Make it possible to actually find all of SM's files on Windows. I know this had
good intentions, but it was infuriating and confusing to everyone I've ever had to explain it to. %APPDATA% will work fine.
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@@ -61,16 +61,23 @@ void ArchHooks::MountInitialFilesystems( const RString &sDirOfExecutable )
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void ArchHooks::MountUserFilesystems( const RString &sDirOfExecutable )
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{
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RString sCommonAppDataDir = SpecialDirs::GetCommonAppDataDir() + PRODUCT_ID;
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/*
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* Look, I know what you're thinking: "Hey, let's put all this stuff into
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* their respective 'proper' places on the filesystem!" Stop. Now.
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* This was done before and it was the most ungodly confusing thing to ever
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* happen. Just don't do it, seriously. Keep them in one place.
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* - Colby
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*/
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RString sAppDataDir = SpecialDirs::GetAppDataDir() + PRODUCT_ID;
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RString sLocalAppDataDir = SpecialDirs::GetLocalAppDataDir() + PRODUCT_ID;
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RString sPicturesDir = SpecialDirs::GetPicturesDir() + PRODUCT_ID;
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//RString sCommonAppDataDir = SpecialDirs::GetCommonAppDataDir() + PRODUCT_ID;
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//RString sLocalAppDataDir = SpecialDirs::GetLocalAppDataDir() + PRODUCT_ID;
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//RString sPicturesDir = SpecialDirs::GetPicturesDir() + PRODUCT_ID;
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FILEMAN->Mount( "dir", sAppDataDir + "/Logs", "/Logs" );
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FILEMAN->Mount( "dir", sAppDataDir + "/Save", "/Save" );
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FILEMAN->Mount( "dir", sPicturesDir + " /Screenshots", "/Screenshots" );
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FILEMAN->Mount( "dir", sCommonAppDataDir, "/" );
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FILEMAN->Mount( "dir", sCommonAppDataDir + "/Cache", "/Cache" );
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FILEMAN->Mount( "dir", sAppDataDir + "/Screenshots", "/Screenshots" );
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FILEMAN->Mount( "dir", sAppDataDir, "/" );
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FILEMAN->Mount( "dir", sAppDataDir + "/Cache", "/Cache" );
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FILEMAN->Mount( "dir", sAppDataDir + "/Packages", "/" + SpecialFiles::USER_PACKAGES_DIR );
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}
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