 )
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if( sButtonName.EqualsNoCase(GetGameButtonName(gb)) )
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return gb;
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return GameButton_Invalid;
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@@ -63,7 +63,7 @@ bool LyricsLoader::LoadFromLRCFile(const RString& sPath, Song& out)
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StripCrnl(sValueData);
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// handle the data
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if( 0==stricmp(sValueName,"COLOUR") || 0==stricmp(sValueName,"COLOR") )
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if( sValueName.EqualsNoCase("COLOUR") || sValueName.EqualsNoCase("COLOR") )
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{
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// set color var here for this segment
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int r, g, b;
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+1
-1
@@ -63,7 +63,7 @@ void ModIcon::Set( const RString &_sText )
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};
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for( unsigned i=0; i<ARRAYLEN(sStopWords); i++ )
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if( 0==stricmp(sText,sStopWords[i]) )
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if( sText.EqualsNoCase(sStopWords[i]) )
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sText = "";
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sText.Replace( " ", "\n" );
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@@ -199,7 +199,7 @@ bool NoteSkinManager::DoesNoteSkinExist( const RString &sSkinName )
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vector<RString> asSkinNames;
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GetAllNoteSkinNamesForGame( GAMESTATE->m_pCurGame, asSkinNames );
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for( unsigned i=0; i<asSkinNames.size(); i++ )
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if( 0==stricmp(sSkinName, asSkinNames[i]) )
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if( sSkinName.EqualsNoCase(asSkinNames[i]) )
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return true;
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return false;
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}
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+18
-18
@@ -447,10 +447,10 @@ bool DWILoader::LoadFromDir( const RString &sPath_, Song &out, set<RString> &Bla
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}
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// handle the data
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if( 0==stricmp(sValueName,"FILE") )
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if( sValueName.EqualsNoCase("FILE") )
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out.m_sMusicFile = sParams[1];
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else if( 0==stricmp(sValueName,"TITLE") )
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else if( sValueName.EqualsNoCase("TITLE") )
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{
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NotesLoader::GetMainAndSubTitlesFromFullTitle( sParams[1], out.m_sMainTitle, out.m_sSubTitle );
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@@ -460,22 +460,22 @@ bool DWILoader::LoadFromDir( const RString &sPath_, Song &out, set<RString> &Bla
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ConvertString( out.m_sSubTitle, "utf-8,english" );
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}
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else if( 0==stricmp(sValueName,"ARTIST") )
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else if( sValueName.EqualsNoCase("ARTIST") )
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{
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out.m_sArtist = sParams[1];
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ConvertString( out.m_sArtist, "utf-8,english" );
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}
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else if( 0==stricmp(sValueName,"GENRE") )
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else if( sValueName.EqualsNoCase("GENRE") )
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{
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out.m_sGenre = sParams[1];
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ConvertString( out.m_sGenre, "utf-8,english" );
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}
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else if( 0==stricmp(sValueName,"CDTITLE") )
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else if( sValueName.EqualsNoCase("CDTITLE") )
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out.m_sCDTitleFile = sParams[1];
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else if( 0==stricmp(sValueName,"BPM") )
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else if( sValueName.EqualsNoCase("BPM") )
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{
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const float fBPM = StringToFloat( sParams[1] );
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@@ -491,7 +491,7 @@ bool DWILoader::LoadFromDir( const RString &sPath_, Song &out, set<RString> &Bla
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NoteRowToBeat(0), fBPM );
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}
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}
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else if( 0==stricmp(sValueName,"DISPLAYBPM") )
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else if( sValueName.EqualsNoCase("DISPLAYBPM") )
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{
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// #DISPLAYBPM:[xxx..xxx]|[xxx]|[*];
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int iMin, iMax;
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@@ -515,17 +515,17 @@ bool DWILoader::LoadFromDir( const RString &sPath_, Song &out, set<RString> &Bla
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}
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}
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else if( 0==stricmp(sValueName,"GAP") )
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else if( sValueName.EqualsNoCase("GAP") )
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// the units of GAP is 1/1000 second
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out.m_Timing.m_fBeat0OffsetInSeconds = -StringToInt( sParams[1] ) / 1000.0f;
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else if( 0==stricmp(sValueName,"SAMPLESTART") )
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else if( sValueName.EqualsNoCase("SAMPLESTART") )
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out.m_fMusicSampleStartSeconds = ParseBrokenDWITimestamp(sParams[1], sParams[2], sParams[3]);
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else if( 0==stricmp(sValueName,"SAMPLELENGTH") )
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else if( sValueName.EqualsNoCase("SAMPLELENGTH") )
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out.m_fMusicSampleLengthSeconds = ParseBrokenDWITimestamp(sParams[1], sParams[2], sParams[3]);
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else if( 0==stricmp(sValueName,"FREEZE") )
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else if( sValueName.EqualsNoCase("FREEZE") )
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{
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vector<RString> arrayFreezeExpressions;
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split( sParams[1], ",", arrayFreezeExpressions );
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@@ -547,7 +547,7 @@ bool DWILoader::LoadFromDir( const RString &sPath_, Song &out, set<RString> &Bla
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}
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}
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else if( 0==stricmp(sValueName,"CHANGEBPM") || 0==stricmp(sValueName,"BPMCHANGE") )
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else if( sValueName.EqualsNoCase("CHANGEBPM") || sValueName.EqualsNoCase("BPMCHANGE") )
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{
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vector<RString> arrayBPMChangeExpressions;
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split( sParams[1], ",", arrayBPMChangeExpressions );
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@@ -577,10 +577,10 @@ bool DWILoader::LoadFromDir( const RString &sPath_, Song &out, set<RString> &Bla
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}
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}
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else if( 0==stricmp(sValueName,"SINGLE") ||
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0==stricmp(sValueName,"DOUBLE") ||
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0==stricmp(sValueName,"COUPLE") ||
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0==stricmp(sValueName,"SOLO") )
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else if( sValueName.EqualsNoCase("SINGLE") ||
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sValueName.EqualsNoCase("DOUBLE") ||
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sValueName.EqualsNoCase("COUPLE") ||
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sValueName.EqualsNoCase("SOLO") )
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{
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Steps* pNewNotes = new Steps;
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LoadFromDWITokens(
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@@ -597,8 +597,8 @@ bool DWILoader::LoadFromDir( const RString &sPath_, Song &out, set<RString> &Bla
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else
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delete pNewNotes;
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}
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else if( 0==stricmp(sValueName,"DISPLAYTITLE") ||
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0==stricmp(sValueName,"DISPLAYARTIST") )
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else if( sValueName.EqualsNoCase("DISPLAYTITLE") ||
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sValueName.EqualsNoCase("DISPLAYARTIST") )
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{
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/* We don't want to support these tags. However, we don't want
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* to pick up images used here as song images (eg. banners). */
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@@ -143,9 +143,9 @@ static void Deserialize( Song &out, const Json::Value &root )
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out.m_fMusicSampleStartSeconds = (float)root["SampleStart"].asDouble();
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out.m_fMusicSampleLengthSeconds = (float)root["SampleLength"].asDouble();
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RString sSelectable = root["Selectable"].asString();
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if( !stricmp(sSelectable,"YES") )
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if( sSelectable.EqualsNoCase("YES") )
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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else if(!stricmp(sSelectable,"NO"))
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else if( sSelectable.EqualsNoCase("NO") )
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out.m_SelectionDisplay = out.SHOW_NEVER;
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out.m_fFirstBeat = (float)root["FirstBeat"].asDouble();
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@@ -286,12 +286,12 @@ static void LoadTags( const RString &str, Song &out )
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split( str, " - ", asBits, false );
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// Ignore the difficulty, since we get that elsewhere.
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if( asBits.size() == 3 && (
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!stricmp(asBits[2], "double") ||
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!stricmp(asBits[2], "easy") ||
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!stricmp(asBits[2], "normal") ||
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!stricmp(asBits[2], "hard") ||
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!stricmp(asBits[2], "crazy") ||
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!stricmp(asBits[2], "nightmare"))
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asBits[2].EqualsNoCase("double") ||
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asBits[2].EqualsNoCase("easy") ||
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asBits[2].EqualsNoCase("normal") ||
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asBits[2].EqualsNoCase("hard") ||
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asBits[2].EqualsNoCase("crazy") ||
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asBits[2].EqualsNoCase("nightmare"))
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)
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{
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asBits.erase( asBits.begin()+2, asBits.begin()+3 );
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@@ -596,18 +596,18 @@ bool SMLoader::LoadFromSMFile( const RString &sPath, Song &out, bool bFromCache
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else if( sValueName=="SELECTABLE" )
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{
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if(!stricmp(sParams[1],"YES"))
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if(sParams[1].EqualsNoCase("YES"))
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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else if(!stricmp(sParams[1],"NO"))
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else if(sParams[1].EqualsNoCase("NO"))
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out.m_SelectionDisplay = out.SHOW_NEVER;
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// ROULETTE from 3.9. It was removed since UnlockManager can serve
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// the same purpose somehow. This, of course, assumes you're using
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// unlocks. -aj
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else if(!stricmp(sParams[1],"ROULETTE"))
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else if(sParams[1].EqualsNoCase("ROULETTE"))
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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/* The following two cases are just fixes to make sure simfiles that
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* used 3.9+ features are not excluded here */
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else if(!stricmp(sParams[1],"ES") || !stricmp(sParams[1],"OMES"))
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else if(sParams[1].EqualsNoCase("ES") || sParams[1].EqualsNoCase("OMES"))
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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else if( StringToInt(sParams[1]) > 0 )
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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@@ -244,18 +244,18 @@ bool SMALoader::LoadFromSMAFile( const RString &sPath, Song &out )
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else if( sValueName=="SELECTABLE" )
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{
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if(!stricmp(sParams[1],"YES"))
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if(sParams[1].EqualsNoCase("YES"))
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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else if(!stricmp(sParams[1],"NO"))
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else if(sParams[1].EqualsNoCase("NO"))
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out.m_SelectionDisplay = out.SHOW_NEVER;
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// ROULETTE from 3.9. It was removed since UnlockManager can serve
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// the same purpose somehow. This, of course, assumes you're using
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// unlocks. -aj
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else if(!stricmp(sParams[1],"ROULETTE"))
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else if(sParams[1].EqualsNoCase("ROULETTE"))
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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/* The following two cases are just fixes to make sure simfiles that
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* used 3.9+ features are not excluded here */
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else if(!stricmp(sParams[1],"ES") || !stricmp(sParams[1],"OMES"))
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else if(sParams[1].EqualsNoCase("ES") || sParams[1].EqualsNoCase("OMES"))
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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else if( StringToInt(sParams[1]) > 0 )
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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@@ -276,16 +276,16 @@ bool SSCLoader::LoadFromSSCFile( const RString &sPath, Song &out, bool bFromCach
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else if( sValueName=="SELECTABLE" )
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{
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if(!stricmp(sParams[1],"YES"))
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if(sParams[1].EqualsNoCase("YES"))
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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else if(!stricmp(sParams[1],"NO"))
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else if(sParams[1].EqualsNoCase("NO"))
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out.m_SelectionDisplay = out.SHOW_NEVER;
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// ROULETTE from 3.9 is no longer in use.
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else if(!stricmp(sParams[1],"ROULETTE"))
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else if(sParams[1].EqualsNoCase("ROULETTE"))
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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/* The following two cases are just fixes to make sure simfiles that
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* used 3.9+ features are not excluded here */
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else if(!stricmp(sParams[1],"ES") || !stricmp(sParams[1],"OMES"))
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else if(sParams[1].EqualsNoCase("ES") || sParams[1].EqualsNoCase("OMES"))
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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else if( StringToInt(sParams[1]) > 0 )
|
||||
out.m_SelectionDisplay = out.SHOW_ALWAYS;
|
||||
|
||||
@@ -181,7 +181,7 @@ static void GameSel( int &sel, bool ToSel, const ConfOption *pConfOption )
|
||||
|
||||
sel = 0;
|
||||
for(unsigned i = 0; i < choices.size(); ++i)
|
||||
if( !stricmp(choices[i], sCurGameName) )
|
||||
if( !choices[i].EqualsNoCase(sCurGameName) )
|
||||
sel = i;
|
||||
} else {
|
||||
vector<const Game*> aGames;
|
||||
@@ -222,12 +222,12 @@ static void Language( int &sel, bool ToSel, const ConfOption *pConfOption )
|
||||
{
|
||||
sel = -1;
|
||||
for( unsigned i=0; sel == -1 && i < vs.size(); ++i )
|
||||
if( !stricmp(vs[i], THEME->GetCurLanguage()) )
|
||||
if( !vs[i].EqualsNoCase(THEME->GetCurLanguage()) )
|
||||
sel = i;
|
||||
|
||||
// If the current language doesn't exist, we'll show BASE_LANGUAGE, so select that.
|
||||
for( unsigned i=0; sel == -1 && i < vs.size(); ++i )
|
||||
if( !stricmp(vs[i], SpecialFiles::BASE_LANGUAGE) )
|
||||
if( !vs[i].EqualsNoCase(SpecialFiles::BASE_LANGUAGE) )
|
||||
sel = i;
|
||||
|
||||
if( sel == -1 )
|
||||
@@ -276,7 +276,7 @@ static void RequestedTheme( int &sel, bool ToSel, const ConfOption *pConfOption
|
||||
{
|
||||
sel = 0;
|
||||
for( unsigned i=1; i<vsThemeNames.size(); i++ )
|
||||
if( !stricmp(vsThemeNames[i], PREFSMAN->m_sTheme.Get()) )
|
||||
if( !vsThemeNames[i].EqualsNoCase(PREFSMAN->m_sTheme.Get()) )
|
||||
sel = i;
|
||||
}
|
||||
else
|
||||
@@ -302,7 +302,7 @@ static void Announcer( int &sel, bool ToSel, const ConfOption *pConfOption )
|
||||
{
|
||||
sel = 0;
|
||||
for( unsigned i=1; i<choices.size(); i++ )
|
||||
if( !stricmp(choices[i], ANNOUNCER->GetCurAnnouncerName()) )
|
||||
if( !choices[i].EqualsNoCase(ANNOUNCER->GetCurAnnouncerName()) )
|
||||
sel = i;
|
||||
}
|
||||
else
|
||||
@@ -329,7 +329,7 @@ static void DefaultNoteSkin( int &sel, bool ToSel, const ConfOption *pConfOption
|
||||
po.FromString( PREFSMAN->m_sDefaultModifiers );
|
||||
sel = 0;
|
||||
for( unsigned i=0; i < choices.size(); i++ )
|
||||
if( !stricmp(choices[i], po.m_sNoteSkin) )
|
||||
if( !choices[i].EqualsNoCase(po.m_sNoteSkin) )
|
||||
sel = i;
|
||||
}
|
||||
else
|
||||
|
||||
+3
-3
@@ -611,13 +611,13 @@ void Song::TidyUpData()
|
||||
|
||||
// Skip any image that we've already classified
|
||||
|
||||
if( HasBanner() && stricmp(m_sBannerFile, arrayImages[i])==0 )
|
||||
if( HasBanner() && m_sBannerFile.EqualsNoCase(arrayImages[i]) )
|
||||
continue; // skip
|
||||
|
||||
if( HasBackground() && stricmp(m_sBackgroundFile, arrayImages[i])==0 )
|
||||
if( HasBackground() && m_sBackgroundFile.EqualsNoCase(arrayImages[i]) )
|
||||
continue; // skip
|
||||
|
||||
if( HasCDTitle() && stricmp(m_sCDTitleFile, arrayImages[i])==0 )
|
||||
if( HasCDTitle() && m_sCDTitleFile.EqualsNoCase(arrayImages[i]) )
|
||||
continue; // skip
|
||||
|
||||
// todo: add checks for Jacket, Disc, and CDImage -aj
|
||||
|
||||
+1
-1
@@ -879,7 +879,7 @@ void SongManager::InitRandomAttacks()
|
||||
continue;
|
||||
}
|
||||
|
||||
if( stricmp(sType,"ATTACK") != 0 )
|
||||
if( !sType.EqualsNoCase("ATTACK") )
|
||||
{
|
||||
LOG->Warn( "Got \"%s:%s\" tag with wrong declaration", sType.c_str(), sAttack.c_str() );
|
||||
continue;
|
||||
|
||||
@@ -192,13 +192,6 @@ typedef StdString::CStdString RString;
|
||||
|
||||
#include "RageException.h"
|
||||
|
||||
#if !defined(WIN32)
|
||||
/** @brief Define stricmp to be strcasecmp. */
|
||||
#define stricmp strcasecmp
|
||||
/** @brief Define strnicmp to be strncasecmp. */
|
||||
#define strnicmp strncasecmp
|
||||
#endif
|
||||
|
||||
/* Define a few functions if necessary */
|
||||
#include <cmath>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user