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@@ -174,6 +174,9 @@ void ScreenDebugOverlay::Init()
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g_Mappings.holdForSlow = DeviceInput(DEVICE_KEYBOARD, KEY_ACCENT);
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g_Mappings.holdForFast = DeviceInput(DEVICE_KEYBOARD, KEY_TAB);
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/* TODO: Find a better way of indicating which option is which here.
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* Maybe we should take a page from ScreenEdit's menus and make
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* RowDefs()? */
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int i=0;
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g_Mappings.gameplayButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_F8);
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@@ -193,8 +196,8 @@ void ScreenDebugOverlay::Init()
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g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Cq);
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g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Cw);
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g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Ce);
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g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Cr);
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g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Ct);
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g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Cr);
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g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Cy);
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g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Cu);
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g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Ci);
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+4
-2
@@ -776,9 +776,7 @@ void SongManager::InitCoursesFromDisk( LoadingWindow *ld )
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void SongManager::InitAutogenCourses()
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{
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//
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// Create group courses for Endless and Nonstop
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//
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vector<RString> saGroupNames;
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this->GetSongGroupNames( saGroupNames );
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Course* pCourse;
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@@ -789,10 +787,12 @@ void SongManager::InitAutogenCourses()
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// Generate random courses from each group.
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pCourse = new Course;
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CourseUtil::AutogenEndlessFromGroup( sGroupName, Difficulty_Medium, *pCourse );
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pCourse->m_sScripter = "Autogen";
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m_pCourses.push_back( pCourse );
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pCourse = new Course;
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CourseUtil::AutogenNonstopFromGroup( sGroupName, Difficulty_Medium, *pCourse );
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pCourse->m_sScripter = "Autogen";
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m_pCourses.push_back( pCourse );
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}
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@@ -801,6 +801,7 @@ void SongManager::InitAutogenCourses()
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// Generate "All Songs" endless course.
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pCourse = new Course;
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CourseUtil::AutogenEndlessFromGroup( "", Difficulty_Medium, *pCourse );
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pCourse->m_sScripter = "Autogen";
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m_pCourses.push_back( pCourse );
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/* Generate Oni courses from artists. Only create courses if we have at least
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@@ -836,6 +837,7 @@ void SongManager::InitAutogenCourses()
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{
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pCourse = new Course;
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CourseUtil::AutogenOniFromArtist( sCurArtist, sCurArtistTranslit, aSongs, Difficulty_Hard, *pCourse );
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pCourse->m_sScripter = "Autogen";
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m_pCourses.push_back( pCourse );
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}
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