AJ Kelly
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8fa1da7a26
|
next release will be sm5 alpha 1
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2011-12-27 11:23:18 -06:00 |
|
AJ Kelly
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1aee8afe87
|
kill GetOSName lua binding since GetArchName is better
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2011-12-27 11:21:31 -06:00 |
|
AJ Kelly
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e3f2acb5cf
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argh forgot changelog
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2011-12-27 11:03:26 -06:00 |
|
AJ Kelly
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ec74678b70
|
Add MusicWheel:IsRouletting and WheelBase:GetNumWheelItems Lua bindings.
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2011-12-27 11:03:02 -06:00 |
|
Colby Klein
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a191da3f20
|
Add libjpeg sources, build as a target on OS X. Should hopefully not break building on Windows. Also cleaned up some settings in the project file. Note: this doesn't fix PPC.
|
2011-12-26 11:30:11 -08:00 |
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Colby Klein
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6ce7344580
|
Known Issues + Changelog updates.
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2011-12-26 09:40:41 -08:00 |
|
Colby Klein
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d5edc4dd9c
|
Don't crash if language detection fails, but leave a warning. This should be fixed properly at some point (in particular, it is reported to fail for systems using Czech)
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2011-12-26 09:19:37 -08:00 |
|
John Reactor
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4b9ceb4bbf
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SMMAX2.0 theme graphics files, for someone who can code a theme from it. (significant glance at midiman ;) )
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2011-12-26 15:20:40 +01:00 |
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AJ Kelly
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c65b453e70
|
[StepMania.cpp] Fix initial aspect ratio on first boot, hopefully. (See issues 6 and 27)
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2011-12-23 14:09:16 -06:00 |
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AJ Kelly
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8c5793fd96
|
[Game] Added CountNotesSeparately, GetMapJudgmentTo(TapNoteScore) Lua bindings.
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2011-12-23 13:39:28 -06:00 |
|
AJ Kelly
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842810c0dd
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[Song] Fixed a bug where a sample start of 0 wouldn't work.
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2011-12-23 02:54:51 -06:00 |
|
AJ Kelly
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a218deb9d4
|
add a small change in uninstalling
|
2011-12-22 13:17:42 -06:00 |
|
AJ Kelly
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046b30484b
|
[LuaManager] Added ProductFamily() Lua binding.
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2011-12-22 12:19:50 -06:00 |
|
AJ Kelly
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7ba9e06ebf
|
fix up wait
|
2011-12-22 12:06:08 -06:00 |
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AJ Kelly
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b361105b12
|
This is a particularly useful thing that I'd like to have with me wherever I theme. basically, LoadActor(THEME:GetPathB("","_wait"),5) to wait 5 seconds. best used for in/out burger
|
2011-12-22 11:56:39 -06:00 |
|
Colby Klein
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19ec35730f
|
Add some padding to system layer, adjust BPM display on gameplay so it lines up.
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2011-12-22 01:24:53 -08:00 |
|
Jonathan Payne
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f0f7aaa768
|
Don't allow the user to add speed timings while selecting until fully supported.
|
2011-12-21 13:48:31 -08:00 |
|
Jason Felds
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9c3f09edf1
|
Woah, behind.
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2011-12-21 15:28:30 -05:00 |
|
Jason Felds
|
066d6c17dd
|
Fix metric.
|
2011-12-21 15:28:08 -05:00 |
|
Colby Klein
|
2e5d5f3697
|
Add some Lua bindings for the music wheel and items.
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2011-12-20 01:47:49 -08:00 |
|
Colby Klein
|
195361e94a
|
Add padding to the loading window progress bar on OS X.
|
2011-12-20 00:40:31 -08:00 |
|
Jason Felds
|
70f1a05c6f
|
Have Glew be compiled on its own.
This is designed to be compatible with VS2008.
It has not been tested yet for VS2010.
|
2011-12-19 20:13:00 -05:00 |
|
Jason Felds
|
9bf47cbebd
|
Remove deprecated switch, disable warnings.
|
2011-12-19 19:56:37 -05:00 |
|
Jason Felds
|
77e226bf4d
|
Force saving when editing an attack.
|
2011-12-18 11:31:49 -05:00 |
|
Colby Klein
|
d46dd0524b
|
Add missing redirs to _fallback.
|
2011-12-17 14:29:37 -08:00 |
|
Colby Klein
|
1b627cd543
|
Clean up pump stuff under [Player], remove a bunch of redundant functions.
|
2011-12-17 12:23:40 -08:00 |
|
Colby Klein
|
4d327d32a5
|
Make it possible to actually find all of SM's files on Windows. I know this had
good intentions, but it was infuriating and confusing to everyone I've ever
had to explain it to. %APPDATA% will work fine.
|
2011-12-17 11:47:13 -08:00 |
|
AJ Kelly
|
44f769fb98
|
small changelog fix
|
2011-12-17 03:24:06 -06:00 |
|
AJ Kelly
|
c7fab6014f
|
[Various] Allow loading of *.jpeg in addition to *.jpg.
|
2011-12-17 03:21:12 -06:00 |
|
AJ Kelly
|
be2a2a981f
|
[StreamDisplay] Added VelocityMultiplier, VelocityMin, VelocityMax, SpringMultiplier and ViscosityMultiplier metrics.
|
2011-12-16 12:05:34 -06:00 |
|
AJ Kelly
|
8e9b20ac8e
|
welp, messed this one up; let's fix it
|
2011-12-16 12:05:21 -06:00 |
|
AJ Kelly
|
dfefecaa25
|
just some small comment cleanup
|
2011-12-15 21:03:14 -06:00 |
|
AJ Kelly
|
d7d776cd59
|
reorder some logic and fix a typo; good catch wolfman
|
2011-12-15 20:57:59 -06:00 |
|
AJ Kelly
|
300fd8e6f8
|
attempt to fix up some evaluation branch logic
|
2011-12-15 20:49:25 -06:00 |
|
AJ Kelly
|
2c47134f39
|
split out some stuff from ProductivityHelpers into other files; trying to cut down on the number of Scripts we have
|
2011-12-15 20:34:07 -06:00 |
|
AJ Kelly
|
a3d5eaefe1
|
Remove old references to Data/ in CustomSpeedMods
|
2011-12-15 20:24:12 -06:00 |
|
AJ Kelly
|
d785568590
|
add missing music redirs
|
2011-12-12 22:19:03 -06:00 |
|
AJ Kelly
|
c8e99cc18b
|
[LifeMeterBattery] Fixed various issues (lives not fully disappearing on fail, P2 lose life animation having the wrong x zoom, hide the lives number if it falls below 0).
|
2011-12-12 22:13:32 -06:00 |
|
Jason Felds
|
058f03e495
|
Allow versus oni graceful failure.
|
2011-12-12 21:27:32 -05:00 |
|
Jason Felds
|
1376a46b01
|
Add the GAMESTATE:InStepEditor LUA binding.
|
2011-12-12 18:49:10 -05:00 |
|
Jason Felds
|
bfed4c94dd
|
...did I do this merge right?
|
2011-12-11 19:31:19 -05:00 |
|
Jason Felds
|
84f07b8503
|
Restore segment cycling in the editor.
|
2011-12-11 19:30:37 -05:00 |
|
Jonathan Payne
|
ed815718f2
|
titlesafe stuff.
|
2011-12-11 03:11:42 -08:00 |
|
Jonathan Payne
|
4d98adccbe
|
fix positioning;
|
2011-12-09 22:53:34 -08:00 |
|
Jason Felds
|
a52ccc33c8
|
Respect optimization opportunity.
Considering how often this can be called,
it's probably worth the code duplication.
|
2011-12-10 01:41:01 -05:00 |
|
Jason Felds
|
6d1517c9ce
|
Reuse already established variable.
It won't change in this position.
Wonder if it should just be forced const then.
|
2011-12-09 21:15:29 -05:00 |
|
AJ Kelly
|
d544b50acc
|
having all the music in the fallback theme is a bad idea imo
|
2011-12-06 01:14:16 -06:00 |
|
AJ Kelly
|
4d8762542f
|
FUCK LINE ENDINGS
|
2011-12-06 01:02:58 -06:00 |
|
Jonathan Payne
|
99a83b870f
|
forgot some things, display dumb user warning on MapControllers.
|
2011-12-05 13:28:30 -08:00 |
|
Flameshadowxeroshin
|
3e7f3bf81e
|
i am the king of stupid
|
2011-12-04 17:07:56 +00:00 |
|