Commit Graph
22667 Commits
Author SHA1 Message Date
Chris Danford 88840d9020 fixed crashes when ini, log, and cache files are read-only 2003-01-11 19:11:55 +00:00
Chris Danford 0a92622aac fixed crash in ScreenDemonstration if no songs 2003-01-11 18:37:52 +00:00
Chris Danford 3ff91dffb0 NEW FEATURE: AutoSync status now shown during gameplay with icon
NEW FEATURE:  added autogen icon to select music
NEW FEATURE:  toggle for easter eggs in Machine Options
NEW FEATURE:  marvelous step timing togglable in Machine Options
NEW FEATURE:  Grade AAAA (all marvelous)
CHANGE:  Only show ScreenHowToPlay if at least one player chose easy
2003-01-11 08:55:21 +00:00
Glenn Maynard 82a4960bd9 switch vector types
add average-FPS-during-this-screen; i'm using it for benchmarking
2003-01-11 05:12:17 +00:00
Glenn Maynard 992ff34784 add blending optimization 2003-01-11 04:09:49 +00:00
Glenn Maynard c75b449611 uncomment that (oops again)
switch a sound to the title switch sound; that seems to be
particularly problematic
2003-01-11 04:06:29 +00:00
Glenn Maynard 875108d691 use m_fSoundVolume 2003-01-11 04:04:15 +00:00
Glenn Maynard 835c8c3b06 add m_fSoundVolume 2003-01-11 04:03:21 +00:00
Glenn Maynard a5dbeccada really add comment 2003-01-11 03:57:56 +00:00
Glenn Maynard 9879d254fd "add comment" committed the wrong file ... 2003-01-11 03:57:45 +00:00
Glenn Maynard 7d87a666fe reload textures, too 2003-01-11 03:56:24 +00:00
Glenn Maynard a738014538 remove comments 2003-01-10 03:54:29 +00:00
Glenn Maynard 57d90f6bc9 get rid of Kanji= flag; just push the baseline up a little 2003-01-10 03:48:21 +00:00
Glenn Maynard dfeb8feb49 add comment 2003-01-10 03:26:41 +00:00
Glenn Maynard 5d5ac4e52c remove unused data, fix warning 2003-01-10 02:54:07 +00:00
Glenn Maynard f0d662b1b2 round alignment, don't truncate it 2003-01-10 02:52:58 +00:00
Glenn Maynard ebcfb764ac add font reloading 2003-01-10 02:27:23 +00:00
Chris Danford 21ab45ec96 fixed broken screen gameplay, started adding coin-op logic 2003-01-10 02:22:07 +00:00
Glenn Maynard ae81b1c4c6 Er. After trying to implement FontManager::Reload(), and struggling,
restructure this stuff to make more sense (and be simpler) ...
2003-01-10 02:02:51 +00:00
Glenn Maynard 45d52d0a7e Recursively-loaded fonts are loaded completely--they'll never be
copies of already-loaded fonts.  This simplifies things, and isn't likely
to be a real problem; we'll have just a few copies of the default font,
and the underlying texture is still refcounted.
2003-01-10 00:31:46 +00:00
Glenn Maynard 1d961c3c31 add WcharDisplayText 2003-01-09 23:53:14 +00:00
Glenn Maynard ab079c4afb No real changes, just testing syncmail ... 2003-01-09 21:39:37 +00:00
Glenn Maynard 28294496a2 remove old TranslateLocal comment 2003-01-09 21:21:08 +00:00
Glenn Maynard 217ce59155 pull this out of the header 2003-01-09 09:01:20 +00:00
Glenn Maynard 0980891b5a Try not to write UTF-8 to DWIs. 2003-01-09 09:00:40 +00:00
Glenn Maynard 7acd31aafc update 2003-01-09 08:16:09 +00:00
Glenn Maynard d4b53c6979 allow 32nd notes in the editor 2003-01-09 08:12:52 +00:00
Glenn Maynard 1f81d8a996 increase rows_per_beat, so we can properly handle 32nd notes 2003-01-09 08:12:19 +00:00
Chris Danford d5bb8a3ada Fixed silly joystick axis bug. 2003-01-09 07:51:49 +00:00
Chris Danford 22bb938dd2 Fixed silly joystick axis bug. 2003-01-09 07:46:45 +00:00
Glenn Maynard 1b4ef26e5b remove another set of old texel alignment shifts 2003-01-09 05:53:31 +00:00
Glenn Maynard 93ca3f9aba make this thing link again ... 2003-01-09 05:02:54 +00:00
Glenn Maynard 10e7effb5b fix crash 2003-01-09 05:02:29 +00:00
Glenn Maynard ff40f5057d err, not yet 2003-01-09 04:48:29 +00:00
Glenn Maynard d53e4337e0 no alpha for static backgrounds 2003-01-09 04:47:23 +00:00
Glenn Maynard 5c2f183669 sandbox is now a sandbox again; add a Test container, move
the sound test into a separate screen and add a font test
2003-01-09 04:45:49 +00:00
Glenn Maynard 3f3032e89d add comment 2003-01-09 04:40:57 +00:00
Glenn Maynard a2ea57320b gone 2003-01-09 04:40:31 +00:00
Glenn Maynard 6ee211e7fa fix and flatten EnterPerspective 2003-01-09 04:35:20 +00:00
Glenn Maynard 0a9a25bf3f extra include 2003-01-09 04:05:40 +00:00
Glenn Maynard ed3e31fb86 this texture load doesn't actually do anything anymore 2003-01-09 02:58:59 +00:00
Glenn Maynard 271536078e fix texture searching (don't reuse a texture if it has different attributes,
as intended)
2003-01-09 02:58:16 +00:00
Glenn Maynard 379b4806ef add RageTextureID::equal 2003-01-09 02:55:16 +00:00
Chris Danford 2171a071dc removed RageNetwork*, added attract sequence 2003-01-08 23:43:54 +00:00
Glenn Maynard 8c4a024888 get rid of vertex queue 2003-01-08 23:16:28 +00:00
Glenn Maynard 185b128ab1 do some queuing in NoteDisplay instead of RageDisplay;
get rid of pixel-shifting
2003-01-08 23:15:06 +00:00
Glenn Maynard 7e45cabbb1 get rid of the matrix stack; use opengl's 2003-01-08 22:30:32 +00:00
Glenn Maynard 19ced1fdc3 "view transform" is never used 2003-01-08 21:00:51 +00:00
Glenn Maynard 8b17dac094 fix crash on texture leak 2003-01-08 06:51:54 +00:00
Glenn Maynard d0a9ddc41b comment out unfinished code 2003-01-08 06:06:15 +00:00