Commit Graph

197 Commits

Author SHA1 Message Date
Chris Danford 0ad1703976 use correct FontBaseZoom 2008-04-28 10:55:54 +00:00
Chris Danford 82976bc6ef Fix LoadFallbackB for loading BGAs recursively. LoadFallbackB checking for either LuaThreadVariables or Lua globals is not very clean, but room for possible improvement. 2008-04-27 00:14:05 +00:00
Chris Danford 0964b4d464 eval cleanup 2008-04-05 19:24:42 +00:00
Chris Danford d5cfcb0093 comment 2008-04-04 15:46:48 +00:00
Chris Danford 7f7e254f36 theme cleanup 2008-03-31 11:49:26 +00:00
Chris Danford ae24ce514c cleanup, overlay to decorations 2008-03-31 04:38:13 +00:00
Chris Danford 1b4ad9e2ca gameplay stage cleanup, stage -> StageDisplay, SWME overlay -> SWME decorations 2008-03-29 15:19:45 +00:00
Chris Danford 78448d207e gameplay cleanup 2008-03-28 16:31:14 +00:00
Chris Danford c4f6a74a61 gameplay cleanup 2008-03-28 12:25:32 +00:00
Chris Danford 79bb6f677e gameplay cleanup 2008-03-28 09:36:33 +00:00
Colby Klein af4170d632 Go to the correct select style/difficulty screens when caution is off. 2008-03-28 02:04:09 +00:00
Chris Danford cf3aec361f tweak score number styles 2008-03-27 05:59:09 +00:00
Steve Checkoway 4c8ec5c10b More show what is being replaced in the warning. 2008-03-24 13:04:44 +00:00
Chris Danford 2e009a4072 data-driven pump-style coloring/naming (merge disparate difficulty string/color systems and simplify Lua) 2008-03-24 12:02:22 +00:00
Josh Allen 71c8f8b2b2 Add a branch for use with the new theme and network play. Keep the old around for reference. 2008-03-23 22:21:21 +00:00
Chris Danford 53581e21c4 new, in-progress theme 2008-02-19 02:15:31 +00:00
Vecais Dumais Laacis 1e65dc956b uses GAMESTATE:SetJukeboxUsesModifiers to randomize modifiers for every song (not only 1st one) 2007-09-12 14:56:38 +00:00
Steve Checkoway 4d66c801e1 fix crash 2007-09-10 04:18:15 +00:00
Glenn Maynard 5faeba6cc6 typo 2007-08-27 03:04:52 +00:00
Glenn Maynard 9cd07fc6cb fix string.upper is nil when theme changed 2007-08-21 20:29:28 +00:00
Glenn Maynard 4c65d1f9be expose ResolvePath 2007-05-23 19:57:24 +00:00
Glenn Maynard 508e61131b update 2007-04-25 03:52:14 +00:00
Glenn Maynard 1c203eb4f6 PickExtraStage removed 2007-04-25 01:00:42 +00:00
Glenn Maynard a02b94cb9a update branches 2007-04-24 01:40:21 +00:00
Steve Checkoway a805778002 Extra stage mods were swapped. 2007-04-21 20:29:21 +00:00
Glenn Maynard 761c016ef6 profile loading/saving 2007-04-18 02:17:17 +00:00
Glenn Maynard 75eb39de5f consolidate eval branches 2007-04-18 01:40:38 +00:00
Glenn Maynard e99dfbdea1 ungar 2007-04-18 00:36:11 +00:00
Glenn Maynard 3e5206f810 Actor:FullScreen 2007-04-17 22:04:58 +00:00
Glenn Maynard 8df49a99ac do this directly 2007-04-10 18:21:42 +00:00
Steve Checkoway dbff8560a7 Scale the background here rather than in every piece of lua that loads them. This also fixes the last of the jerks between screens that load them separately. 2007-04-01 07:24:34 +00:00
Steve Checkoway 4768fc55fb Fix oni. Use default. 2007-04-01 06:38:06 +00:00
Steve Checkoway ce02b88261 Remove DisableDimensionWarning. 2007-03-24 03:13:31 +00:00
Steve Checkoway 867fc6e7fb BeginCommand, not OnCommand. 2007-03-24 03:05:09 +00:00
Steve Checkoway e3fe352263 Move to Sprite and use LoadBackground. 2007-03-24 02:57:32 +00:00
Steve Checkoway d0b8780fe6 LoadSongBackground() returns an actor for the song background and explicitly disables the dimension warning. 2007-03-23 13:48:56 +00:00
Glenn Maynard 97cce6fe1b add ActorSound:playforplayer 2007-03-16 05:09:58 +00:00
Chris Danford a4d0ec095a replace 6 commands in TextBanner with 1 now that Lua can access children 2007-03-11 20:21:42 +00:00
Glenn Maynard 52aca4602b do unhide 2007-03-05 23:50:38 +00:00
Glenn Maynard ebadef6de5 add Sprite.LinearFrames 2007-03-05 04:19:04 +00:00
Glenn Maynard ef8d796c96 same logic for combo positioning as judgement 2007-03-03 01:38:42 +00:00
Glenn Maynard d8f11a452f update JudgmentTransformCommand 2007-03-02 21:53:45 +00:00
Glenn Maynard 9a7c5aa0de adjust align shortcut 2007-03-01 08:20:54 +00:00
Glenn Maynard 848e6eaa9b remove old 2007-03-01 08:15:18 +00:00
Glenn Maynard 2513603042 "trace" and "warn" are now just convenience aliases for "lua.Trace"
and "lua.Warn", not hardcoded namespace pollution
2007-02-21 00:26:48 +00:00
Glenn Maynard 1dcc088a5b done in code 2007-02-20 23:59:45 +00:00
Glenn Maynard 669609fc20 add alignment helpers 2007-02-20 00:36:21 +00:00
Glenn Maynard 2158dc6c23 add LoadFont 2007-02-16 07:41:09 +00:00
Steve Checkoway d3c116a178 Separate song and player mods. Set fall off for Battle. 2007-02-11 04:47:16 +00:00
Glenn Maynard 7a6b2d6c47 add ActorFrame:RunCommandsRecursively 2007-02-08 22:17:14 +00:00