reload textures, too
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@@ -2,6 +2,7 @@
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#include "ScreenTestFonts.h"
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#include "FontManager.h"
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#include "RageTextureManager.h"
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static const float LineWidth = 400;
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static const float LineHeight = 50;
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@@ -79,7 +80,10 @@ void ScreenTestFonts::Input( const DeviceInput& DeviceI, const InputEventType ty
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case 'e': SetFont( "Themes/default/Fonts/Normal" ); break;
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case 'r': SetFont( "Themes/SMMAX2/Fonts/titlemenu" ); break;
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case 'z': FONT->ReloadFonts(); SetText(curtext); break;
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case 'z': FONT->ReloadFonts();
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TEXTUREMAN->ReloadAll();
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SetText(curtext);
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break;
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}
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}
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