Force saving when editing an attack.

This commit is contained in:
Jason Felds
2011-12-18 11:31:49 -05:00
parent d46dd0524b
commit 77e226bf4d
+1
View File
@@ -3232,6 +3232,7 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
toEdit.Assign( ModsLevel_Preferred, po );
SCREENMAN->AddNewScreenToTop( "ScreenPlayerOptions", SM_BackFromInsertStepAttackPlayerOptions );
}
SetDirty(true);
}
else if( SM == SM_BackFromInsertCourseAttack )
{