really add comment
This commit is contained in:
@@ -28,6 +28,12 @@ public:
|
||||
|
||||
Font* LoadFont( const CString &sFontOrTextureFilePath, CString sChars = "" );
|
||||
void UnloadFont( Font *fp );
|
||||
|
||||
/* Warning: This reloads fonts completely, so all BitmapTexts need to be
|
||||
* reset, too. If this isn't done, best case they end up with old font
|
||||
* metrics; worst case, they get left with stale pointers to RageTextures
|
||||
* that'll get freed eventually and crash. This is only used for realtime
|
||||
* adjustment of fonts in ScreenTestFonts at the moment. */
|
||||
void ReloadFonts();
|
||||
|
||||
/* Return true if FileName is a part of the font "FontName". */
|
||||
|
||||
Reference in New Issue
Block a user