reload textures, too

This commit is contained in:
Glenn Maynard
2003-01-11 03:56:24 +00:00
parent a738014538
commit 7d87a666fe
+5 -1
View File
@@ -2,6 +2,7 @@
#include "ScreenTestFonts.h"
#include "FontManager.h"
#include "RageTextureManager.h"
static const float LineWidth = 400;
static const float LineHeight = 50;
@@ -79,7 +80,10 @@ void ScreenTestFonts::Input( const DeviceInput& DeviceI, const InputEventType ty
case 'e': SetFont( "Themes/default/Fonts/Normal" ); break;
case 'r': SetFont( "Themes/SMMAX2/Fonts/titlemenu" ); break;
case 'z': FONT->ReloadFonts(); SetText(curtext); break;
case 'z': FONT->ReloadFonts();
TEXTUREMAN->ReloadAll();
SetText(curtext);
break;
}
}